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//===----------------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// Copyright (c) Microsoft Corporation.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Copyright 2018 Ulf Adams
// Copyright (c) Microsoft Corporation. All rights reserved.
// Boost Software License - Version 1.0 - August 17th, 2003
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef _LIBCPP_SRC_INCLUDE_RYU_FS2_H
#define _LIBCPP_SRC_INCLUDE_RYU_FS2_H
// Avoid formatting to keep the changes with the original code minimal.
// clang-format off
#include <__config>
_LIBCPP_BEGIN_NAMESPACE_STD
[[nodiscard]] to_chars_result __f2s_buffered_n(char* const _First, char* const _Last, const float __f, const chars_format _Fmt);
_LIBCPP_END_NAMESPACE_STD
// clang-format on
#endif // _LIBCPP_SRC_INCLUDE_RYU_FS2_H
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