1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
|
// -*- C++ -*-
//===----------------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef _LIBCPP___MEMORY_ALLOCATION_GUARD_H
#define _LIBCPP___MEMORY_ALLOCATION_GUARD_H
#include <__config>
#include <__memory/allocator_traits.h>
#include <cstddef>
#include <utility>
#if !defined(_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
#pragma GCC system_header
#endif
_LIBCPP_BEGIN_NAMESPACE_STD
// Helper class to allocate memory using an Allocator in an exception safe
// manner.
//
// The intended usage of this class is as follows:
//
// 0
// 1 __allocation_guard<SomeAllocator> guard(alloc, 10);
// 2 do_some_initialization_that_may_throw(guard.__get());
// 3 save_allocated_pointer_in_a_noexcept_operation(guard.__release_ptr());
// 4
//
// If line (2) throws an exception during initialization of the memory, the
// guard's destructor will be called, and the memory will be released using
// Allocator deallocation. Otherwise, we release the memory from the guard on
// line (3) in an operation that can't throw -- after that, the guard is not
// responsible for the memory anymore.
//
// This is similar to a unique_ptr, except it's easier to use with a
// custom allocator.
template<class _Alloc>
struct __allocation_guard {
using _Pointer = typename allocator_traits<_Alloc>::pointer;
using _Size = typename allocator_traits<_Alloc>::size_type;
template<class _AllocT> // we perform the allocator conversion inside the constructor
_LIBCPP_HIDE_FROM_ABI
explicit __allocation_guard(_AllocT __alloc, _Size __n)
: __alloc_(_VSTD::move(__alloc))
, __n_(__n)
, __ptr_(allocator_traits<_Alloc>::allocate(__alloc_, __n_)) // initialization order is important
{ }
_LIBCPP_HIDE_FROM_ABI
~__allocation_guard() _NOEXCEPT {
if (__ptr_ != nullptr) {
allocator_traits<_Alloc>::deallocate(__alloc_, __ptr_, __n_);
}
}
_LIBCPP_HIDE_FROM_ABI
_Pointer __release_ptr() _NOEXCEPT { // not called __release() because it's a keyword in objective-c++
_Pointer __tmp = __ptr_;
__ptr_ = nullptr;
return __tmp;
}
_LIBCPP_HIDE_FROM_ABI
_Pointer __get() const _NOEXCEPT {
return __ptr_;
}
private:
_Alloc __alloc_;
_Size __n_;
_Pointer __ptr_;
};
_LIBCPP_END_NAMESPACE_STD
#endif // _LIBCPP___MEMORY_ALLOCATION_GUARD_H
|