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//===----------------------------------------------------------------------===// 
// 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
// See https://llvm.org/LICENSE.txt for license information. 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
// 
//===----------------------------------------------------------------------===// 
 
#ifndef _LIBCPP___ALGORITHM_NTH_ELEMENT_H 
#define _LIBCPP___ALGORITHM_NTH_ELEMENT_H 
 
#include <__config> 
#include <__algorithm/comp.h> 
#include <__algorithm/comp_ref_type.h> 
#include <__algorithm/sort.h> 
#include <__iterator/iterator_traits.h> 
#include <__utility/swap.h> 
 
#if !defined(_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER) 
#pragma GCC system_header 
#endif 
 
_LIBCPP_BEGIN_NAMESPACE_STD 
 
template<class _Compare, class _RandomAccessIterator> 
_LIBCPP_CONSTEXPR_AFTER_CXX11 bool 
__nth_element_find_guard(_RandomAccessIterator& __i, _RandomAccessIterator& __j, 
                         _RandomAccessIterator __m, _Compare __comp) 
{ 
    // manually guard downward moving __j against __i 
    while (true) { 
        if (__i == --__j) { 
            return false; 
        } 
        if (__comp(*__j, *__m)) { 
            return true;  // found guard for downward moving __j, now use unguarded partition 
        } 
    } 
} 
 
template <class _Compare, class _RandomAccessIterator> 
_LIBCPP_CONSTEXPR_AFTER_CXX11 void 
__nth_element(_RandomAccessIterator __first, _RandomAccessIterator __nth, _RandomAccessIterator __last, _Compare __comp) 
{ 
    // _Compare is known to be a reference type 
    typedef typename iterator_traits<_RandomAccessIterator>::difference_type difference_type; 
    const difference_type __limit = 7; 
    while (true) 
    { 
        if (__nth == __last) 
            return; 
        difference_type __len = __last - __first; 
        switch (__len) 
        { 
        case 0: 
        case 1: 
            return; 
        case 2: 
            if (__comp(*--__last, *__first)) 
                swap(*__first, *__last); 
            return; 
        case 3: 
            { 
            _RandomAccessIterator __m = __first; 
            _VSTD::__sort3<_Compare>(__first, ++__m, --__last, __comp); 
            return; 
            } 
        } 
        if (__len <= __limit) 
        { 
            _VSTD::__selection_sort<_Compare>(__first, __last, __comp); 
            return; 
        } 
        // __len > __limit >= 3 
        _RandomAccessIterator __m = __first + __len/2; 
        _RandomAccessIterator __lm1 = __last; 
        unsigned __n_swaps = _VSTD::__sort3<_Compare>(__first, __m, --__lm1, __comp); 
        // *__m is median 
        // partition [__first, __m) < *__m and *__m <= [__m, __last) 
        // (this inhibits tossing elements equivalent to __m around unnecessarily) 
        _RandomAccessIterator __i = __first; 
        _RandomAccessIterator __j = __lm1; 
        // j points beyond range to be tested, *__lm1 is known to be <= *__m 
        // The search going up is known to be guarded but the search coming down isn't. 
        // Prime the downward search with a guard. 
        if (!__comp(*__i, *__m))  // if *__first == *__m 
        { 
            // *__first == *__m, *__first doesn't go in first part 
            if (_VSTD::__nth_element_find_guard<_Compare>(__i, __j, __m, __comp)) { 
                swap(*__i, *__j); 
                ++__n_swaps; 
            } else { 
                // *__first == *__m, *__m <= all other elements 
                // Partition instead into [__first, __i) == *__first and *__first < [__i, __last) 
                ++__i;  // __first + 1 
                __j = __last; 
                if (!__comp(*__first, *--__j)) {  // we need a guard if *__first == *(__last-1) 
                    while (true) { 
                        if (__i == __j) { 
                            return;  // [__first, __last) all equivalent elements 
                        } else if (__comp(*__first, *__i)) { 
                            swap(*__i, *__j); 
                            ++__n_swaps; 
                            ++__i; 
                            break; 
                        } 
                        ++__i; 
                    } 
                } 
                // [__first, __i) == *__first and *__first < [__j, __last) and __j == __last - 1 
                if (__i == __j) { 
                    return; 
                } 
                while (true) { 
                    while (!__comp(*__first, *__i)) 
                        ++__i; 
                    while (__comp(*__first, *--__j)) 
                        ; 
                    if (__i >= __j) 
                        break; 
                    swap(*__i, *__j); 
                    ++__n_swaps; 
                    ++__i; 
                } 
                // [__first, __i) == *__first and *__first < [__i, __last) 
                // The first part is sorted, 
                if (__nth < __i) { 
                    return; 
                } 
                // __nth_element the second part 
                // _VSTD::__nth_element<_Compare>(__i, __nth, __last, __comp); 
                __first = __i; 
                continue; 
            } 
        } 
        ++__i; 
        // j points beyond range to be tested, *__lm1 is known to be <= *__m 
        // if not yet partitioned... 
        if (__i < __j) 
        { 
            // known that *(__i - 1) < *__m 
            while (true) 
            { 
                // __m still guards upward moving __i 
                while (__comp(*__i, *__m)) 
                    ++__i; 
                // It is now known that a guard exists for downward moving __j 
                while (!__comp(*--__j, *__m)) 
                    ; 
                if (__i >= __j) 
                    break; 
                swap(*__i, *__j); 
                ++__n_swaps; 
                // It is known that __m != __j 
                // If __m just moved, follow it 
                if (__m == __i) 
                    __m = __j; 
                ++__i; 
            } 
        } 
        // [__first, __i) < *__m and *__m <= [__i, __last) 
        if (__i != __m && __comp(*__m, *__i)) 
        { 
            swap(*__i, *__m); 
            ++__n_swaps; 
        } 
        // [__first, __i) < *__i and *__i <= [__i+1, __last) 
        if (__nth == __i) 
            return; 
        if (__n_swaps == 0) 
        { 
            // We were given a perfectly partitioned sequence.  Coincidence? 
            if (__nth < __i) 
            { 
                // Check for [__first, __i) already sorted 
                __j = __m = __first; 
                while (true) { 
                    if (++__j == __i) { 
                        // [__first, __i) sorted 
                        return; 
                    } 
                    if (__comp(*__j, *__m)) { 
                        // not yet sorted, so sort 
                        break; 
                    } 
                    __m = __j; 
                } 
            } 
            else 
            { 
                // Check for [__i, __last) already sorted 
                __j = __m = __i; 
                while (true) { 
                    if (++__j == __last) { 
                        // [__i, __last) sorted 
                        return; 
                    } 
                    if (__comp(*__j, *__m)) { 
                        // not yet sorted, so sort 
                        break; 
                    } 
                    __m = __j; 
                } 
            } 
        } 
        // __nth_element on range containing __nth 
        if (__nth < __i) 
        { 
            // _VSTD::__nth_element<_Compare>(__first, __nth, __i, __comp); 
            __last = __i; 
        } 
        else 
        { 
            // _VSTD::__nth_element<_Compare>(__i+1, __nth, __last, __comp); 
            __first = ++__i; 
        } 
    } 
} 
 
template <class _RandomAccessIterator, class _Compare> 
inline _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX17 
void 
nth_element(_RandomAccessIterator __first, _RandomAccessIterator __nth, _RandomAccessIterator __last, _Compare __comp) 
{ 
    typedef typename __comp_ref_type<_Compare>::type _Comp_ref; 
    _VSTD::__nth_element<_Comp_ref>(__first, __nth, __last, __comp); 
} 
 
template <class _RandomAccessIterator> 
inline _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX17 
void 
nth_element(_RandomAccessIterator __first, _RandomAccessIterator __nth, _RandomAccessIterator __last) 
{ 
    _VSTD::nth_element(__first, __nth, __last, __less<typename iterator_traits<_RandomAccessIterator>::value_type>()); 
} 
 
_LIBCPP_END_NAMESPACE_STD 
 
#endif // _LIBCPP___ALGORITHM_NTH_ELEMENT_H