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{% extends '//builtin/bag.ym' %}
{% block current_version %}16.0.6{% endblock %}
{% block current_url %}
https://github.com/llvm/llvm-project/releases/download/llvmorg-{{self.version().strip()}}/compiler-rt-{{self.version().strip()}}.src.tar.xz
{% endblock %}
{% block patch_source %}
(
cd lib/builtins
rm CMakeLists.txt
rm aarch64/lse.S
sed -e 's|.*zircon/features.h.*||' -i cpu_model.c
sed -e 's|.*sys/byteorder.h.*||' -i int_endianness.h
)
{% endblock %}
{% block ya_make %}
SUBSCRIBER(
pg
somov
g:contrib
g:cpp-contrib
)
# Check MUSL before NO_PLATFORM() disables it.
IF (MUSL)
# We use C headers despite NO_PLATFORM, but we do not propagate
# them with ADDINCL GLOBAL because we do not have an API, and we
# can not propagate them because libcxx has to put its own
# includes before musl includes for its include_next to work.
IF (ARCH_X86_64)
ADDINCL(
contrib/libs/musl/arch/x86_64
)
ENDIF()
IF (ARCH_AARCH64)
ADDINCL(
contrib/libs/musl/arch/aarch64
)
ENDIF()
ADDINCL(
contrib/libs/musl/arch/generic
contrib/libs/musl/include
contrib/libs/musl/extra
)
ENDIF()
NO_UTIL()
NO_RUNTIME()
NO_PLATFORM()
NO_COMPILER_WARNINGS()
IF (GCC OR CLANG)
# Clang (maybe GCC too) LTO code generator leaves the builtin calls unresolved
# even if they are available. After the code generation pass is done
# a linker is forced to select original object files from this library again
# as they contain unresolved symbols. But code generation is already done,
# object files actually are not ELFs but an LLVM bytecode and we get
# "member at xxxxx is not an ELF object" errors from the linker.
# Just generate native code from the beginning.
NO_LTO()
ENDIF()
{% endblock %}
{% block gen_ya_make %}
(
cd lib/builtins
echo 'SRCS('
ls *.c | sort
echo ')'
echo 'IF (ARCH_AARCH64)'
echo 'SRCS('
ls aarch64/*.c | sort
ls aarch64/*.S | sort
echo ')'
echo 'ENDIF()'
echo 'IF (ARCH_X86_64)'
echo 'SRCS('
ls x86_64/*.c | sort
ls x86_64/*.S | sort
echo ')'
echo 'ENDIF()'
) >> ya.make
{% endblock %}
{% block move_to_output %}
{{super()}}
cp -R lib/builtins/* ${OUTPUT}/
{% endblock %}
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