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|
#ifndef ROARING64_H
#define ROARING64_H
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <roaring/memory.h>
#include <roaring/portability.h>
#include <roaring/roaring_types.h>
#ifdef __cplusplus
extern "C" {
namespace roaring {
namespace api {
#endif
typedef struct roaring64_bitmap_s roaring64_bitmap_t;
typedef struct roaring64_leaf_s roaring64_leaf_t;
typedef struct roaring64_iterator_s roaring64_iterator_t;
/**
* A bit of context usable with `roaring64_bitmap_*_bulk()` functions.
*
* Should be initialized with `{0}` (or `memset()` to all zeros).
* Callers should treat it as an opaque type.
*
* A context may only be used with a single bitmap (unless re-initialized to
* zero), and any modification to a bitmap (other than modifications performed
* with `_bulk()` functions with the context passed) will invalidate any
* contexts associated with that bitmap.
*/
typedef struct roaring64_bulk_context_s {
uint8_t high_bytes[6];
roaring64_leaf_t *leaf;
} roaring64_bulk_context_t;
/**
* Dynamically allocates a new bitmap (initially empty).
* Client is responsible for calling `roaring64_bitmap_free()`.
*/
roaring64_bitmap_t *roaring64_bitmap_create(void);
void roaring64_bitmap_free(roaring64_bitmap_t *r);
/**
* Returns a copy of a bitmap.
*/
roaring64_bitmap_t *roaring64_bitmap_copy(const roaring64_bitmap_t *r);
/**
* Creates a new bitmap of a pointer to N 64-bit integers.
*/
roaring64_bitmap_t *roaring64_bitmap_of_ptr(size_t n_args,
const uint64_t *vals);
#ifdef __cplusplus
/**
* Creates a new bitmap which contains all values passed in as arguments.
*
* To create a bitmap from a variable number of arguments, use the
* `roaring64_bitmap_of_ptr` function instead.
*/
// Use an immediately invoked closure, capturing by reference
// (in case __VA_ARGS__ refers to context outside the closure)
// Include a 0 at the beginning of the array to make the array length > 0
// (zero sized arrays are not valid in standard c/c++)
#define roaring64_bitmap_from(...) \
[&]() { \
const uint64_t roaring64_bitmap_from_array[] = {0, __VA_ARGS__}; \
return roaring64_bitmap_of_ptr( \
(sizeof(roaring64_bitmap_from_array) / \
sizeof(roaring64_bitmap_from_array[0])) - \
1, \
&roaring64_bitmap_from_array[1]); \
}()
#else
/**
* Creates a new bitmap which contains all values passed in as arguments.
*
* To create a bitmap from a variable number of arguments, use the
* `roaring64_bitmap_of_ptr` function instead.
*/
// While __VA_ARGS__ occurs twice in expansion, one of the times is in a sizeof
// expression, which is an unevaluated context, so it's even safe in the case
// where expressions passed have side effects (roaring64_bitmap_from(my_func(),
// ++i))
// Include a 0 at the beginning of the array to make the array length > 0
// (zero sized arrays are not valid in standard c/c++)
#define roaring64_bitmap_from(...) \
roaring64_bitmap_of_ptr( \
(sizeof((const uint64_t[]){0, __VA_ARGS__}) / sizeof(uint64_t)) - 1, \
&((const uint64_t[]){0, __VA_ARGS__})[1])
#endif
/**
* Create a new bitmap containing all the values in [min, max) that are at a
* distance k*step from min.
*/
roaring64_bitmap_t *roaring64_bitmap_from_range(uint64_t min, uint64_t max,
uint64_t step);
/**
* Adds the provided value to the bitmap.
*/
void roaring64_bitmap_add(roaring64_bitmap_t *r, uint64_t val);
/**
* Adds the provided value to the bitmap.
* Returns true if a new value was added, false if the value already existed.
*/
bool roaring64_bitmap_add_checked(roaring64_bitmap_t *r, uint64_t val);
/**
* Add an item, using context from a previous insert for faster insertion.
*
* `context` will be used to store information between calls to make bulk
* operations faster. `*context` should be zero-initialized before the first
* call to this function.
*
* Modifying the bitmap in any way (other than `-bulk` suffixed functions)
* will invalidate the stored context, calling this function with a non-zero
* context after doing any modification invokes undefined behavior.
*
* In order to exploit this optimization, the caller should call this function
* with values with the same high 48 bits of the value consecutively.
*/
void roaring64_bitmap_add_bulk(roaring64_bitmap_t *r,
roaring64_bulk_context_t *context, uint64_t val);
/**
* Add `n_args` values from `vals`, faster than repeatedly calling
* `roaring64_bitmap_add()`
*
* In order to exploit this optimization, the caller should attempt to keep
* values with the same high 48 bits of the value as consecutive elements in
* `vals`.
*/
void roaring64_bitmap_add_many(roaring64_bitmap_t *r, size_t n_args,
const uint64_t *vals);
/**
* Add all values in range [min, max).
*/
void roaring64_bitmap_add_range(roaring64_bitmap_t *r, uint64_t min,
uint64_t max);
/**
* Add all values in range [min, max].
*/
void roaring64_bitmap_add_range_closed(roaring64_bitmap_t *r, uint64_t min,
uint64_t max);
/**
* Removes a value from the bitmap if present.
*/
void roaring64_bitmap_remove(roaring64_bitmap_t *r, uint64_t val);
/**
* Removes a value from the bitmap if present, returns true if the value was
* removed and false if the value was not present.
*/
bool roaring64_bitmap_remove_checked(roaring64_bitmap_t *r, uint64_t val);
/**
* Remove an item, using context from a previous insert for faster removal.
*
* `context` will be used to store information between calls to make bulk
* operations faster. `*context` should be zero-initialized before the first
* call to this function.
*
* Modifying the bitmap in any way (other than `-bulk` suffixed functions)
* will invalidate the stored context, calling this function with a non-zero
* context after doing any modification invokes undefined behavior.
*
* In order to exploit this optimization, the caller should call this function
* with values with the same high 48 bits of the value consecutively.
*/
void roaring64_bitmap_remove_bulk(roaring64_bitmap_t *r,
roaring64_bulk_context_t *context,
uint64_t val);
/**
* Remove `n_args` values from `vals`, faster than repeatedly calling
* `roaring64_bitmap_remove()`
*
* In order to exploit this optimization, the caller should attempt to keep
* values with the same high 48 bits of the value as consecutive elements in
* `vals`.
*/
void roaring64_bitmap_remove_many(roaring64_bitmap_t *r, size_t n_args,
const uint64_t *vals);
/**
* Remove all values in range [min, max).
*/
void roaring64_bitmap_remove_range(roaring64_bitmap_t *r, uint64_t min,
uint64_t max);
/**
* Remove all values in range [min, max].
*/
void roaring64_bitmap_remove_range_closed(roaring64_bitmap_t *r, uint64_t min,
uint64_t max);
/**
* Returns true if the provided value is present.
*/
bool roaring64_bitmap_contains(const roaring64_bitmap_t *r, uint64_t val);
/**
* Returns true if all values in the range [min, max) are present.
*/
bool roaring64_bitmap_contains_range(const roaring64_bitmap_t *r, uint64_t min,
uint64_t max);
/**
* Check if an item is present using context from a previous insert or search
* for faster search.
*
* `context` will be used to store information between calls to make bulk
* operations faster. `*context` should be zero-initialized before the first
* call to this function.
*
* Modifying the bitmap in any way (other than `-bulk` suffixed functions)
* will invalidate the stored context, calling this function with a non-zero
* context after doing any modification invokes undefined behavior.
*
* In order to exploit this optimization, the caller should call this function
* with values with the same high 48 bits of the value consecutively.
*/
bool roaring64_bitmap_contains_bulk(const roaring64_bitmap_t *r,
roaring64_bulk_context_t *context,
uint64_t val);
/**
* Selects the element at index 'rank' where the smallest element is at index 0.
* If the size of the bitmap is strictly greater than rank, then this function
* returns true and sets element to the element of given rank. Otherwise, it
* returns false.
*/
bool roaring64_bitmap_select(const roaring64_bitmap_t *r, uint64_t rank,
uint64_t *element);
/**
* Returns the number of integers that are smaller or equal to x. Thus if x is
* the first element, this function will return 1. If x is smaller than the
* smallest element, this function will return 0.
*
* The indexing convention differs between roaring64_bitmap_select and
* roaring64_bitmap_rank: roaring_bitmap64_select refers to the smallest value
* as having index 0, whereas roaring64_bitmap_rank returns 1 when ranking
* the smallest value.
*/
uint64_t roaring64_bitmap_rank(const roaring64_bitmap_t *r, uint64_t val);
/**
* Returns true if the given value is in the bitmap, and sets `out_index` to the
* (0-based) index of the value in the bitmap. Returns false if the value is not
* in the bitmap.
*/
bool roaring64_bitmap_get_index(const roaring64_bitmap_t *r, uint64_t val,
uint64_t *out_index);
/**
* Returns the number of values in the bitmap.
*/
uint64_t roaring64_bitmap_get_cardinality(const roaring64_bitmap_t *r);
/**
* Returns the number of elements in the range [min, max).
*/
uint64_t roaring64_bitmap_range_cardinality(const roaring64_bitmap_t *r,
uint64_t min, uint64_t max);
/**
* Returns true if the bitmap is empty (cardinality is zero).
*/
bool roaring64_bitmap_is_empty(const roaring64_bitmap_t *r);
/**
* Returns the smallest value in the set, or UINT64_MAX if the set is empty.
*/
uint64_t roaring64_bitmap_minimum(const roaring64_bitmap_t *r);
/**
* Returns the largest value in the set, or 0 if empty.
*/
uint64_t roaring64_bitmap_maximum(const roaring64_bitmap_t *r);
/**
* Returns true if the result has at least one run container.
*/
bool roaring64_bitmap_run_optimize(roaring64_bitmap_t *r);
/**
* (For advanced users.)
* Collect statistics about the bitmap
*/
void roaring64_bitmap_statistics(const roaring64_bitmap_t *r,
roaring64_statistics_t *stat);
/**
* Perform internal consistency checks.
*
* Returns true if the bitmap is consistent. It may be useful to call this
* after deserializing bitmaps from untrusted sources. If
* roaring64_bitmap_internal_validate returns true, then the bitmap is
* consistent and can be trusted not to cause crashes or memory corruption.
*
* If reason is non-null, it will be set to a string describing the first
* inconsistency found if any.
*/
bool roaring64_bitmap_internal_validate(const roaring64_bitmap_t *r,
const char **reason);
/**
* Return true if the two bitmaps contain the same elements.
*/
bool roaring64_bitmap_equals(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Return true if all the elements of r1 are also in r2.
*/
bool roaring64_bitmap_is_subset(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Return true if all the elements of r1 are also in r2, and r2 is strictly
* greater than r1.
*/
bool roaring64_bitmap_is_strict_subset(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Computes the intersection between two bitmaps and returns new bitmap. The
* caller is responsible for free-ing the result.
*
* Performance hint: if you are computing the intersection between several
* bitmaps, two-by-two, it is best to start with the smallest bitmaps. You may
* also rely on roaring64_bitmap_and_inplace to avoid creating many temporary
* bitmaps.
*/
roaring64_bitmap_t *roaring64_bitmap_and(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Computes the size of the intersection between two bitmaps.
*/
uint64_t roaring64_bitmap_and_cardinality(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* In-place version of `roaring64_bitmap_and()`, modifies `r1`. `r1` and `r2`
* are allowed to be equal.
*
* Performance hint: if you are computing the intersection between several
* bitmaps, two-by-two, it is best to start with the smallest bitmaps.
*/
void roaring64_bitmap_and_inplace(roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Check whether two bitmaps intersect.
*/
bool roaring64_bitmap_intersect(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Check whether a bitmap intersects the range [min, max).
*/
bool roaring64_bitmap_intersect_with_range(const roaring64_bitmap_t *r,
uint64_t min, uint64_t max);
/**
* Computes the Jaccard index between two bitmaps. (Also known as the Tanimoto
* distance, or the Jaccard similarity coefficient)
*
* The Jaccard index is undefined if both bitmaps are empty.
*/
double roaring64_bitmap_jaccard_index(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Computes the union between two bitmaps and returns new bitmap. The caller is
* responsible for free-ing the result.
*/
roaring64_bitmap_t *roaring64_bitmap_or(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Computes the size of the union between two bitmaps.
*/
uint64_t roaring64_bitmap_or_cardinality(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* In-place version of `roaring64_bitmap_or(), modifies `r1`.
*/
void roaring64_bitmap_or_inplace(roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Computes the symmetric difference (xor) between two bitmaps and returns a new
* bitmap. The caller is responsible for free-ing the result.
*/
roaring64_bitmap_t *roaring64_bitmap_xor(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Computes the size of the symmetric difference (xor) between two bitmaps.
*/
uint64_t roaring64_bitmap_xor_cardinality(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* In-place version of `roaring64_bitmap_xor()`, modifies `r1`. `r1` and `r2`
* are not allowed to be equal (that would result in an empty bitmap).
*/
void roaring64_bitmap_xor_inplace(roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Computes the difference (andnot) between two bitmaps and returns a new
* bitmap. The caller is responsible for free-ing the result.
*/
roaring64_bitmap_t *roaring64_bitmap_andnot(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Computes the size of the difference (andnot) between two bitmaps.
*/
uint64_t roaring64_bitmap_andnot_cardinality(const roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* In-place version of `roaring64_bitmap_andnot()`, modifies `r1`. `r1` and `r2`
* are not allowed to be equal (that would result in an empty bitmap).
*/
void roaring64_bitmap_andnot_inplace(roaring64_bitmap_t *r1,
const roaring64_bitmap_t *r2);
/**
* Compute the negation of the bitmap in the interval [min, max).
* The number of negated values is `max - min`. Areas outside the range are
* passed through unchanged.
*/
roaring64_bitmap_t *roaring64_bitmap_flip(const roaring64_bitmap_t *r,
uint64_t min, uint64_t max);
/**
* Compute the negation of the bitmap in the interval [min, max].
* The number of negated values is `max - min + 1`. Areas outside the range are
* passed through unchanged.
*/
roaring64_bitmap_t *roaring64_bitmap_flip_closed(const roaring64_bitmap_t *r,
uint64_t min, uint64_t max);
/**
* In-place version of `roaring64_bitmap_flip`. Compute the negation of the
* bitmap in the interval [min, max). The number of negated values is `max -
* min`. Areas outside the range are passed through unchanged.
*/
void roaring64_bitmap_flip_inplace(roaring64_bitmap_t *r, uint64_t min,
uint64_t max);
/**
* In-place version of `roaring64_bitmap_flip_closed`. Compute the negation of
* the bitmap in the interval [min, max]. The number of negated values is `max -
* min + 1`. Areas outside the range are passed through unchanged.
*/
void roaring64_bitmap_flip_closed_inplace(roaring64_bitmap_t *r, uint64_t min,
uint64_t max);
/**
* How many bytes are required to serialize this bitmap.
*
* This is meant to be compatible with other languages:
* https://github.com/RoaringBitmap/RoaringFormatSpec#extension-for-64-bit-implementations
*/
size_t roaring64_bitmap_portable_size_in_bytes(const roaring64_bitmap_t *r);
/**
* Write a bitmap to a buffer. The output buffer should refer to at least
* `roaring64_bitmap_portable_size_in_bytes(r)` bytes of allocated memory.
*
* Returns how many bytes were written, which should match
* `roaring64_bitmap_portable_size_in_bytes(r)`.
*
* This is meant to be compatible with other languages:
* https://github.com/RoaringBitmap/RoaringFormatSpec#extension-for-64-bit-implementations
*
* This function is endian-sensitive. If you have a big-endian system (e.g., a
* mainframe IBM s390x), the data format is going to be big-endian and not
* compatible with little-endian systems.
*/
size_t roaring64_bitmap_portable_serialize(const roaring64_bitmap_t *r,
char *buf);
/**
* Check how many bytes would be read (up to maxbytes) at this pointer if there
* is a valid bitmap, returns zero if there is no valid bitmap.
*
* This is meant to be compatible with other languages
* https://github.com/RoaringBitmap/RoaringFormatSpec#extension-for-64-bit-implementations
*/
size_t roaring64_bitmap_portable_deserialize_size(const char *buf,
size_t maxbytes);
/**
* Read a bitmap from a serialized buffer safely (reading up to maxbytes).
* In case of failure, NULL is returned.
*
* This is meant to be compatible with other languages
* https://github.com/RoaringBitmap/RoaringFormatSpec#extension-for-64-bit-implementations
*
* The function itself is safe in the sense that it will not cause buffer
* overflows. However, for correct operations, it is assumed that the bitmap
* read was once serialized from a valid bitmap (i.e., it follows the format
* specification). If you provided an incorrect input (garbage), then the bitmap
* read may not be in a valid state and following operations may not lead to
* sensible results. In particular, the serialized array containers need to be
* in sorted order, and the run containers should be in sorted non-overlapping
* order. This is is guaranteed to happen when serializing an existing bitmap,
* but not for random inputs.
*
* This function is endian-sensitive. If you have a big-endian system (e.g., a
* mainframe IBM s390x), the data format is going to be big-endian and not
* compatible with little-endian systems.
*/
roaring64_bitmap_t *roaring64_bitmap_portable_deserialize_safe(const char *buf,
size_t maxbytes);
/**
* Iterate over the bitmap elements. The function `iterator` is called once for
* all the values with `ptr` (can be NULL) as the second parameter of each call.
*
* `roaring_iterator64` is simply a pointer to a function that returns a bool
* and takes `(uint64_t, void*)` as inputs. True means that the iteration should
* continue, while false means that it should stop.
*
* Returns true if the `roaring64_iterator` returned true throughout (so that
* all data points were necessarily visited).
*
* Iteration is ordered from the smallest to the largest elements.
*/
bool roaring64_bitmap_iterate(const roaring64_bitmap_t *r,
roaring_iterator64 iterator, void *ptr);
/**
* Convert the bitmap to a sorted array `out`.
*
* Caller is responsible to ensure that there is enough memory allocated, e.g.
* ```
* out = malloc(roaring64_bitmap_get_cardinality(bitmap) * sizeof(uint64_t));
* ```
*/
void roaring64_bitmap_to_uint64_array(const roaring64_bitmap_t *r,
uint64_t *out);
/**
* Create an iterator object that can be used to iterate through the values.
* Caller is responsible for calling `roaring64_iterator_free()`.
*
* The iterator is initialized. If there is a value, then this iterator points
* to the first value and `roaring64_iterator_has_value()` returns true. The
* value can be retrieved with `roaring64_iterator_value()`.
*/
roaring64_iterator_t *roaring64_iterator_create(const roaring64_bitmap_t *r);
/**
* Create an iterator object that can be used to iterate through the values.
* Caller is responsible for calling `roaring64_iterator_free()`.
*
* The iterator is initialized. If there is a value, then this iterator points
* to the last value and `roaring64_iterator_has_value()` returns true. The
* value can be retrieved with `roaring64_iterator_value()`.
*/
roaring64_iterator_t *roaring64_iterator_create_last(
const roaring64_bitmap_t *r);
/**
* Re-initializes an existing iterator. Functionally the same as
* `roaring64_iterator_create` without a allocation.
*/
void roaring64_iterator_reinit(const roaring64_bitmap_t *r,
roaring64_iterator_t *it);
/**
* Re-initializes an existing iterator. Functionally the same as
* `roaring64_iterator_create_last` without a allocation.
*/
void roaring64_iterator_reinit_last(const roaring64_bitmap_t *r,
roaring64_iterator_t *it);
/**
* Creates a copy of the iterator. Caller is responsible for calling
* `roaring64_iterator_free()` on the resulting iterator.
*/
roaring64_iterator_t *roaring64_iterator_copy(const roaring64_iterator_t *it);
/**
* Free the iterator.
*/
void roaring64_iterator_free(roaring64_iterator_t *it);
/**
* Returns true if the iterator currently points to a value. If so, calling
* `roaring64_iterator_value()` returns the value.
*/
bool roaring64_iterator_has_value(const roaring64_iterator_t *it);
/**
* Returns the value the iterator currently points to. Should only be called if
* `roaring64_iterator_has_value()` returns true.
*/
uint64_t roaring64_iterator_value(const roaring64_iterator_t *it);
/**
* Advance the iterator. If there is a new value, then
* `roaring64_iterator_has_value()` returns true. Values are traversed in
* increasing order. For convenience, returns the result of
* `roaring64_iterator_has_value()`.
*
* Once this returns false, `roaring64_iterator_advance` should not be called on
* the iterator again. Calling `roaring64_iterator_previous` is allowed.
*/
bool roaring64_iterator_advance(roaring64_iterator_t *it);
/**
* Decrement the iterator. If there is a new value, then
* `roaring64_iterator_has_value()` returns true. Values are traversed in
* decreasing order. For convenience, returns the result of
* `roaring64_iterator_has_value()`.
*
* Once this returns false, `roaring64_iterator_previous` should not be called
* on the iterator again. Calling `roaring64_iterator_advance` is allowed.
*/
bool roaring64_iterator_previous(roaring64_iterator_t *it);
/**
* Move the iterator to the first value greater than or equal to `val`, if it
* exists at or after the current position of the iterator. If there is a new
* value, then `roaring64_iterator_has_value()` returns true. Values are
* traversed in increasing order. For convenience, returns the result of
* `roaring64_iterator_has_value()`.
*/
bool roaring64_iterator_move_equalorlarger(roaring64_iterator_t *it,
uint64_t val);
/**
* Reads up to `count` values from the iterator into the given `buf`. Returns
* the number of elements read. The number of elements read can be smaller than
* `count`, which means that there are no more elements in the bitmap.
*
* This function can be used together with other iterator functions.
*/
uint64_t roaring64_iterator_read(roaring64_iterator_t *it, uint64_t *buf,
uint64_t count);
#ifdef __cplusplus
} // extern "C"
} // namespace roaring
} // namespace api
#endif
#endif /* ROARING64_H */
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