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|
/**
* A C++ header for 64-bit Roaring Bitmaps,
* implemented by way of a map of many
* 32-bit Roaring Bitmaps.
*
* Reference (format specification) :
* https://github.com/RoaringBitmap/RoaringFormatSpec#extention-for-64-bit-implementations
*/
#ifndef INCLUDE_ROARING_64_MAP_HH_
#define INCLUDE_ROARING_64_MAP_HH_
#include <algorithm>
#include <cinttypes> // PRIu64 macro
#include <cstdarg> // for va_list handling in bitmapOf()
#include <cstdio> // for std::printf() in the printf() method
#include <cstring> // for std::memcpy()
#include <functional>
#include <initializer_list>
#include <limits>
#include <map>
#include <new>
#include <numeric>
#include <queue>
#include <stdexcept>
#include <string>
#include <utility>
#include "roaring.hh"
namespace roaring {
using roaring::Roaring;
class Roaring64MapSetBitBiDirectionalIterator;
// For backwards compatibility; there used to be two kinds of iterators
// (forward and bidirectional) and now there's only one.
typedef Roaring64MapSetBitBiDirectionalIterator
Roaring64MapSetBitForwardIterator;
class Roaring64Map {
typedef api::roaring_bitmap_t roaring_bitmap_t;
public:
/**
* Create an empty bitmap
*/
Roaring64Map() = default;
/**
* Construct a bitmap from a list of 32-bit integer values.
*/
Roaring64Map(size_t n, const uint32_t *data) { addMany(n, data); }
/**
* Construct a bitmap from a list of 64-bit integer values.
*/
Roaring64Map(size_t n, const uint64_t *data) { addMany(n, data); }
/**
* Construct a bitmap from an initializer list.
*/
Roaring64Map(std::initializer_list<uint64_t> l) {
addMany(l.size(), l.begin());
}
/**
* Construct a 64-bit map from a 32-bit one
*/
explicit Roaring64Map(const Roaring &r) { emplaceOrInsert(0, r); }
/**
* Construct a 64-bit map from a 32-bit rvalue
*/
explicit Roaring64Map(Roaring &&r) { emplaceOrInsert(0, std::move(r)); }
/**
* Construct a roaring object from the C struct.
*
* Passing a NULL point is unsafe.
*/
explicit Roaring64Map(roaring_bitmap_t *s) {
emplaceOrInsert(0, Roaring(s));
}
Roaring64Map(const Roaring64Map &r) = default;
Roaring64Map(Roaring64Map &&r) noexcept = default;
/**
* Copy assignment operator.
*/
Roaring64Map &operator=(const Roaring64Map &r) = default;
/**
* Move assignment operator.
*/
Roaring64Map &operator=(Roaring64Map &&r) noexcept = default;
/**
* Assignment from an initializer list.
*/
Roaring64Map &operator=(std::initializer_list<uint64_t> l) {
// Delegate to move assignment operator
*this = Roaring64Map(l);
return *this;
}
/**
* Construct a bitmap from a list of uint64_t values.
*/
static Roaring64Map bitmapOf(size_t n...) {
Roaring64Map ans;
va_list vl;
va_start(vl, n);
for (size_t i = 0; i < n; i++) {
ans.add(va_arg(vl, uint64_t));
}
va_end(vl);
return ans;
}
/**
* Construct a bitmap from a list of uint64_t values.
* E.g., bitmapOfList({1,2,3}).
*/
static Roaring64Map bitmapOfList(std::initializer_list<uint64_t> l) {
Roaring64Map ans;
ans.addMany(l.size(), l.begin());
return ans;
}
/**
* Adds value x.
*/
void add(uint32_t x) { lookupOrCreateInner(0).add(x); }
/**
* Adds value x.
*/
void add(uint64_t x) { lookupOrCreateInner(highBytes(x)).add(lowBytes(x)); }
/**
* Adds value x.
* Returns true if a new value was added, false if the value was already
* present.
*/
bool addChecked(uint32_t x) { return lookupOrCreateInner(0).addChecked(x); }
/**
* Adds value x.
* Returns true if a new value was added, false if the value was already
* present.
*/
bool addChecked(uint64_t x) {
return lookupOrCreateInner(highBytes(x)).addChecked(lowBytes(x));
}
/**
* Adds all values in the half-open interval [min, max).
*/
void addRange(uint64_t min, uint64_t max) {
if (min >= max) {
return;
}
addRangeClosed(min, max - 1);
}
/**
* Adds all values in the closed interval [min, max].
*/
void addRangeClosed(uint32_t min, uint32_t max) {
lookupOrCreateInner(0).addRangeClosed(min, max);
}
/**
* Adds all values in the closed interval [min, max]
*/
void addRangeClosed(uint64_t min, uint64_t max) {
if (min > max) {
return;
}
uint32_t start_high = highBytes(min);
uint32_t start_low = lowBytes(min);
uint32_t end_high = highBytes(max);
uint32_t end_low = lowBytes(max);
// We put std::numeric_limits<>::max in parentheses to avoid a
// clash with the Windows.h header under Windows.
const uint32_t uint32_max = (std::numeric_limits<uint32_t>::max)();
// Fill in any nonexistent slots with empty Roarings. This simplifies
// the logic below, allowing it to simply iterate over the map between
// 'start_high' and 'end_high' in a linear fashion.
auto current_iter = ensureRangePopulated(start_high, end_high);
// If start and end land on the same inner bitmap, then we can do the
// whole operation in one call.
if (start_high == end_high) {
auto &bitmap = current_iter->second;
bitmap.addRangeClosed(start_low, end_low);
return;
}
// Because start and end don't land on the same inner bitmap,
// we need to do this in multiple steps:
// 1. Partially fill the first bitmap with values from the closed
// interval [start_low, uint32_max]
// 2. Fill intermediate bitmaps completely: [0, uint32_max]
// 3. Partially fill the last bitmap with values from the closed
// interval [0, end_low]
auto num_intermediate_bitmaps = end_high - start_high - 1;
// Step 1: Partially fill the first bitmap.
{
auto &bitmap = current_iter->second;
bitmap.addRangeClosed(start_low, uint32_max);
++current_iter;
}
// Step 2. Fill intermediate bitmaps completely.
if (num_intermediate_bitmaps != 0) {
auto &first_intermediate = current_iter->second;
first_intermediate.addRangeClosed(0, uint32_max);
++current_iter;
// Now make (num_intermediate_bitmaps - 1) copies of this.
for (uint32_t i = 1; i != num_intermediate_bitmaps; ++i) {
auto &next_intermediate = current_iter->second;
next_intermediate = first_intermediate;
++current_iter;
}
}
// Step 3: Partially fill the last bitmap.
auto &bitmap = current_iter->second;
bitmap.addRangeClosed(0, end_low);
}
/**
* Adds 'n_args' values from the contiguous memory range starting at 'vals'.
*/
void addMany(size_t n_args, const uint32_t *vals) {
lookupOrCreateInner(0).addMany(n_args, vals);
}
/**
* Adds 'n_args' values from the contiguous memory range starting at 'vals'.
*/
void addMany(size_t n_args, const uint64_t *vals) {
// Potentially reduce outer map lookups by optimistically
// assuming that adjacent values will belong to the same inner bitmap.
Roaring *last_inner_bitmap = nullptr;
uint32_t last_value_high = 0;
BulkContext last_bulk_context;
for (size_t lcv = 0; lcv < n_args; lcv++) {
auto value = vals[lcv];
auto value_high = highBytes(value);
auto value_low = lowBytes(value);
if (last_inner_bitmap == nullptr || value_high != last_value_high) {
last_inner_bitmap = &lookupOrCreateInner(value_high);
last_value_high = value_high;
last_bulk_context = BulkContext{};
}
last_inner_bitmap->addBulk(last_bulk_context, value_low);
}
}
/**
* Removes value x.
*/
void remove(uint32_t x) {
auto iter = roarings.begin();
// Since x is a uint32_t, highbytes(x) == 0. The inner bitmap we are
// looking for, if it exists, will be at the first slot of 'roarings'.
if (iter == roarings.end() || iter->first != 0) {
return;
}
auto &bitmap = iter->second;
bitmap.remove(x);
eraseIfEmpty(iter);
}
/**
* Removes value x.
*/
void remove(uint64_t x) {
auto iter = roarings.find(highBytes(x));
if (iter == roarings.end()) {
return;
}
auto &bitmap = iter->second;
bitmap.remove(lowBytes(x));
eraseIfEmpty(iter);
}
/**
* Removes value x
* Returns true if a new value was removed, false if the value was not
* present.
*/
bool removeChecked(uint32_t x) {
auto iter = roarings.begin();
// Since x is a uint32_t, highbytes(x) == 0. The inner bitmap we are
// looking for, if it exists, will be at the first slot of 'roarings'.
if (iter == roarings.end() || iter->first != 0) {
return false;
}
auto &bitmap = iter->second;
if (!bitmap.removeChecked(x)) {
return false;
}
eraseIfEmpty(iter);
return true;
}
/**
* Remove value x
* Returns true if a new value was removed, false if the value was not
* present.
*/
bool removeChecked(uint64_t x) {
auto iter = roarings.find(highBytes(x));
if (iter == roarings.end()) {
return false;
}
auto &bitmap = iter->second;
if (!bitmap.removeChecked(lowBytes(x))) {
return false;
}
eraseIfEmpty(iter);
return true;
}
/**
* Removes all values in the half-open interval [min, max).
*/
void removeRange(uint64_t min, uint64_t max) {
if (min >= max) {
return;
}
return removeRangeClosed(min, max - 1);
}
/**
* Removes all values in the closed interval [min, max].
*/
void removeRangeClosed(uint32_t min, uint32_t max) {
auto iter = roarings.begin();
// Since min and max are uint32_t, highbytes(min or max) == 0. The inner
// bitmap we are looking for, if it exists, will be at the first slot of
// 'roarings'.
if (iter == roarings.end() || iter->first != 0) {
return;
}
auto &bitmap = iter->second;
bitmap.removeRangeClosed(min, max);
eraseIfEmpty(iter);
}
/**
* Removes all values in the closed interval [min, max].
*/
void removeRangeClosed(uint64_t min, uint64_t max) {
if (min > max) {
return;
}
uint32_t start_high = highBytes(min);
uint32_t start_low = lowBytes(min);
uint32_t end_high = highBytes(max);
uint32_t end_low = lowBytes(max);
// We put std::numeric_limits<>::max in parentheses to avoid a
// clash with the Windows.h header under Windows.
const uint32_t uint32_max = (std::numeric_limits<uint32_t>::max)();
// If the outer map is empty, end_high is less than the first key,
// or start_high is greater than the last key, then exit now because
// there is no work to do.
if (roarings.empty() || end_high < roarings.cbegin()->first ||
start_high > (roarings.crbegin())->first) {
return;
}
// If we get here, start_iter points to the first entry in the outer map
// with key >= start_high. Such an entry is known to exist (i.e. the
// iterator will not be equal to end()) because start_high <= the last
// key in the map (thanks to the above if statement).
auto start_iter = roarings.lower_bound(start_high);
// end_iter points to the first entry in the outer map with
// key >= end_high, if such a key exists. Otherwise, it equals end().
auto end_iter = roarings.lower_bound(end_high);
// Note that the 'lower_bound' method will find the start and end slots,
// if they exist; otherwise it will find the next-higher slots.
// In the case where 'start' landed on an existing slot, we need to do a
// partial erase of that slot, and likewise for 'end'. But all the slots
// in between can be fully erased. More precisely:
//
// 1. If the start point falls on an existing entry, there are two
// subcases:
// a. if the end point falls on that same entry, remove the closed
// interval [start_low, end_low] from that entry and we are done.
// b. Otherwise, remove the closed interval [start_low, uint32_max]
// from that entry, advance start_iter, and fall through to
// step 2.
// 2. Completely erase all slots in the half-open interval
// [start_iter, end_iter)
// 3. If the end point falls on an existing entry, remove the closed
// interval [0, end_high] from it.
// Step 1. If the start point falls on an existing entry...
if (start_iter->first == start_high) {
auto &start_inner = start_iter->second;
// 1a. if the end point falls on that same entry...
if (start_iter == end_iter) {
start_inner.removeRangeClosed(start_low, end_low);
eraseIfEmpty(start_iter);
return;
}
// 1b. Otherwise, remove the closed range [start_low, uint32_max]...
start_inner.removeRangeClosed(start_low, uint32_max);
// Advance start_iter, but keep the old value so we can check the
// bitmap we just modified for emptiness and erase if it necessary.
auto temp = start_iter++;
eraseIfEmpty(temp);
}
// 2. Completely erase all slots in the half-open interval...
roarings.erase(start_iter, end_iter);
// 3. If the end point falls on an existing entry...
if (end_iter != roarings.end() && end_iter->first == end_high) {
auto &end_inner = end_iter->second;
end_inner.removeRangeClosed(0, end_low);
eraseIfEmpty(end_iter);
}
}
/**
* Clears the bitmap.
*/
void clear() { roarings.clear(); }
/**
* Return the largest value (if not empty)
*/
uint64_t maximum() const {
for (auto roaring_iter = roarings.crbegin();
roaring_iter != roarings.crend(); ++roaring_iter) {
if (!roaring_iter->second.isEmpty()) {
return uniteBytes(roaring_iter->first,
roaring_iter->second.maximum());
}
}
// we put std::numeric_limits<>::max/min in parentheses
// to avoid a clash with the Windows.h header under Windows
return (std::numeric_limits<uint64_t>::min)();
}
/**
* Return the smallest value (if not empty)
*/
uint64_t minimum() const {
for (auto roaring_iter = roarings.cbegin();
roaring_iter != roarings.cend(); ++roaring_iter) {
if (!roaring_iter->second.isEmpty()) {
return uniteBytes(roaring_iter->first,
roaring_iter->second.minimum());
}
}
// we put std::numeric_limits<>::max/min in parentheses
// to avoid a clash with the Windows.h header under Windows
return (std::numeric_limits<uint64_t>::max)();
}
/**
* Check if value x is present
*/
bool contains(uint32_t x) const {
auto iter = roarings.find(0);
if (iter == roarings.end()) {
return false;
}
return iter->second.contains(x);
}
bool contains(uint64_t x) const {
auto iter = roarings.find(highBytes(x));
if (iter == roarings.end()) {
return false;
}
return iter->second.contains(lowBytes(x));
}
// TODO: implement `containsRange`
/**
* Compute the intersection of the current bitmap and the provided bitmap,
* writing the result in the current bitmap. The provided bitmap is not
* modified.
*
* Performance hint: if you are computing the intersection between several
* bitmaps, two-by-two, it is best to start with the smallest bitmap.
*/
Roaring64Map &operator&=(const Roaring64Map &other) {
if (this == &other) {
// ANDing *this with itself is a no-op.
return *this;
}
// Logic table summarizing what to do when a given outer key is
// present vs. absent from self and other.
//
// self other (self & other) work to do
// --------------------------------------------
// absent absent empty None
// absent present empty None
// present absent empty Erase self
// present present empty or not Intersect self with other, but
// erase self if result is empty.
//
// Because there is only work to do when a key is present in 'self', the
// main for loop iterates over entries in 'self'.
decltype(roarings.begin()) self_next;
for (auto self_iter = roarings.begin(); self_iter != roarings.end();
self_iter = self_next) {
// Do the 'next' operation now, so we don't have to worry about
// invalidation of self_iter down below with the 'erase' operation.
self_next = std::next(self_iter);
auto self_key = self_iter->first;
auto &self_bitmap = self_iter->second;
auto other_iter = other.roarings.find(self_key);
if (other_iter == other.roarings.end()) {
// 'other' doesn't have self_key. In the logic table above,
// this reflects the case (self.present & other.absent).
// So, erase self.
roarings.erase(self_iter);
continue;
}
// Both sides have self_key. In the logic table above, this reflects
// the case (self.present & other.present). So, intersect self with
// other.
const auto &other_bitmap = other_iter->second;
self_bitmap &= other_bitmap;
if (self_bitmap.isEmpty()) {
// ...but if intersection is empty, remove it altogether.
roarings.erase(self_iter);
}
}
return *this;
}
/**
* Compute the difference between the current bitmap and the provided
* bitmap, writing the result in the current bitmap. The provided bitmap
* is not modified.
*/
Roaring64Map &operator-=(const Roaring64Map &other) {
if (this == &other) {
// Subtracting *this from itself results in the empty map.
roarings.clear();
return *this;
}
// Logic table summarizing what to do when a given outer key is
// present vs. absent from self and other.
//
// self other (self - other) work to do
// --------------------------------------------
// absent absent empty None
// absent present empty None
// present absent unchanged None
// present present empty or not Subtract other from self, but
// erase self if result is empty
//
// Because there is only work to do when a key is present in both 'self'
// and 'other', the main while loop ping-pongs back and forth until it
// finds the next key that is the same on both sides.
auto self_iter = roarings.begin();
auto other_iter = other.roarings.cbegin();
while (self_iter != roarings.end() &&
other_iter != other.roarings.cend()) {
auto self_key = self_iter->first;
auto other_key = other_iter->first;
if (self_key < other_key) {
// Because self_key is < other_key, advance self_iter to the
// first point where self_key >= other_key (or end).
self_iter = roarings.lower_bound(other_key);
continue;
}
if (self_key > other_key) {
// Because self_key is > other_key, advance other_iter to the
// first point where other_key >= self_key (or end).
other_iter = other.roarings.lower_bound(self_key);
continue;
}
// Both sides have self_key. In the logic table above, this reflects
// the case (self.present & other.present). So subtract other from
// self.
auto &self_bitmap = self_iter->second;
const auto &other_bitmap = other_iter->second;
self_bitmap -= other_bitmap;
if (self_bitmap.isEmpty()) {
// ...but if subtraction is empty, remove it altogether.
self_iter = roarings.erase(self_iter);
} else {
++self_iter;
}
++other_iter;
}
return *this;
}
/**
* Compute the union of the current bitmap and the provided bitmap,
* writing the result in the current bitmap. The provided bitmap is not
* modified.
*
* See also the fastunion function to aggregate many bitmaps more quickly.
*/
Roaring64Map &operator|=(const Roaring64Map &other) {
if (this == &other) {
// ORing *this with itself is a no-op.
return *this;
}
// Logic table summarizing what to do when a given outer key is
// present vs. absent from self and other.
//
// self other (self | other) work to do
// --------------------------------------------
// absent absent empty None
// absent present not empty Copy other to self and set flags
// present absent unchanged None
// present present not empty self |= other
//
// Because there is only work to do when a key is present in 'other',
// the main for loop iterates over entries in 'other'.
for (const auto &other_entry : other.roarings) {
const auto &other_bitmap = other_entry.second;
// Try to insert other_bitmap into self at other_key. We take
// advantage of the fact that std::map::insert will not overwrite an
// existing entry.
auto insert_result = roarings.insert(other_entry);
auto self_iter = insert_result.first;
auto insert_happened = insert_result.second;
auto &self_bitmap = self_iter->second;
if (insert_happened) {
// Key was not present in self, so insert was performed above.
// In the logic table above, this reflects the case
// (self.absent | other.present). Because the copy has already
// happened, thanks to the 'insert' operation above, we just
// need to set the copyOnWrite flag.
self_bitmap.setCopyOnWrite(copyOnWrite);
continue;
}
// Both sides have self_key, and the insert was not performed. In
// the logic table above, this reflects the case
// (self.present & other.present). So OR other into self.
self_bitmap |= other_bitmap;
}
return *this;
}
/**
* Compute the XOR of the current bitmap and the provided bitmap, writing
* the result in the current bitmap. The provided bitmap is not modified.
*/
Roaring64Map &operator^=(const Roaring64Map &other) {
if (this == &other) {
// XORing *this with itself results in the empty map.
roarings.clear();
return *this;
}
// Logic table summarizing what to do when a given outer key is
// present vs. absent from self and other.
//
// self other (self ^ other) work to do
// --------------------------------------------
// absent absent empty None
// absent present non-empty Copy other to self and set flags
// present absent unchanged None
// present present empty or not XOR other into self, but erase self
// if result is empty.
//
// Because there is only work to do when a key is present in 'other',
// the main for loop iterates over entries in 'other'.
for (const auto &other_entry : other.roarings) {
const auto &other_bitmap = other_entry.second;
// Try to insert other_bitmap into self at other_key. We take
// advantage of the fact that std::map::insert will not overwrite an
// existing entry.
auto insert_result = roarings.insert(other_entry);
auto self_iter = insert_result.first;
auto insert_happened = insert_result.second;
auto &self_bitmap = self_iter->second;
if (insert_happened) {
// Key was not present in self, so insert was performed above.
// In the logic table above, this reflects the case
// (self.absent ^ other.present). Because the copy has already
// happened, thanks to the 'insert' operation above, we just
// need to set the copyOnWrite flag.
self_bitmap.setCopyOnWrite(copyOnWrite);
continue;
}
// Both sides have self_key, and the insert was not performed. In
// the logic table above, this reflects the case
// (self.present ^ other.present). So XOR other into self.
self_bitmap ^= other_bitmap;
if (self_bitmap.isEmpty()) {
// ...but if intersection is empty, remove it altogether.
roarings.erase(self_iter);
}
}
return *this;
}
/**
* Exchange the content of this bitmap with another.
*/
void swap(Roaring64Map &r) { roarings.swap(r.roarings); }
/**
* Get the cardinality of the bitmap (number of elements).
* Throws std::length_error in the special case where the bitmap is full
* (cardinality() == 2^64). Check isFull() before calling to avoid
* exception.
*/
uint64_t cardinality() const {
if (isFull()) {
#if ROARING_EXCEPTIONS
throw std::length_error(
"bitmap is full, cardinality is 2^64, "
"unable to represent in a 64-bit integer");
#else
ROARING_TERMINATE(
"bitmap is full, cardinality is 2^64, "
"unable to represent in a 64-bit integer");
#endif
}
return std::accumulate(
roarings.cbegin(), roarings.cend(), (uint64_t)0,
[](uint64_t previous,
const std::pair<const uint32_t, Roaring> &map_entry) {
return previous + map_entry.second.cardinality();
});
}
/**
* Returns true if the bitmap is empty (cardinality is zero).
*/
bool isEmpty() const {
return std::all_of(
roarings.cbegin(), roarings.cend(),
[](const std::pair<const uint32_t, Roaring> &map_entry) {
return map_entry.second.isEmpty();
});
}
/**
* Returns true if the bitmap is full (cardinality is max uint64_t + 1).
*/
bool isFull() const {
// only bother to check if map is fully saturated
//
// we put std::numeric_limits<>::max/min in parentheses
// to avoid a clash with the Windows.h header under Windows
return roarings.size() ==
((uint64_t)(std::numeric_limits<uint32_t>::max)()) + 1
? std::all_of(roarings.cbegin(), roarings.cend(),
[](const std::pair<const uint32_t, Roaring>
&roaring_map_entry) {
return roaring_map_entry.second.isFull();
})
: false;
}
/**
* Returns true if the bitmap is subset of the other.
*/
bool isSubset(const Roaring64Map &r) const {
for (const auto &map_entry : roarings) {
if (map_entry.second.isEmpty()) {
continue;
}
auto roaring_iter = r.roarings.find(map_entry.first);
if (roaring_iter == r.roarings.cend())
return false;
else if (!map_entry.second.isSubset(roaring_iter->second))
return false;
}
return true;
}
/**
* Returns true if the bitmap is strict subset of the other.
* Throws std::length_error in the special case where the bitmap is full
* (cardinality() == 2^64). Check isFull() before calling to avoid
* exception.
*/
bool isStrictSubset(const Roaring64Map &r) const {
return isSubset(r) && cardinality() != r.cardinality();
}
/**
* Convert the bitmap to an array. Write the output to "ans",
* caller is responsible to ensure that there is enough memory
* allocated
* (e.g., ans = new uint32[mybitmap.cardinality()];)
*/
void toUint64Array(uint64_t *ans) const {
// Annoyingly, VS 2017 marks std::accumulate() as [[nodiscard]]
(void)std::accumulate(
roarings.cbegin(), roarings.cend(), ans,
[](uint64_t *previous,
const std::pair<const uint32_t, Roaring> &map_entry) {
for (uint32_t low_bits : map_entry.second)
*previous++ = uniteBytes(map_entry.first, low_bits);
return previous;
});
}
/**
* Return true if the two bitmaps contain the same elements.
*/
bool operator==(const Roaring64Map &r) const {
// we cannot use operator == on the map because either side may contain
// empty Roaring Bitmaps
auto lhs_iter = roarings.cbegin();
auto lhs_cend = roarings.cend();
auto rhs_iter = r.roarings.cbegin();
auto rhs_cend = r.roarings.cend();
while (lhs_iter != lhs_cend && rhs_iter != rhs_cend) {
auto lhs_key = lhs_iter->first, rhs_key = rhs_iter->first;
const auto &lhs_map = lhs_iter->second, &rhs_map = rhs_iter->second;
if (lhs_map.isEmpty()) {
++lhs_iter;
continue;
}
if (rhs_map.isEmpty()) {
++rhs_iter;
continue;
}
if (!(lhs_key == rhs_key)) {
return false;
}
if (!(lhs_map == rhs_map)) {
return false;
}
++lhs_iter;
++rhs_iter;
}
while (lhs_iter != lhs_cend) {
if (!lhs_iter->second.isEmpty()) {
return false;
}
++lhs_iter;
}
while (rhs_iter != rhs_cend) {
if (!rhs_iter->second.isEmpty()) {
return false;
}
++rhs_iter;
}
return true;
}
/**
* Computes the negation of the roaring bitmap within the half-open interval
* [min, max). Areas outside the interval are unchanged.
*/
void flip(uint64_t min, uint64_t max) {
if (min >= max) {
return;
}
flipClosed(min, max - 1);
}
/**
* Computes the negation of the roaring bitmap within the closed interval
* [min, max]. Areas outside the interval are unchanged.
*/
void flipClosed(uint32_t min, uint32_t max) {
auto iter = roarings.begin();
// Since min and max are uint32_t, highbytes(min or max) == 0. The inner
// bitmap we are looking for, if it exists, will be at the first slot of
// 'roarings'. If it does not exist, we have to create it.
if (iter == roarings.end() || iter->first != 0) {
iter = roarings.emplace_hint(iter, std::piecewise_construct,
std::forward_as_tuple(0),
std::forward_as_tuple());
auto &bitmap = iter->second;
bitmap.setCopyOnWrite(copyOnWrite);
}
auto &bitmap = iter->second;
bitmap.flipClosed(min, max);
eraseIfEmpty(iter);
}
/**
* Computes the negation of the roaring bitmap within the closed interval
* [min, max]. Areas outside the interval are unchanged.
*/
void flipClosed(uint64_t min, uint64_t max) {
if (min > max) {
return;
}
uint32_t start_high = highBytes(min);
uint32_t start_low = lowBytes(min);
uint32_t end_high = highBytes(max);
uint32_t end_low = lowBytes(max);
// We put std::numeric_limits<>::max in parentheses to avoid a
// clash with the Windows.h header under Windows.
const uint32_t uint32_max = (std::numeric_limits<uint32_t>::max)();
// Fill in any nonexistent slots with empty Roarings. This simplifies
// the logic below, allowing it to simply iterate over the map between
// 'start_high' and 'end_high' in a linear fashion.
auto current_iter = ensureRangePopulated(start_high, end_high);
// If start and end land on the same inner bitmap, then we can do the
// whole operation in one call.
if (start_high == end_high) {
auto &bitmap = current_iter->second;
bitmap.flipClosed(start_low, end_low);
eraseIfEmpty(current_iter);
return;
}
// Because start and end don't land on the same inner bitmap,
// we need to do this in multiple steps:
// 1. Partially flip the first bitmap in the closed interval
// [start_low, uint32_max]
// 2. Flip intermediate bitmaps completely: [0, uint32_max]
// 3. Partially flip the last bitmap in the closed interval
// [0, end_low]
auto num_intermediate_bitmaps = end_high - start_high - 1;
// 1. Partially flip the first bitmap.
{
auto &bitmap = current_iter->second;
bitmap.flipClosed(start_low, uint32_max);
auto temp = current_iter++;
eraseIfEmpty(temp);
}
// 2. Flip intermediate bitmaps completely.
for (uint32_t i = 0; i != num_intermediate_bitmaps; ++i) {
auto &bitmap = current_iter->second;
bitmap.flipClosed(0, uint32_max);
auto temp = current_iter++;
eraseIfEmpty(temp);
}
// 3. Partially flip the last bitmap.
auto &bitmap = current_iter->second;
bitmap.flipClosed(0, end_low);
eraseIfEmpty(current_iter);
}
/**
* Remove run-length encoding even when it is more space efficient
* return whether a change was applied
*/
bool removeRunCompression() {
return std::accumulate(
roarings.begin(), roarings.end(), true,
[](bool previous, std::pair<const uint32_t, Roaring> &map_entry) {
return map_entry.second.removeRunCompression() && previous;
});
}
/**
* Convert array and bitmap containers to run containers when it is more
* efficient; also convert from run containers when more space efficient.
* Returns true if the result has at least one run container.
* Additional savings might be possible by calling shrinkToFit().
*/
bool runOptimize() {
return std::accumulate(
roarings.begin(), roarings.end(), true,
[](bool previous, std::pair<const uint32_t, Roaring> &map_entry) {
return map_entry.second.runOptimize() && previous;
});
}
/**
* If needed, reallocate memory to shrink the memory usage.
* Returns the number of bytes saved.
*/
size_t shrinkToFit() {
size_t savedBytes = 0;
auto iter = roarings.begin();
while (iter != roarings.cend()) {
if (iter->second.isEmpty()) {
// empty Roarings are 84 bytes
savedBytes += 88;
roarings.erase(iter++);
} else {
savedBytes += iter->second.shrinkToFit();
iter++;
}
}
return savedBytes;
}
/**
* Iterate over the bitmap elements in order(start from the smallest one)
* and call iterator once for every element until the iterator function
* returns false. To iterate over all values, the iterator function should
* always return true.
*
* The roaring_iterator64 parameter is a pointer to a function that
* returns bool (true means that the iteration should continue while false
* means that it should stop), and takes (uint64_t element, void* ptr) as
* inputs.
*/
void iterate(api::roaring_iterator64 iterator, void *ptr) const {
for (const auto &map_entry : roarings) {
bool should_continue =
roaring_iterate64(&map_entry.second.roaring, iterator,
uint64_t(map_entry.first) << 32, ptr);
if (!should_continue) {
break;
}
}
}
/**
* Selects the value at index 'rank' in the bitmap, where the smallest value
* is at index 0. If 'rank' < cardinality(), returns true with *element set
* to the element of the specified rank. Otherwise, returns false and the
* contents of *element are unspecified.
*/
bool select(uint64_t rank, uint64_t *element) const {
for (const auto &map_entry : roarings) {
auto key = map_entry.first;
const auto &bitmap = map_entry.second;
uint64_t sub_cardinality = bitmap.cardinality();
if (rank < sub_cardinality) {
uint32_t low_bytes;
// Casting rank to uint32_t is safe because
// rank < sub_cardinality and sub_cardinality <= 2^32.
if (!bitmap.select((uint32_t)rank, &low_bytes)) {
ROARING_TERMINATE(
"Logic error: bitmap.select() "
"returned false despite rank < cardinality()");
}
*element = uniteBytes(key, low_bytes);
return true;
}
rank -= sub_cardinality;
}
return false;
}
/**
* Returns the number of integers that are smaller or equal to x.
*/
uint64_t rank(uint64_t x) const {
uint64_t result = 0;
// Find the first bitmap >= x's bucket. If that is the bucket x would be
// in, find it's rank in that bucket. Either way, we're left with a
// range of all buckets strictly smaller than x's bucket, add all their
// cardinalities together.
auto end = roarings.lower_bound(highBytes(x));
if (end != roarings.cend() && end->first == highBytes(x)) {
result += end->second.rank(lowBytes(x));
}
for (auto iter = roarings.cbegin(); iter != end; ++iter) {
result += iter->second.cardinality();
}
return result;
}
/**
* Returns the index of x in the set, index start from 0.
* If the set doesn't contain x , this function will return -1.
* The difference with rank function is that this function will return -1
* when x isn't in the set, but the rank function will return a
* non-negative number.
*/
int64_t getIndex(uint64_t x) const {
int64_t index = 0;
auto roaring_destination = roarings.find(highBytes(x));
if (roaring_destination != roarings.cend()) {
for (auto roaring_iter = roarings.cbegin();
roaring_iter != roaring_destination; ++roaring_iter) {
index += roaring_iter->second.cardinality();
}
auto low_idx = roaring_destination->second.getIndex(lowBytes(x));
if (low_idx < 0) return -1;
index += low_idx;
return index;
}
return -1;
}
/**
* Write a bitmap to a char buffer. This is meant to be compatible with
* the Java and Go versions. Returns how many bytes were written which
* should be getSizeInBytes().
*
* Setting the portable flag to false enables a custom format that
* can save space compared to the portable format (e.g., for very
* sparse bitmaps).
*/
size_t write(char *buf, bool portable = true) const {
const char *orig = buf;
// push map size
uint64_t map_size = roarings.size();
std::memcpy(buf, &map_size, sizeof(uint64_t));
buf += sizeof(uint64_t);
std::for_each(roarings.cbegin(), roarings.cend(),
[&buf, portable](
const std::pair<const uint32_t, Roaring> &map_entry) {
// push map key
std::memcpy(buf, &map_entry.first, sizeof(uint32_t));
// ^-- Note: `*((uint32_t*)buf) = map_entry.first;` is
// undefined
buf += sizeof(uint32_t);
// push map value Roaring
buf += map_entry.second.write(buf, portable);
});
return buf - orig;
}
/**
* Read a bitmap from a serialized version. This is meant to be compatible
* with the Java and Go versions.
*
* Setting the portable flag to false enable a custom format that
* can save space compared to the portable format (e.g., for very
* sparse bitmaps).
*
* This function is unsafe in the sense that if you provide bad data, many
* bytes could be read, possibly causing a buffer overflow. See also
* readSafe.
*/
static Roaring64Map read(const char *buf, bool portable = true) {
Roaring64Map result;
// get map size
uint64_t map_size;
std::memcpy(&map_size, buf, sizeof(uint64_t));
buf += sizeof(uint64_t);
for (uint64_t lcv = 0; lcv < map_size; lcv++) {
// get map key
uint32_t key;
std::memcpy(&key, buf, sizeof(uint32_t));
// ^-- Note: `uint32_t key = *((uint32_t*)buf);` is undefined
buf += sizeof(uint32_t);
// read map value Roaring
Roaring read_var = Roaring::read(buf, portable);
// forward buffer past the last Roaring Bitmap
buf += read_var.getSizeInBytes(portable);
result.emplaceOrInsert(key, std::move(read_var));
}
return result;
}
/**
* Read a bitmap from a serialized version, reading no more than maxbytes
* bytes. This is meant to be compatible with the Java and Go versions.
*
* Setting the portable flag to false enable a custom format that can save
* space compared to the portable format (e.g., for very sparse bitmaps).
*/
static Roaring64Map readSafe(const char *buf, size_t maxbytes) {
if (maxbytes < sizeof(uint64_t)) {
ROARING_TERMINATE("ran out of bytes");
}
Roaring64Map result;
uint64_t map_size;
std::memcpy(&map_size, buf, sizeof(uint64_t));
buf += sizeof(uint64_t);
maxbytes -= sizeof(uint64_t);
for (uint64_t lcv = 0; lcv < map_size; lcv++) {
if (maxbytes < sizeof(uint32_t)) {
ROARING_TERMINATE("ran out of bytes");
}
uint32_t key;
std::memcpy(&key, buf, sizeof(uint32_t));
// ^-- Note: `uint32_t key = *((uint32_t*)buf);` is undefined
buf += sizeof(uint32_t);
maxbytes -= sizeof(uint32_t);
// read map value Roaring
Roaring read_var = Roaring::readSafe(buf, maxbytes);
// forward buffer past the last Roaring Bitmap
size_t tz = read_var.getSizeInBytes(true);
buf += tz;
maxbytes -= tz;
result.emplaceOrInsert(key, std::move(read_var));
}
return result;
}
/**
* Return the number of bytes required to serialize this bitmap (meant to
* be compatible with Java and Go versions)
*
* Setting the portable flag to false enable a custom format that can save
* space compared to the portable format (e.g., for very sparse bitmaps).
*/
size_t getSizeInBytes(bool portable = true) const {
// start with, respectively, map size and size of keys for each map
// entry
return std::accumulate(
roarings.cbegin(), roarings.cend(),
sizeof(uint64_t) + roarings.size() * sizeof(uint32_t),
[=](size_t previous,
const std::pair<const uint32_t, Roaring> &map_entry) {
// add in bytes used by each Roaring
return previous + map_entry.second.getSizeInBytes(portable);
});
}
static const Roaring64Map frozenView(const char *buf) {
// size of bitmap buffer and key
const size_t metadata_size = sizeof(size_t) + sizeof(uint32_t);
Roaring64Map result;
// get map size
uint64_t map_size;
memcpy(&map_size, buf, sizeof(uint64_t));
buf += sizeof(uint64_t);
for (uint64_t lcv = 0; lcv < map_size; lcv++) {
// pad to 32 bytes minus the metadata size
while (((uintptr_t)buf + metadata_size) % 32 != 0) buf++;
// get bitmap size
size_t len;
memcpy(&len, buf, sizeof(size_t));
buf += sizeof(size_t);
// get map key
uint32_t key;
memcpy(&key, buf, sizeof(uint32_t));
buf += sizeof(uint32_t);
// read map value Roaring
const Roaring read = Roaring::frozenView(buf, len);
result.emplaceOrInsert(key, read);
// forward buffer past the last Roaring Bitmap
buf += len;
}
return result;
}
static const Roaring64Map portableDeserializeFrozen(const char *buf) {
Roaring64Map result;
// get map size
uint64_t map_size;
std::memcpy(&map_size, buf, sizeof(uint64_t));
buf += sizeof(uint64_t);
for (uint64_t lcv = 0; lcv < map_size; lcv++) {
// get map key
uint32_t key;
std::memcpy(&key, buf, sizeof(uint32_t));
buf += sizeof(uint32_t);
// read map value Roaring
Roaring read_var = Roaring::portableDeserializeFrozen(buf);
// forward buffer past the last Roaring bitmap
buf += read_var.getSizeInBytes(true);
result.emplaceOrInsert(key, std::move(read_var));
}
return result;
}
// As with serialized 64-bit bitmaps, 64-bit frozen bitmaps are serialized
// by concatenating one or more Roaring::write output buffers with the
// preceeding map key. Unlike standard bitmap serialization, frozen bitmaps
// must be 32-byte aligned and requires a buffer length to parse. As a
// result, each concatenated output of Roaring::writeFrozen is preceeded by
// padding, the buffer size (size_t), and the map key (uint32_t). The
// padding is used to ensure 32-byte alignment, but since it is followed by
// the buffer size and map key, it actually pads to `(x - sizeof(size_t) +
// sizeof(uint32_t)) mod 32` to leave room for the metadata.
void writeFrozen(char *buf) const {
// size of bitmap buffer and key
const size_t metadata_size = sizeof(size_t) + sizeof(uint32_t);
// push map size
uint64_t map_size = roarings.size();
memcpy(buf, &map_size, sizeof(uint64_t));
buf += sizeof(uint64_t);
for (auto &map_entry : roarings) {
size_t frozenSizeInBytes = map_entry.second.getFrozenSizeInBytes();
// pad to 32 bytes minus the metadata size
while (((uintptr_t)buf + metadata_size) % 32 != 0) buf++;
// push bitmap size
memcpy(buf, &frozenSizeInBytes, sizeof(size_t));
buf += sizeof(size_t);
// push map key
memcpy(buf, &map_entry.first, sizeof(uint32_t));
buf += sizeof(uint32_t);
// push map value Roaring
map_entry.second.writeFrozen(buf);
buf += map_entry.second.getFrozenSizeInBytes();
}
}
size_t getFrozenSizeInBytes() const {
// size of bitmap size and map key
const size_t metadata_size = sizeof(size_t) + sizeof(uint32_t);
size_t ret = 0;
// map size
ret += sizeof(uint64_t);
for (auto &map_entry : roarings) {
// pad to 32 bytes minus the metadata size
while ((ret + metadata_size) % 32 != 0) ret++;
ret += metadata_size;
// frozen bitmaps must be 32-byte aligned
ret += map_entry.second.getFrozenSizeInBytes();
}
return ret;
}
/**
* Computes the intersection between two bitmaps and returns new bitmap.
* The current bitmap and the provided bitmap are unchanged.
*
* Performance hint: if you are computing the intersection between several
* bitmaps, two-by-two, it is best to start with the smallest bitmap.
* Consider also using the operator &= to avoid needlessly creating
* many temporary bitmaps.
*/
Roaring64Map operator&(const Roaring64Map &o) const {
return Roaring64Map(*this) &= o;
}
/**
* Computes the difference between two bitmaps and returns new bitmap.
* The current bitmap and the provided bitmap are unchanged.
*/
Roaring64Map operator-(const Roaring64Map &o) const {
return Roaring64Map(*this) -= o;
}
/**
* Computes the union between two bitmaps and returns new bitmap.
* The current bitmap and the provided bitmap are unchanged.
*/
Roaring64Map operator|(const Roaring64Map &o) const {
return Roaring64Map(*this) |= o;
}
/**
* Computes the symmetric union between two bitmaps and returns new bitmap.
* The current bitmap and the provided bitmap are unchanged.
*/
Roaring64Map operator^(const Roaring64Map &o) const {
return Roaring64Map(*this) ^= o;
}
/**
* Whether or not we apply copy and write.
*/
void setCopyOnWrite(bool val) {
if (copyOnWrite == val) return;
copyOnWrite = val;
std::for_each(roarings.begin(), roarings.end(),
[=](std::pair<const uint32_t, Roaring> &map_entry) {
map_entry.second.setCopyOnWrite(val);
});
}
/**
* Print the contents of the bitmap to stdout.
* Note: this method adds a final newline, but toString() does not.
*/
void printf() const {
auto sink = [](const std::string &s) { fputs(s.c_str(), stdout); };
printToSink(sink);
sink("\n");
}
/**
* Print the contents of the bitmap into a string.
*/
std::string toString() const {
std::string result;
auto sink = [&result](const std::string &s) { result += s; };
printToSink(sink);
return result;
}
/**
* Whether or not copy and write is active.
*/
bool getCopyOnWrite() const { return copyOnWrite; }
/**
* Computes the logical or (union) between "n" bitmaps (referenced by a
* pointer).
*/
static Roaring64Map fastunion(size_t n, const Roaring64Map **inputs) {
// The strategy here is to basically do a "group by" operation.
// We group the input roarings by key, do a 32-bit
// roaring_bitmap_or_many on each group, and collect the results.
// We accomplish the "group by" operation using a priority queue, which
// tracks the next key for each of our input maps. At each step, our
// algorithm takes the next subset of maps that share the same next key,
// runs roaring_bitmap_or_many on those bitmaps, and then advances the
// current_iter on all the affected entries and then repeats.
// There is an entry in our priority queue for each of the 'n' inputs.
// For a given Roaring64Map, we look at its underlying 'roarings'
// std::map, and take its begin() and end(). This forms our half-open
// interval [current_iter, end_iter), which we keep in the priority
// queue as a pq_entry. These entries are updated (removed and then
// reinserted with the pq_entry.iterator field advanced by one step) as
// our algorithm progresses. But when a given interval becomes empty
// (i.e. pq_entry.iterator == pq_entry.end) it is not returned to the
// priority queue.
struct pq_entry {
roarings_t::const_iterator iterator;
roarings_t::const_iterator end;
};
// Custom comparator for the priority queue.
auto pq_comp = [](const pq_entry &lhs, const pq_entry &rhs) {
auto left_key = lhs.iterator->first;
auto right_key = rhs.iterator->first;
// We compare in the opposite direction than normal because priority
// queues normally order from largest to smallest, but we want
// smallest to largest.
return left_key > right_key;
};
// Create and populate the priority queue.
std::priority_queue<pq_entry, std::vector<pq_entry>, decltype(pq_comp)>
pq(pq_comp);
for (size_t i = 0; i < n; ++i) {
const auto &roarings = inputs[i]->roarings;
if (roarings.begin() != roarings.end()) {
pq.push({roarings.begin(), roarings.end()});
}
}
// A reusable vector that holds the pointers to the inner bitmaps that
// we pass to the underlying 32-bit fastunion operation.
std::vector<const roaring_bitmap_t *> group_bitmaps;
// Summary of the algorithm:
// 1. While the priority queue is not empty:
// A. Get its lowest key. Call this group_key
// B. While the lowest entry in the priority queue has a key equal to
// group_key:
// 1. Remove this entry (the pair {current_iter, end_iter}) from
// the priority queue.
// 2. Add the bitmap pointed to by current_iter to a list of
// 32-bit bitmaps to process.
// 3. Advance current_iter. Now it will point to a bitmap entry
// with some key greater than group_key (or it will point to
// end()).
// 4. If current_iter != end_iter, reinsert the pair into the
// priority queue.
// C. Invoke the 32-bit roaring_bitmap_or_many() and add to result
Roaring64Map result;
while (!pq.empty()) {
// Find the next key (the lowest key) in the priority queue.
auto group_key = pq.top().iterator->first;
// The purpose of the inner loop is to gather all the inner bitmaps
// that share "group_key" into "group_bitmaps" so that they can be
// fed to roaring_bitmap_or_many(). While we are doing this, we
// advance those iterators to their next value and reinsert them
// into the priority queue (unless they reach their end).
group_bitmaps.clear();
while (!pq.empty()) {
auto candidate_current_iter = pq.top().iterator;
auto candidate_end_iter = pq.top().end;
auto candidate_key = candidate_current_iter->first;
const auto &candidate_bitmap = candidate_current_iter->second;
// This element will either be in the group (having
// key == group_key) or it will not be in the group (having
// key > group_key). (Note it cannot have key < group_key
// because of the ordered nature of the priority queue itself
// and the ordered nature of all the underlying roaring maps).
if (candidate_key != group_key) {
// This entry, and (thanks to the nature of the priority
// queue) all other entries as well, are all greater than
// group_key, so we're done collecting elements for the
// current group. Because of the way this loop was written,
// the group will will always contain at least one element.
break;
}
group_bitmaps.push_back(&candidate_bitmap.roaring);
// Remove this entry from the priority queue. Note this
// invalidates pq.top() so make sure you don't have any dangling
// references to it.
pq.pop();
// Advance 'candidate_current_iter' and insert a new entry
// {candidate_current_iter, candidate_end_iter} into the
// priority queue (unless it has reached its end).
++candidate_current_iter;
if (candidate_current_iter != candidate_end_iter) {
pq.push({candidate_current_iter, candidate_end_iter});
}
}
// Use the fast inner union to combine these.
auto *inner_result = roaring_bitmap_or_many(group_bitmaps.size(),
group_bitmaps.data());
// Insert the 32-bit result at end of the 'roarings' map of the
// result we are building.
result.roarings.insert(
result.roarings.end(),
std::make_pair(group_key, Roaring(inner_result)));
}
return result;
}
friend class Roaring64MapSetBitBiDirectionalIterator;
typedef Roaring64MapSetBitBiDirectionalIterator const_iterator;
typedef Roaring64MapSetBitBiDirectionalIterator
const_bidirectional_iterator;
/**
* Returns an iterator that can be used to access the position of the set
* bits. The running time complexity of a full scan is proportional to the
* number of set bits: be aware that if you have long strings of 1s, this
* can be very inefficient.
*
* It can be much faster to use the toArray method if you want to
* retrieve the set bits.
*/
const_iterator begin() const;
/**
* A bogus iterator that can be used together with begin()
* for constructions such as: for (auto i = b.begin(); * i!=b.end(); ++i) {}
*/
const_iterator end() const;
private:
typedef std::map<uint32_t, Roaring> roarings_t;
roarings_t roarings{}; // The empty constructor silences warnings from
// pedantic static analyzers.
bool copyOnWrite{false};
static constexpr uint32_t highBytes(const uint64_t in) {
return uint32_t(in >> 32);
}
static constexpr uint32_t lowBytes(const uint64_t in) {
return uint32_t(in);
}
static constexpr uint64_t uniteBytes(const uint32_t highBytes,
const uint32_t lowBytes) {
return (uint64_t(highBytes) << 32) | uint64_t(lowBytes);
}
// this is needed to tolerate gcc's C++11 libstdc++ lacking emplace
// prior to version 4.8
void emplaceOrInsert(const uint32_t key, const Roaring &value) {
#if defined(__GLIBCXX__) && __GLIBCXX__ < 20130322
roarings.insert(std::make_pair(key, value));
#else
roarings.emplace(std::make_pair(key, value));
#endif
}
void emplaceOrInsert(const uint32_t key, Roaring &&value) {
#if defined(__GLIBCXX__) && __GLIBCXX__ < 20130322
roarings.insert(std::make_pair(key, std::move(value)));
#else
roarings.emplace(key, std::move(value));
#endif
}
/*
* Look up 'key' in the 'roarings' map. If it does not exist, create it.
* Also, set its copyOnWrite flag to 'copyOnWrite'. Then return a reference
* to the (already existing or newly created) inner bitmap.
*/
Roaring &lookupOrCreateInner(uint32_t key) {
auto &bitmap = roarings[key];
bitmap.setCopyOnWrite(copyOnWrite);
return bitmap;
}
/**
* Prints the contents of the bitmap to a caller-provided sink function.
*/
void printToSink(
const std::function<void(const std::string &)> &sink) const {
sink("{");
// Storage for snprintf. Big enough to store the decimal representation
// of the largest uint64_t value and trailing \0.
char buffer[32];
const char *separator = "";
// Reusable, and therefore avoids many repeated heap allocations.
std::string callback_string;
for (const auto &entry : roarings) {
auto high_bits = entry.first;
const auto &bitmap = entry.second;
for (const auto low_bits : bitmap) {
auto value = uniteBytes(high_bits, low_bits);
snprintf(buffer, sizeof(buffer), "%" PRIu64, value);
callback_string = separator;
callback_string.append(buffer);
sink(callback_string);
separator = ",";
}
}
sink("}");
}
/**
* Ensures that every key in the closed interval [start_high, end_high]
* refers to a Roaring bitmap rather being an empty slot. Inserts empty
* Roaring bitmaps if necessary. The interval must be valid and non-empty.
* Returns an iterator to the bitmap at start_high.
*/
roarings_t::iterator ensureRangePopulated(uint32_t start_high,
uint32_t end_high) {
if (start_high > end_high) {
ROARING_TERMINATE("Logic error: start_high > end_high");
}
// next_populated_iter points to the first entry in the outer map with
// key >= start_high, or end().
auto next_populated_iter = roarings.lower_bound(start_high);
// Use uint64_t to avoid an infinite loop when end_high == uint32_max.
roarings_t::iterator start_iter{}; // Definitely assigned in loop.
for (uint64_t slot = start_high; slot <= end_high; ++slot) {
roarings_t::iterator slot_iter;
if (next_populated_iter != roarings.end() &&
next_populated_iter->first == slot) {
// 'slot' index has caught up to next_populated_iter.
// Note it here and advance next_populated_iter.
slot_iter = next_populated_iter++;
} else {
// 'slot' index has not yet caught up to next_populated_iter.
// Make a fresh entry {key = 'slot', value = Roaring()}, insert
// it just prior to next_populated_iter, and set its copy
// on write flag. We take pains to use emplace_hint and
// piecewise_construct to minimize effort.
slot_iter = roarings.emplace_hint(
next_populated_iter, std::piecewise_construct,
std::forward_as_tuple(uint32_t(slot)),
std::forward_as_tuple());
auto &bitmap = slot_iter->second;
bitmap.setCopyOnWrite(copyOnWrite);
}
// Make a note of the iterator of the starting slot. It will be
// needed for the return value.
if (slot == start_high) {
start_iter = slot_iter;
}
}
return start_iter;
}
/**
* Erases the entry pointed to by 'iter' from the 'roarings' map. Warning:
* this invalidates 'iter'.
*/
void eraseIfEmpty(roarings_t::iterator iter) {
const auto &bitmap = iter->second;
if (bitmap.isEmpty()) {
roarings.erase(iter);
}
}
};
/**
* Used to go through the set bits. Not optimally fast, but convenient.
*
* Recommend to explicitly construct this iterator.
*/
class Roaring64MapSetBitBiDirectionalIterator {
public:
typedef std::bidirectional_iterator_tag iterator_category;
typedef uint64_t *pointer;
typedef uint64_t &reference;
typedef uint64_t value_type;
typedef int64_t difference_type;
typedef Roaring64MapSetBitBiDirectionalIterator type_of_iterator;
Roaring64MapSetBitBiDirectionalIterator(const Roaring64Map &parent,
bool exhausted = false)
: p(&parent.roarings) {
if (exhausted || parent.roarings.empty()) {
map_iter = p->cend();
} else {
map_iter = parent.roarings.cbegin();
roaring_iterator_init(&map_iter->second.roaring, &i);
while (!i.has_value) {
map_iter++;
if (map_iter == p->cend()) return;
roaring_iterator_init(&map_iter->second.roaring, &i);
}
}
}
/**
* Provides the location of the set bit.
*/
value_type operator*() const {
return Roaring64Map::uniteBytes(map_iter->first, i.current_value);
}
bool operator<(const type_of_iterator &o) const {
if (map_iter == p->cend()) return false;
if (o.map_iter == o.p->cend()) return true;
return **this < *o;
}
bool operator<=(const type_of_iterator &o) const {
if (o.map_iter == o.p->cend()) return true;
if (map_iter == p->cend()) return false;
return **this <= *o;
}
bool operator>(const type_of_iterator &o) const {
if (o.map_iter == o.p->cend()) return false;
if (map_iter == p->cend()) return true;
return **this > *o;
}
bool operator>=(const type_of_iterator &o) const {
if (map_iter == p->cend()) return true;
if (o.map_iter == o.p->cend()) return false;
return **this >= *o;
}
type_of_iterator &operator++() { // ++i, must returned inc. value
if (i.has_value == true) roaring_uint32_iterator_advance(&i);
while (!i.has_value) {
++map_iter;
if (map_iter == p->cend()) return *this;
roaring_iterator_init(&map_iter->second.roaring, &i);
}
return *this;
}
type_of_iterator operator++(int) { // i++, must return orig. value
Roaring64MapSetBitBiDirectionalIterator orig(*this);
roaring_uint32_iterator_advance(&i);
while (!i.has_value) {
++map_iter;
if (map_iter == p->cend()) return orig;
roaring_iterator_init(&map_iter->second.roaring, &i);
}
return orig;
}
/**
* Move the iterator to the first value >= val.
* Return true if there is such a value.
*/
bool move_equalorlarger(const value_type &x) {
map_iter = p->lower_bound(Roaring64Map::highBytes(x));
if (map_iter != p->cend()) {
roaring_iterator_init(&map_iter->second.roaring, &i);
if (map_iter->first == Roaring64Map::highBytes(x)) {
if (roaring_uint32_iterator_move_equalorlarger(
&i, Roaring64Map::lowBytes(x)))
return true;
++map_iter;
if (map_iter == p->cend()) return false;
roaring_iterator_init(&map_iter->second.roaring, &i);
}
return true;
}
return false;
}
/** DEPRECATED, use `move_equalorlarger`. */
CROARING_DEPRECATED bool move(const value_type &x) {
return move_equalorlarger(x);
}
type_of_iterator &operator--() { // --i, must return dec.value
if (map_iter == p->cend()) {
--map_iter;
roaring_iterator_init_last(&map_iter->second.roaring, &i);
if (i.has_value) return *this;
}
roaring_uint32_iterator_previous(&i);
while (!i.has_value) {
if (map_iter == p->cbegin()) return *this;
map_iter--;
roaring_iterator_init_last(&map_iter->second.roaring, &i);
}
return *this;
}
type_of_iterator operator--(int) { // i--, must return orig. value
Roaring64MapSetBitBiDirectionalIterator orig(*this);
if (map_iter == p->cend()) {
--map_iter;
roaring_iterator_init_last(&map_iter->second.roaring, &i);
return orig;
}
roaring_uint32_iterator_previous(&i);
while (!i.has_value) {
if (map_iter == p->cbegin()) return orig;
map_iter--;
roaring_iterator_init_last(&map_iter->second.roaring, &i);
}
return orig;
}
bool operator==(const Roaring64MapSetBitBiDirectionalIterator &o) const {
if (map_iter == p->cend() && o.map_iter == o.p->cend()) return true;
if (o.map_iter == o.p->cend()) return false;
return **this == *o;
}
bool operator!=(const Roaring64MapSetBitBiDirectionalIterator &o) const {
if (map_iter == p->cend() && o.map_iter == o.p->cend()) return false;
if (o.map_iter == o.p->cend()) return true;
return **this != *o;
}
private:
const std::map<uint32_t, Roaring> *p{nullptr};
std::map<uint32_t, Roaring>::const_iterator
map_iter{}; // The empty constructor silences warnings from pedantic
// static analyzers.
api::roaring_uint32_iterator_t
i{}; // The empty constructor silences warnings from pedantic static
// analyzers.
};
inline Roaring64MapSetBitBiDirectionalIterator Roaring64Map::begin() const {
return Roaring64MapSetBitBiDirectionalIterator(*this);
}
inline Roaring64MapSetBitBiDirectionalIterator Roaring64Map::end() const {
return Roaring64MapSetBitBiDirectionalIterator(*this, true);
}
} // namespace roaring
#endif /* INCLUDE_ROARING_64_MAP_HH_ */
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