blob: 26915b6e4e12e986558c9618f1d8c6acd58bb7c8 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
#pragma once
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#endif
//===--- SymbolName.h - Clang refactoring library -------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H
#define LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H
#include "clang/Basic/LLVM.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
namespace clang {
namespace tooling {
/// A name of a symbol.
///
/// Symbol's name can be composed of multiple strings. For example, Objective-C
/// methods can contain multiple argument labels:
///
/// \code
/// - (void) myMethodNamePiece: (int)x anotherNamePieces:(int)y;
/// // ^~ string 0 ~~~~~ ^~ string 1 ~~~~~
/// \endcode
class SymbolName {
public:
explicit SymbolName(StringRef Name) {
// While empty symbol names are valid (Objective-C selectors can have empty
// name pieces), occurrences Objective-C selectors are created using an
// array of strings instead of just one string.
assert(!Name.empty() && "Invalid symbol name!");
this->Name.push_back(Name.str());
}
ArrayRef<std::string> getNamePieces() const { return Name; }
private:
llvm::SmallVector<std::string, 1> Name;
};
} // end namespace tooling
} // end namespace clang
#endif // LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
|