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|
//===-- primary32.h ---------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef SCUDO_PRIMARY32_H_
#define SCUDO_PRIMARY32_H_
#include "bytemap.h"
#include "common.h"
#include "list.h"
#include "local_cache.h"
#include "options.h"
#include "release.h"
#include "report.h"
#include "stats.h"
#include "string_utils.h"
namespace scudo {
// SizeClassAllocator32 is an allocator for 32 or 64-bit address space.
//
// It maps Regions of 2^RegionSizeLog bytes aligned on a 2^RegionSizeLog bytes
// boundary, and keeps a bytemap of the mappable address space to track the size
// class they are associated with.
//
// Mapped regions are split into equally sized Blocks according to the size
// class they belong to, and the associated pointers are shuffled to prevent any
// predictable address pattern (the predictability increases with the block
// size).
//
// Regions for size class 0 are special and used to hold TransferBatches, which
// allow to transfer arrays of pointers from the global size class freelist to
// the thread specific freelist for said class, and back.
//
// Memory used by this allocator is never unmapped but can be partially
// reclaimed if the platform allows for it.
template <typename Config> class SizeClassAllocator32 {
public:
typedef typename Config::PrimaryCompactPtrT CompactPtrT;
typedef typename Config::SizeClassMap SizeClassMap;
static const uptr GroupSizeLog = Config::PrimaryGroupSizeLog;
// The bytemap can only track UINT8_MAX - 1 classes.
static_assert(SizeClassMap::LargestClassId <= (UINT8_MAX - 1), "");
// Regions should be large enough to hold the largest Block.
static_assert((1UL << Config::PrimaryRegionSizeLog) >= SizeClassMap::MaxSize,
"");
typedef SizeClassAllocator32<Config> ThisT;
typedef SizeClassAllocatorLocalCache<ThisT> CacheT;
typedef typename CacheT::TransferBatch TransferBatch;
typedef typename CacheT::BatchGroup BatchGroup;
static uptr getSizeByClassId(uptr ClassId) {
return (ClassId == SizeClassMap::BatchClassId)
? sizeof(TransferBatch)
: SizeClassMap::getSizeByClassId(ClassId);
}
static bool canAllocate(uptr Size) { return Size <= SizeClassMap::MaxSize; }
void init(s32 ReleaseToOsInterval) {
if (SCUDO_FUCHSIA)
reportError("SizeClassAllocator32 is not supported on Fuchsia");
if (SCUDO_TRUSTY)
reportError("SizeClassAllocator32 is not supported on Trusty");
DCHECK(isAligned(reinterpret_cast<uptr>(this), alignof(ThisT)));
PossibleRegions.init();
u32 Seed;
const u64 Time = getMonotonicTime();
if (!getRandom(reinterpret_cast<void *>(&Seed), sizeof(Seed)))
Seed = static_cast<u32>(
Time ^ (reinterpret_cast<uptr>(SizeClassInfoArray) >> 6));
for (uptr I = 0; I < NumClasses; I++) {
SizeClassInfo *Sci = getSizeClassInfo(I);
Sci->RandState = getRandomU32(&Seed);
// Sci->MaxRegionIndex is already initialized to 0.
Sci->MinRegionIndex = NumRegions;
Sci->ReleaseInfo.LastReleaseAtNs = Time;
}
setOption(Option::ReleaseInterval, static_cast<sptr>(ReleaseToOsInterval));
}
void unmapTestOnly() {
while (NumberOfStashedRegions > 0)
unmap(reinterpret_cast<void *>(RegionsStash[--NumberOfStashedRegions]),
RegionSize);
uptr MinRegionIndex = NumRegions, MaxRegionIndex = 0;
for (uptr I = 0; I < NumClasses; I++) {
SizeClassInfo *Sci = getSizeClassInfo(I);
if (Sci->MinRegionIndex < MinRegionIndex)
MinRegionIndex = Sci->MinRegionIndex;
if (Sci->MaxRegionIndex > MaxRegionIndex)
MaxRegionIndex = Sci->MaxRegionIndex;
*Sci = {};
}
for (uptr I = MinRegionIndex; I < MaxRegionIndex; I++)
if (PossibleRegions[I])
unmap(reinterpret_cast<void *>(I * RegionSize), RegionSize);
PossibleRegions.unmapTestOnly();
}
CompactPtrT compactPtr(UNUSED uptr ClassId, uptr Ptr) const {
return static_cast<CompactPtrT>(Ptr);
}
void *decompactPtr(UNUSED uptr ClassId, CompactPtrT CompactPtr) const {
return reinterpret_cast<void *>(static_cast<uptr>(CompactPtr));
}
uptr compactPtrGroup(CompactPtrT CompactPtr) {
return CompactPtr >> GroupSizeLog;
}
TransferBatch *popBatch(CacheT *C, uptr ClassId) {
DCHECK_LT(ClassId, NumClasses);
SizeClassInfo *Sci = getSizeClassInfo(ClassId);
ScopedLock L(Sci->Mutex);
TransferBatch *B = popBatchImpl(C, ClassId);
if (UNLIKELY(!B)) {
if (UNLIKELY(!populateFreeList(C, ClassId, Sci)))
return nullptr;
B = popBatchImpl(C, ClassId);
// if `populateFreeList` succeeded, we are supposed to get free blocks.
DCHECK_NE(B, nullptr);
}
Sci->Stats.PoppedBlocks += B->getCount();
return B;
}
// Push the array of free blocks to the designated batch group.
void pushBlocks(CacheT *C, uptr ClassId, CompactPtrT *Array, u32 Size) {
DCHECK_LT(ClassId, NumClasses);
DCHECK_GT(Size, 0);
SizeClassInfo *Sci = getSizeClassInfo(ClassId);
if (ClassId == SizeClassMap::BatchClassId) {
ScopedLock L(Sci->Mutex);
// Constructing a batch group in the free list will use two blocks in
// BatchClassId. If we are pushing BatchClassId blocks, we will use the
// blocks in the array directly (can't delegate local cache which will
// cause a recursive allocation). However, The number of free blocks may
// be less than two. Therefore, populate the free list before inserting
// the blocks.
if (Size == 1 && !populateFreeList(C, ClassId, Sci))
return;
pushBlocksImpl(C, ClassId, Array, Size);
Sci->Stats.PushedBlocks += Size;
return;
}
// TODO(chiahungduan): Consider not doing grouping if the group size is not
// greater than the block size with a certain scale.
// Sort the blocks so that blocks belonging to the same group can be pushed
// together.
bool SameGroup = true;
for (u32 I = 1; I < Size; ++I) {
if (compactPtrGroup(Array[I - 1]) != compactPtrGroup(Array[I]))
SameGroup = false;
CompactPtrT Cur = Array[I];
u32 J = I;
while (J > 0 && compactPtrGroup(Cur) < compactPtrGroup(Array[J - 1])) {
Array[J] = Array[J - 1];
--J;
}
Array[J] = Cur;
}
ScopedLock L(Sci->Mutex);
pushBlocksImpl(C, ClassId, Array, Size, SameGroup);
Sci->Stats.PushedBlocks += Size;
if (ClassId != SizeClassMap::BatchClassId)
releaseToOSMaybe(Sci, ClassId);
}
void disable() {
// The BatchClassId must be locked last since other classes can use it.
for (sptr I = static_cast<sptr>(NumClasses) - 1; I >= 0; I--) {
if (static_cast<uptr>(I) == SizeClassMap::BatchClassId)
continue;
getSizeClassInfo(static_cast<uptr>(I))->Mutex.lock();
}
getSizeClassInfo(SizeClassMap::BatchClassId)->Mutex.lock();
RegionsStashMutex.lock();
PossibleRegions.disable();
}
void enable() {
PossibleRegions.enable();
RegionsStashMutex.unlock();
getSizeClassInfo(SizeClassMap::BatchClassId)->Mutex.unlock();
for (uptr I = 0; I < NumClasses; I++) {
if (I == SizeClassMap::BatchClassId)
continue;
getSizeClassInfo(I)->Mutex.unlock();
}
}
template <typename F> void iterateOverBlocks(F Callback) {
uptr MinRegionIndex = NumRegions, MaxRegionIndex = 0;
for (uptr I = 0; I < NumClasses; I++) {
SizeClassInfo *Sci = getSizeClassInfo(I);
if (Sci->MinRegionIndex < MinRegionIndex)
MinRegionIndex = Sci->MinRegionIndex;
if (Sci->MaxRegionIndex > MaxRegionIndex)
MaxRegionIndex = Sci->MaxRegionIndex;
}
for (uptr I = MinRegionIndex; I <= MaxRegionIndex; I++)
if (PossibleRegions[I] &&
(PossibleRegions[I] - 1U) != SizeClassMap::BatchClassId) {
const uptr BlockSize = getSizeByClassId(PossibleRegions[I] - 1U);
const uptr From = I * RegionSize;
const uptr To = From + (RegionSize / BlockSize) * BlockSize;
for (uptr Block = From; Block < To; Block += BlockSize)
Callback(Block);
}
}
void getStats(ScopedString *Str) {
// TODO(kostyak): get the RSS per region.
uptr TotalMapped = 0;
uptr PoppedBlocks = 0;
uptr PushedBlocks = 0;
for (uptr I = 0; I < NumClasses; I++) {
SizeClassInfo *Sci = getSizeClassInfo(I);
TotalMapped += Sci->AllocatedUser;
PoppedBlocks += Sci->Stats.PoppedBlocks;
PushedBlocks += Sci->Stats.PushedBlocks;
}
Str->append("Stats: SizeClassAllocator32: %zuM mapped in %zu allocations; "
"remains %zu\n",
TotalMapped >> 20, PoppedBlocks, PoppedBlocks - PushedBlocks);
for (uptr I = 0; I < NumClasses; I++)
getStats(Str, I, 0);
}
bool setOption(Option O, sptr Value) {
if (O == Option::ReleaseInterval) {
const s32 Interval = Max(
Min(static_cast<s32>(Value), Config::PrimaryMaxReleaseToOsIntervalMs),
Config::PrimaryMinReleaseToOsIntervalMs);
atomic_store_relaxed(&ReleaseToOsIntervalMs, Interval);
return true;
}
// Not supported by the Primary, but not an error either.
return true;
}
uptr releaseToOS() {
uptr TotalReleasedBytes = 0;
for (uptr I = 0; I < NumClasses; I++) {
if (I == SizeClassMap::BatchClassId)
continue;
SizeClassInfo *Sci = getSizeClassInfo(I);
ScopedLock L(Sci->Mutex);
TotalReleasedBytes += releaseToOSMaybe(Sci, I, /*Force=*/true);
}
return TotalReleasedBytes;
}
const char *getRegionInfoArrayAddress() const { return nullptr; }
static uptr getRegionInfoArraySize() { return 0; }
static BlockInfo findNearestBlock(UNUSED const char *RegionInfoData,
UNUSED uptr Ptr) {
return {};
}
AtomicOptions Options;
private:
static const uptr NumClasses = SizeClassMap::NumClasses;
static const uptr RegionSize = 1UL << Config::PrimaryRegionSizeLog;
static const uptr NumRegions =
SCUDO_MMAP_RANGE_SIZE >> Config::PrimaryRegionSizeLog;
static const u32 MaxNumBatches = SCUDO_ANDROID ? 4U : 8U;
typedef FlatByteMap<NumRegions> ByteMap;
struct SizeClassStats {
uptr PoppedBlocks;
uptr PushedBlocks;
};
struct ReleaseToOsInfo {
uptr PushedBlocksAtLastRelease;
uptr RangesReleased;
uptr LastReleasedBytes;
u64 LastReleaseAtNs;
};
struct alignas(SCUDO_CACHE_LINE_SIZE) SizeClassInfo {
HybridMutex Mutex;
SinglyLinkedList<BatchGroup> FreeList;
uptr CurrentRegion;
uptr CurrentRegionAllocated;
SizeClassStats Stats;
u32 RandState;
uptr AllocatedUser;
// Lowest & highest region index allocated for this size class, to avoid
// looping through the whole NumRegions.
uptr MinRegionIndex;
uptr MaxRegionIndex;
ReleaseToOsInfo ReleaseInfo;
};
static_assert(sizeof(SizeClassInfo) % SCUDO_CACHE_LINE_SIZE == 0, "");
uptr computeRegionId(uptr Mem) {
const uptr Id = Mem >> Config::PrimaryRegionSizeLog;
CHECK_LT(Id, NumRegions);
return Id;
}
uptr allocateRegionSlow() {
uptr MapSize = 2 * RegionSize;
const uptr MapBase = reinterpret_cast<uptr>(
map(nullptr, MapSize, "scudo:primary", MAP_ALLOWNOMEM));
if (!MapBase)
return 0;
const uptr MapEnd = MapBase + MapSize;
uptr Region = MapBase;
if (isAligned(Region, RegionSize)) {
ScopedLock L(RegionsStashMutex);
if (NumberOfStashedRegions < MaxStashedRegions)
RegionsStash[NumberOfStashedRegions++] = MapBase + RegionSize;
else
MapSize = RegionSize;
} else {
Region = roundUpTo(MapBase, RegionSize);
unmap(reinterpret_cast<void *>(MapBase), Region - MapBase);
MapSize = RegionSize;
}
const uptr End = Region + MapSize;
if (End != MapEnd)
unmap(reinterpret_cast<void *>(End), MapEnd - End);
return Region;
}
uptr allocateRegion(SizeClassInfo *Sci, uptr ClassId) {
DCHECK_LT(ClassId, NumClasses);
uptr Region = 0;
{
ScopedLock L(RegionsStashMutex);
if (NumberOfStashedRegions > 0)
Region = RegionsStash[--NumberOfStashedRegions];
}
if (!Region)
Region = allocateRegionSlow();
if (LIKELY(Region)) {
// Sci->Mutex is held by the caller, updating the Min/Max is safe.
const uptr RegionIndex = computeRegionId(Region);
if (RegionIndex < Sci->MinRegionIndex)
Sci->MinRegionIndex = RegionIndex;
if (RegionIndex > Sci->MaxRegionIndex)
Sci->MaxRegionIndex = RegionIndex;
PossibleRegions.set(RegionIndex, static_cast<u8>(ClassId + 1U));
}
return Region;
}
SizeClassInfo *getSizeClassInfo(uptr ClassId) {
DCHECK_LT(ClassId, NumClasses);
return &SizeClassInfoArray[ClassId];
}
// Push the blocks to their batch group. The layout will be like,
//
// FreeList - > BG -> BG -> BG
// | | |
// v v v
// TB TB TB
// |
// v
// TB
//
// Each BlockGroup(BG) will associate with unique group id and the free blocks
// are managed by a list of TransferBatch(TB). To reduce the time of inserting
// blocks, BGs are sorted and the input `Array` are supposed to be sorted so
// that we can get better performance of maintaining sorted property.
// Use `SameGroup=true` to indicate that all blocks in the array are from the
// same group then we will skip checking the group id of each block.
//
// Note that this aims to have a better management of dirty pages, i.e., the
// RSS usage won't grow indefinitely. There's an exception that we may not put
// a block to its associated group. While populating new blocks, we may have
// blocks cross different groups. However, most cases will fall into same
// group and they are supposed to be popped soon. In that case, it's not worth
// sorting the array with the almost-sorted property. Therefore, we use
// `SameGroup=true` instead.
//
// The region mutex needs to be held while calling this method.
void pushBlocksImpl(CacheT *C, uptr ClassId, CompactPtrT *Array, u32 Size,
bool SameGroup = false) {
DCHECK_GT(Size, 0U);
SizeClassInfo *Sci = getSizeClassInfo(ClassId);
auto CreateGroup = [&](uptr GroupId) {
BatchGroup *BG = nullptr;
TransferBatch *TB = nullptr;
if (ClassId == SizeClassMap::BatchClassId) {
DCHECK_GE(Size, 2U);
BG = reinterpret_cast<BatchGroup *>(
decompactPtr(ClassId, Array[Size - 1]));
BG->Batches.clear();
TB = reinterpret_cast<TransferBatch *>(
decompactPtr(ClassId, Array[Size - 2]));
TB->clear();
} else {
BG = C->createGroup();
BG->Batches.clear();
TB = C->createBatch(ClassId, nullptr);
TB->clear();
}
BG->GroupId = GroupId;
BG->Batches.push_front(TB);
BG->PushedBlocks = 0;
BG->PushedBlocksAtLastCheckpoint = 0;
BG->MaxCachedPerBatch =
TransferBatch::getMaxCached(getSizeByClassId(ClassId));
return BG;
};
auto InsertBlocks = [&](BatchGroup *BG, CompactPtrT *Array, u32 Size) {
SinglyLinkedList<TransferBatch> &Batches = BG->Batches;
TransferBatch *CurBatch = Batches.front();
DCHECK_NE(CurBatch, nullptr);
for (u32 I = 0; I < Size;) {
DCHECK_GE(BG->MaxCachedPerBatch, CurBatch->getCount());
u16 UnusedSlots =
static_cast<u16>(BG->MaxCachedPerBatch - CurBatch->getCount());
if (UnusedSlots == 0) {
CurBatch = C->createBatch(
ClassId,
reinterpret_cast<void *>(decompactPtr(ClassId, Array[I])));
CurBatch->clear();
Batches.push_front(CurBatch);
UnusedSlots = BG->MaxCachedPerBatch;
}
// `UnusedSlots` is u16 so the result will be also fit in u16.
u16 AppendSize = static_cast<u16>(Min<u32>(UnusedSlots, Size - I));
CurBatch->appendFromArray(&Array[I], AppendSize);
I += AppendSize;
}
BG->PushedBlocks += Size;
};
BatchGroup *Cur = Sci->FreeList.front();
if (ClassId == SizeClassMap::BatchClassId) {
if (Cur == nullptr) {
// Don't need to classify BatchClassId.
Cur = CreateGroup(/*GroupId=*/0);
Sci->FreeList.push_front(Cur);
}
InsertBlocks(Cur, Array, Size);
return;
}
// In the following, `Cur` always points to the BatchGroup for blocks that
// will be pushed next. `Prev` is the element right before `Cur`.
BatchGroup *Prev = nullptr;
while (Cur != nullptr && compactPtrGroup(Array[0]) > Cur->GroupId) {
Prev = Cur;
Cur = Cur->Next;
}
if (Cur == nullptr || compactPtrGroup(Array[0]) != Cur->GroupId) {
Cur = CreateGroup(compactPtrGroup(Array[0]));
if (Prev == nullptr)
Sci->FreeList.push_front(Cur);
else
Sci->FreeList.insert(Prev, Cur);
}
// All the blocks are from the same group, just push without checking group
// id.
if (SameGroup) {
InsertBlocks(Cur, Array, Size);
return;
}
// The blocks are sorted by group id. Determine the segment of group and
// push them to their group together.
u32 Count = 1;
for (u32 I = 1; I < Size; ++I) {
if (compactPtrGroup(Array[I - 1]) != compactPtrGroup(Array[I])) {
DCHECK_EQ(compactPtrGroup(Array[I - 1]), Cur->GroupId);
InsertBlocks(Cur, Array + I - Count, Count);
while (Cur != nullptr && compactPtrGroup(Array[I]) > Cur->GroupId) {
Prev = Cur;
Cur = Cur->Next;
}
if (Cur == nullptr || compactPtrGroup(Array[I]) != Cur->GroupId) {
Cur = CreateGroup(compactPtrGroup(Array[I]));
DCHECK_NE(Prev, nullptr);
Sci->FreeList.insert(Prev, Cur);
}
Count = 1;
} else {
++Count;
}
}
InsertBlocks(Cur, Array + Size - Count, Count);
}
// Pop one TransferBatch from a BatchGroup. The BatchGroup with the smallest
// group id will be considered first.
//
// The region mutex needs to be held while calling this method.
TransferBatch *popBatchImpl(CacheT *C, uptr ClassId) {
SizeClassInfo *Sci = getSizeClassInfo(ClassId);
if (Sci->FreeList.empty())
return nullptr;
SinglyLinkedList<TransferBatch> &Batches = Sci->FreeList.front()->Batches;
DCHECK(!Batches.empty());
TransferBatch *B = Batches.front();
Batches.pop_front();
DCHECK_NE(B, nullptr);
DCHECK_GT(B->getCount(), 0U);
if (Batches.empty()) {
BatchGroup *BG = Sci->FreeList.front();
Sci->FreeList.pop_front();
// We don't keep BatchGroup with zero blocks to avoid empty-checking while
// allocating. Note that block used by constructing BatchGroup is recorded
// as free blocks in the last element of BatchGroup::Batches. Which means,
// once we pop the last TransferBatch, the block is implicitly
// deallocated.
if (ClassId != SizeClassMap::BatchClassId)
C->deallocate(SizeClassMap::BatchClassId, BG);
}
return B;
}
NOINLINE bool populateFreeList(CacheT *C, uptr ClassId, SizeClassInfo *Sci) {
uptr Region;
uptr Offset;
// If the size-class currently has a region associated to it, use it. The
// newly created blocks will be located after the currently allocated memory
// for that region (up to RegionSize). Otherwise, create a new region, where
// the new blocks will be carved from the beginning.
if (Sci->CurrentRegion) {
Region = Sci->CurrentRegion;
DCHECK_GT(Sci->CurrentRegionAllocated, 0U);
Offset = Sci->CurrentRegionAllocated;
} else {
DCHECK_EQ(Sci->CurrentRegionAllocated, 0U);
Region = allocateRegion(Sci, ClassId);
if (UNLIKELY(!Region))
return false;
C->getStats().add(StatMapped, RegionSize);
Sci->CurrentRegion = Region;
Offset = 0;
}
const uptr Size = getSizeByClassId(ClassId);
const u16 MaxCount = TransferBatch::getMaxCached(Size);
DCHECK_GT(MaxCount, 0U);
// The maximum number of blocks we should carve in the region is dictated
// by the maximum number of batches we want to fill, and the amount of
// memory left in the current region (we use the lowest of the two). This
// will not be 0 as we ensure that a region can at least hold one block (via
// static_assert and at the end of this function).
const u32 NumberOfBlocks =
Min(MaxNumBatches * MaxCount,
static_cast<u32>((RegionSize - Offset) / Size));
DCHECK_GT(NumberOfBlocks, 0U);
constexpr u32 ShuffleArraySize =
MaxNumBatches * TransferBatch::MaxNumCached;
// Fill the transfer batches and put them in the size-class freelist. We
// need to randomize the blocks for security purposes, so we first fill a
// local array that we then shuffle before populating the batches.
CompactPtrT ShuffleArray[ShuffleArraySize];
DCHECK_LE(NumberOfBlocks, ShuffleArraySize);
uptr P = Region + Offset;
for (u32 I = 0; I < NumberOfBlocks; I++, P += Size)
ShuffleArray[I] = reinterpret_cast<CompactPtrT>(P);
// No need to shuffle the batches size class.
if (ClassId != SizeClassMap::BatchClassId)
shuffle(ShuffleArray, NumberOfBlocks, &Sci->RandState);
for (u32 I = 0; I < NumberOfBlocks;) {
// `MaxCount` is u16 so the result will also fit in u16.
const u16 N = static_cast<u16>(Min<u32>(MaxCount, NumberOfBlocks - I));
// Note that the N blocks here may have different group ids. Given that
// it only happens when it crosses the group size boundary. Instead of
// sorting them, treat them as same group here to avoid sorting the
// almost-sorted blocks.
pushBlocksImpl(C, ClassId, &ShuffleArray[I], N, /*SameGroup=*/true);
I += N;
}
const uptr AllocatedUser = Size * NumberOfBlocks;
C->getStats().add(StatFree, AllocatedUser);
DCHECK_LE(Sci->CurrentRegionAllocated + AllocatedUser, RegionSize);
// If there is not enough room in the region currently associated to fit
// more blocks, we deassociate the region by resetting CurrentRegion and
// CurrentRegionAllocated. Otherwise, update the allocated amount.
if (RegionSize - (Sci->CurrentRegionAllocated + AllocatedUser) < Size) {
Sci->CurrentRegion = 0;
Sci->CurrentRegionAllocated = 0;
} else {
Sci->CurrentRegionAllocated += AllocatedUser;
}
Sci->AllocatedUser += AllocatedUser;
return true;
}
void getStats(ScopedString *Str, uptr ClassId, uptr Rss) {
SizeClassInfo *Sci = getSizeClassInfo(ClassId);
if (Sci->AllocatedUser == 0)
return;
const uptr InUse = Sci->Stats.PoppedBlocks - Sci->Stats.PushedBlocks;
const uptr AvailableChunks = Sci->AllocatedUser / getSizeByClassId(ClassId);
Str->append(" %02zu (%6zu): mapped: %6zuK popped: %7zu pushed: %7zu "
"inuse: %6zu avail: %6zu rss: %6zuK releases: %6zu\n",
ClassId, getSizeByClassId(ClassId), Sci->AllocatedUser >> 10,
Sci->Stats.PoppedBlocks, Sci->Stats.PushedBlocks, InUse,
AvailableChunks, Rss >> 10, Sci->ReleaseInfo.RangesReleased);
}
NOINLINE uptr releaseToOSMaybe(SizeClassInfo *Sci, uptr ClassId,
bool Force = false) {
const uptr BlockSize = getSizeByClassId(ClassId);
const uptr PageSize = getPageSizeCached();
DCHECK_GE(Sci->Stats.PoppedBlocks, Sci->Stats.PushedBlocks);
const uptr BytesInFreeList =
Sci->AllocatedUser -
(Sci->Stats.PoppedBlocks - Sci->Stats.PushedBlocks) * BlockSize;
if (BytesInFreeList < PageSize)
return 0; // No chance to release anything.
const uptr BytesPushed =
(Sci->Stats.PushedBlocks - Sci->ReleaseInfo.PushedBlocksAtLastRelease) *
BlockSize;
if (BytesPushed < PageSize)
return 0; // Nothing new to release.
const bool CheckDensity = BlockSize < PageSize / 16U;
// Releasing smaller blocks is expensive, so we want to make sure that a
// significant amount of bytes are free, and that there has been a good
// amount of batches pushed to the freelist before attempting to release.
if (CheckDensity) {
if (!Force && BytesPushed < Sci->AllocatedUser / 16U)
return 0;
}
if (!Force) {
const s32 IntervalMs = atomic_load_relaxed(&ReleaseToOsIntervalMs);
if (IntervalMs < 0)
return 0;
if (Sci->ReleaseInfo.LastReleaseAtNs +
static_cast<u64>(IntervalMs) * 1000000 >
getMonotonicTime()) {
return 0; // Memory was returned recently.
}
}
const uptr First = Sci->MinRegionIndex;
const uptr Last = Sci->MaxRegionIndex;
DCHECK_NE(Last, 0U);
DCHECK_LE(First, Last);
uptr TotalReleasedBytes = 0;
const uptr Base = First * RegionSize;
const uptr NumberOfRegions = Last - First + 1U;
const uptr GroupSize = (1U << GroupSizeLog);
const uptr CurRegionGroupId =
compactPtrGroup(compactPtr(ClassId, Sci->CurrentRegion));
ReleaseRecorder Recorder(Base);
PageReleaseContext Context(BlockSize, RegionSize, NumberOfRegions);
auto DecompactPtr = [](CompactPtrT CompactPtr) {
return reinterpret_cast<uptr>(CompactPtr);
};
for (BatchGroup &BG : Sci->FreeList) {
const uptr PushedBytesDelta =
BG.PushedBlocks - BG.PushedBlocksAtLastCheckpoint;
if (PushedBytesDelta * BlockSize < PageSize)
continue;
uptr AllocatedGroupSize = BG.GroupId == CurRegionGroupId
? Sci->CurrentRegionAllocated
: GroupSize;
if (AllocatedGroupSize == 0)
continue;
// TransferBatches are pushed in front of BG.Batches. The first one may
// not have all caches used.
const uptr NumBlocks = (BG.Batches.size() - 1) * BG.MaxCachedPerBatch +
BG.Batches.front()->getCount();
const uptr BytesInBG = NumBlocks * BlockSize;
// Given the randomness property, we try to release the pages only if the
// bytes used by free blocks exceed certain proportion of allocated
// spaces.
if (CheckDensity && (BytesInBG * 100U) / AllocatedGroupSize <
(100U - 1U - BlockSize / 16U)) {
continue;
}
BG.PushedBlocksAtLastCheckpoint = BG.PushedBlocks;
// Note that we don't always visit blocks in each BatchGroup so that we
// may miss the chance of releasing certain pages that cross BatchGroups.
Context.markFreeBlocks(BG.Batches, DecompactPtr, Base);
}
if (!Context.hasBlockMarked())
return 0;
auto SkipRegion = [this, First, ClassId](uptr RegionIndex) {
return (PossibleRegions[First + RegionIndex] - 1U) != ClassId;
};
releaseFreeMemoryToOS(Context, Recorder, SkipRegion);
if (Recorder.getReleasedRangesCount() > 0) {
Sci->ReleaseInfo.PushedBlocksAtLastRelease = Sci->Stats.PushedBlocks;
Sci->ReleaseInfo.RangesReleased += Recorder.getReleasedRangesCount();
Sci->ReleaseInfo.LastReleasedBytes = Recorder.getReleasedBytes();
TotalReleasedBytes += Sci->ReleaseInfo.LastReleasedBytes;
}
Sci->ReleaseInfo.LastReleaseAtNs = getMonotonicTime();
return TotalReleasedBytes;
}
SizeClassInfo SizeClassInfoArray[NumClasses] = {};
// Track the regions in use, 0 is unused, otherwise store ClassId + 1.
ByteMap PossibleRegions = {};
atomic_s32 ReleaseToOsIntervalMs = {};
// Unless several threads request regions simultaneously from different size
// classes, the stash rarely contains more than 1 entry.
static constexpr uptr MaxStashedRegions = 4;
HybridMutex RegionsStashMutex;
uptr NumberOfStashedRegions = 0;
uptr RegionsStash[MaxStashedRegions] = {};
};
} // namespace scudo
#endif // SCUDO_PRIMARY32_H_
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