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/* MIT License
*
* Copyright (c) 2023 Brad House
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* SPDX-License-Identifier: MIT
*/
#include "ares_setup.h"
#include "ares.h"
#include "ares_private.h"
#include "ares__llist.h"
#include "ares__htable.h"
#define ARES__HTABLE_MAX_BUCKETS (1U<<24)
#define ARES__HTABLE_MIN_BUCKETS (1U<<4)
#define ARES__HTABLE_EXPAND_PERCENT 75
struct ares__htable {
ares__htable_hashfunc_t hash;
ares__htable_bucket_key_t bucket_key;
ares__htable_bucket_free_t bucket_free;
ares__htable_key_eq_t key_eq;
unsigned int seed;
unsigned int size;
size_t num_keys;
/* NOTE: if we converted buckets into ares__slist_t we could guarantee on
* hash collisions we would have O(log n) worst case insert and search
* performance. (We'd also need to make key_eq into a key_cmp to
* support sort). That said, risk with a random hash seed is near zero,
* and ares__slist_t is heavier weight so I think using ares__llist_t is
* is an overall win. */
ares__llist_t **buckets;
};
static unsigned int ares__htable_generate_seed(ares__htable_t *htable)
{
unsigned int seed = 0;
/* Mix stack address, heap address, and time to generate a random seed, it
* doesn't have to be super secure, just quick. Likelihood of a hash
* collision attack is very low with a small amount of effort */
seed |= (unsigned int)((size_t)htable & 0xFFFFFFFF);
seed |= (unsigned int)((size_t)&seed & 0xFFFFFFFF);
seed |= (unsigned int)time(NULL) & 0xFFFFFFFF;
return seed;
}
static void ares__htable_buckets_destroy(ares__llist_t **buckets,
unsigned int size,
unsigned char destroy_vals)
{
unsigned int i;
if (buckets == NULL)
return;
for (i=0; i<size; i++) {
if (buckets[i] == NULL)
continue;
if (!destroy_vals)
ares__llist_replace_destructor(buckets[i], NULL);
ares__llist_destroy(buckets[i]);
}
ares_free(buckets);
}
void ares__htable_destroy(ares__htable_t *htable)
{
if (htable == NULL)
return;
ares__htable_buckets_destroy(htable->buckets, htable->size, 1);
ares_free(htable);
}
ares__htable_t *ares__htable_create(ares__htable_hashfunc_t hash_func,
ares__htable_bucket_key_t bucket_key,
ares__htable_bucket_free_t bucket_free,
ares__htable_key_eq_t key_eq)
{
ares__htable_t *htable = NULL;
if (hash_func == NULL || bucket_key == NULL || bucket_free == NULL ||
key_eq == NULL) {
goto fail;
}
htable = ares_malloc(sizeof(*htable));
if (htable == NULL)
goto fail;
memset(htable, 0, sizeof(*htable));
htable->hash = hash_func;
htable->bucket_key = bucket_key;
htable->bucket_free = bucket_free;
htable->key_eq = key_eq;
htable->seed = ares__htable_generate_seed(htable);
htable->size = ARES__HTABLE_MIN_BUCKETS;
htable->buckets = ares_malloc(sizeof(*htable->buckets) * htable->size);
if (htable->buckets == NULL)
goto fail;
memset(htable->buckets, 0, sizeof(*htable->buckets) * htable->size);
return htable;
fail:
ares__htable_destroy(htable);
return NULL;
}
/*! Grabs the Hashtable index from the key and length. The h index is
* the hash of the function reduced to the size of the bucket list.
* We are doing "hash & (size - 1)" since we are guaranteeing a power of
* 2 for size. This is equivalent to "hash % size", but should be more
* efficient */
#define HASH_IDX(h, key) h->hash(key, h->seed) & (h->size - 1)
static ares__llist_node_t *ares__htable_find(ares__htable_t *htable,
unsigned int idx,
const void *key)
{
ares__llist_node_t *node = NULL;
for (node = ares__llist_node_first(htable->buckets[idx]);
node != NULL;
node = ares__llist_node_next(node)) {
if (htable->key_eq(key, htable->bucket_key(ares__llist_node_val(node))))
break;
}
return node;
}
static unsigned int ares__htable_expand(ares__htable_t *htable)
{
ares__llist_t **buckets = NULL;
unsigned int old_size = htable->size;
size_t i;
/* Not a failure, just won't expand */
if (old_size == ARES__HTABLE_MAX_BUCKETS)
return 1;
htable->size <<= 1;
/* We must do this in 2 passes as we want it to be non-destructive in case
* there is a memory allocation failure. So we will actually use more
* memory doing it this way, but at least we might be able to gracefully
* recover */
buckets = ares_malloc(sizeof(*buckets) * htable->size);
if (buckets == NULL)
goto fail;
memset(buckets, 0, sizeof(*buckets) * htable->size);
for (i=0; i<old_size; i++) {
ares__llist_node_t *node;
for (node = ares__llist_node_first(htable->buckets[i]);
node != NULL;
node = ares__llist_node_next(node)) {
void *val = ares__llist_node_val(node);
size_t idx = HASH_IDX(htable, htable->bucket_key(val));
if (buckets[idx] == NULL) {
buckets[idx] = ares__llist_create(htable->bucket_free);
if (buckets[idx] == NULL)
goto fail;
}
if (ares__llist_insert_first(buckets[idx], val) == NULL) {
goto fail;
}
}
}
/* Swap out buckets */
ares__htable_buckets_destroy(htable->buckets, old_size, 0);
htable->buckets = buckets;
return 1;
fail:
ares__htable_buckets_destroy(buckets, htable->size, 0);
htable->size = old_size;
return 0;
}
unsigned int ares__htable_insert(ares__htable_t *htable, void *bucket)
{
unsigned int idx = 0;
ares__llist_node_t *node = NULL;
const void *key = NULL;
if (htable == NULL || bucket == NULL)
return 0;
key = htable->bucket_key(bucket);
idx = HASH_IDX(htable, key);
/* See if we have a matching bucket already, if so, replace it */
node = ares__htable_find(htable, idx, key);
if (node != NULL) {
ares__llist_node_replace(node, bucket);
return 1;
}
/* Check to see if we should rehash because likelihood of collisions has
* increased beyond our threshold */
if (htable->num_keys+1 > (htable->size * ARES__HTABLE_EXPAND_PERCENT) / 100) {
if (!ares__htable_expand(htable)) {
return 0;
}
/* If we expanded, need to calculate a new index */
idx = HASH_IDX(htable, key);
}
/* We lazily allocate the linked list */
if (htable->buckets[idx] == NULL) {
htable->buckets[idx] = ares__llist_create(htable->bucket_free);
if (htable->buckets[idx] == NULL)
return 0;
}
node = ares__llist_insert_first(htable->buckets[idx], bucket);
if (node == NULL)
return 0;
htable->num_keys++;
return 1;
}
void *ares__htable_get(ares__htable_t *htable, const void *key)
{
unsigned int idx;
if (htable == NULL || key == NULL)
return NULL;
idx = HASH_IDX(htable, key);
return ares__llist_node_val(ares__htable_find(htable, idx, key));
}
unsigned int ares__htable_remove(ares__htable_t *htable, const void *key)
{
ares__llist_node_t *node;
unsigned int idx;
if (htable == NULL || key == NULL)
return 0;
idx = HASH_IDX(htable, key);
node = ares__htable_find(htable, idx, key);
if (node == NULL)
return 0;
htable->num_keys--;
ares__llist_node_destroy(node);
return 1;
}
size_t ares__htable_num_keys(ares__htable_t *htable)
{
if (htable == NULL)
return 0;
return htable->num_keys;
}
unsigned int ares__htable_hash_FNV1a(const unsigned char *key, size_t key_len,
unsigned int seed)
{
/* recommended seed is 2166136261U, but we don't want collisions */
unsigned int hv = seed;
size_t i;
for (i = 0; i < key_len; i++) {
hv ^= (unsigned int)key[i];
/* hv *= 0x01000193 */
hv += (hv<<1) + (hv<<4) + (hv<<7) + (hv<<8) + (hv<<24);
}
return hv;
}
/* tolower() is locale-specific. Use a lookup table fast conversion that only
* operates on ASCII */
static const unsigned char ares__tolower_lookup[] = {
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,
0x08,0x09,0x0A,0x0B,0x0C,0x0D,0x0E,0x0F,
0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
0x18,0x19,0x1A,0x1B,0x1C,0x1D,0x1E,0x1F,
0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,
0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,
0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,
0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,
0x40,0x61,0x62,0x63,0x64,0x65,0x66,0x67,
0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,
0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,
0x78,0x79,0x7A,0x5B,0x5C,0x5D,0x5E,0x5F,
0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,
0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,
0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,
0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x7F,
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,
0x88,0x89,0x8A,0x8B,0x8C,0x8D,0x8E,0x8F,
0x90,0x91,0x92,0x93,0x94,0x95,0x96,0x97,
0x98,0x99,0x9A,0x9B,0x9C,0x9D,0x9E,0x9F,
0xA0,0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,
0xA8,0xA9,0xAA,0xAB,0xAC,0xAD,0xAE,0xAF,
0xB0,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,
0xB8,0xB9,0xBA,0xBB,0xBC,0xBD,0xBE,0xBF,
0xC0,0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7,
0xC8,0xC9,0xCA,0xCB,0xCC,0xCD,0xCE,0xCF,
0xD0,0xD1,0xD2,0xD3,0xD4,0xD5,0xD6,0xD7,
0xD8,0xD9,0xDA,0xDB,0xDC,0xDD,0xDE,0xDF,
0xE0,0xE1,0xE2,0xE3,0xE4,0xE5,0xE6,0xE7,
0xE8,0xE9,0xEA,0xEB,0xEC,0xED,0xEE,0xEF,
0xF0,0xF1,0xF2,0xF3,0xF4,0xF5,0xF6,0xF7,
0xF8,0xF9,0xFA,0xFB,0xFC,0xFD,0xFE,0xFF
};
/* Case insensitive version, meant for ASCII strings */
unsigned int ares__htable_hash_FNV1a_casecmp(const unsigned char *key, size_t key_len,
unsigned int seed)
{
/* recommended seed is 2166136261U, but we don't want collisions */
unsigned int hv = seed;
size_t i;
for (i = 0; i < key_len; i++) {
hv ^= (unsigned int)ares__tolower_lookup[key[i]];
/* hv *= 0x01000193 */
hv += (hv<<1) + (hv<<4) + (hv<<7) + (hv<<8) + (hv<<24);
}
return hv;
}
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