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#pragma once 
 
#ifdef __cplusplus 
extern "C" { 
#endif 
 
struct ssse3_base64_state { 
	int eof; 
	int bytes; 
	unsigned char carry; 
}; 
 
/* Wrapper function to encode a plain string of given length. Output is written 
 * to *out without trailing zero. Output length in bytes is written to *outlen. 
 * The buffer in `out` has been allocated by the caller and is at least 4/3 the 
 * size of the input. See above for `flags`; set to 0 for default operation: */ 
void ssse3_base64_encode 
	( const char		*src 
	, size_t		 srclen 
	, char			*out 
	, size_t		*outlen 
	) ; 
 
/* Call this before calling base64_stream_encode() to init the state. See above 
 * for `flags`; set to 0 for default operation: */ 
void ssse3_base64_stream_encode_init 
	( struct ssse3_base64_state	*state 
	) ; 
 
/* Encodes the block of data of given length at `src`, into the buffer at 
 * `out`. Caller is responsible for allocating a large enough out-buffer; it 
 * must be at least 4/3 the size of the in-buffer, but take some margin. Places 
 * the number of new bytes written into `outlen` (which is set to zero when the 
 * function starts). Does not zero-terminate or finalize the output. */ 
void ssse3_base64_stream_encode 
	( struct ssse3_base64_state	*state 
	, const char		*src 
	, size_t		 srclen 
	, char			*out 
	, size_t		*outlen 
	) ; 
 
/* Finalizes the output begun by previous calls to `base64_stream_encode()`. 
 * Adds the required end-of-stream markers if appropriate. `outlen` is modified 
 * and will contain the number of new bytes written at `out` (which will quite 
 * often be zero). */ 
void ssse3_base64_stream_encode_final 
	( struct ssse3_base64_state	*state 
	, char			*out 
	, size_t		*outlen 
	) ; 
 
/* Wrapper function to decode a plain string of given length. Output is written 
 * to *out without trailing zero. Output length in bytes is written to *outlen. 
 * The buffer in `out` has been allocated by the caller and is at least 3/4 the 
 * size of the input. See above for `flags`, set to 0 for default operation: */ 
int ssse3_base64_decode 
	( const char		*src 
	, size_t		 srclen 
	, char			*out 
	, size_t		*outlen 
	) ; 
 
/* Call this before calling base64_stream_decode() to init the state. See above 
 * for `flags`; set to 0 for default operation: */ 
void ssse3_base64_stream_decode_init 
	( struct ssse3_base64_state	*state 
	) ; 
 
/* Decodes the block of data of given length at `src`, into the buffer at 
 * `out`. Caller is responsible for allocating a large enough out-buffer; it 
 * must be at least 3/4 the size of the in-buffer, but take some margin. Places 
 * the number of new bytes written into `outlen` (which is set to zero when the 
 * function starts). Does not zero-terminate the output. Returns 1 if all is 
 * well, and 0 if a decoding error was found, such as an invalid character. 
 * Returns -1 if the chosen codec is not included in the current build. Used by 
 * the test harness to check whether a codec is available for testing. */ 
int ssse3_base64_stream_decode 
	( struct ssse3_base64_state	*state 
	, const char		*src 
	, size_t		 srclen 
	, char			*out 
	, size_t		*outlen 
	) ; 
 
#ifdef __cplusplus 
} 
#endif