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path: root/contrib/libs/base64/plain32/enc_uint32.c
blob: a22f599ce4be406969ee14b425c3f4de638bbc11 (plain) (blame)
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// If we have 32-bit ints, pick off 3 bytes at a time for as long as we can, 
// but ensure that there are at least 4 bytes available to avoid segfaulting: 
while (srclen >= 4) 
{ 
	// Load string: 
	//uint32_t str = *(uint32_t *)c;
	uint32_t str;
 
    memcpy(&str, c, sizeof(str));

	// Reorder to 32-bit big-endian, if not already in that format. The 
	// workset must be in big-endian, otherwise the shifted bits do not 
	// carry over properly among adjacent bytes: 
	str = cpu_to_be32(str); 
 
	// Shift input by 6 bytes each round and mask in only the lower 6 bits; 
	// look up the character in the Base64 encoding table and write it to 
	// the output location: 
	*o++ = plain32_base64_table_enc[(str >> 26) & 0x3F]; 
	*o++ = plain32_base64_table_enc[(str >> 20) & 0x3F]; 
	*o++ = plain32_base64_table_enc[(str >> 14) & 0x3F]; 
	*o++ = plain32_base64_table_enc[(str >>  8) & 0x3F]; 
 
	c += 3;		// 3 bytes of input 
	outl += 4;	// 4 bytes of output 
	srclen -= 3; 
}