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#if (defined(__ARM_NEON) && !defined(__ARM_NEON__)) 
#define __ARM_NEON__ 
#endif 
 
#include <stdint.h> 
#include <stddef.h> 
#include <stdlib.h> 
#ifdef __ARM_NEON__ 
#include <arm_neon.h> 
#endif 
 
#include "libbase64.h" 
#include "codecs.h" 
 
#if (defined(__aarch64__) && defined(__ARM_NEON__)) 
 
#define CMPGT(s,n)	vcgtq_u8((s), vdupq_n_u8(n)) 
#define CMPEQ(s,n)	vceqq_u8((s), vdupq_n_u8(n)) 
#define REPLACE(s,n)	vandq_u8((s), vdupq_n_u8(n)) 
#define RANGE(s,a,b)	vandq_u8(vcgeq_u8((s), vdupq_n_u8(a)), vcleq_u8((s), vdupq_n_u8(b))) 
 
// With this transposed encoding table, we can use 
// a 64-byte lookup to do the encoding. 
// Read the table top to bottom, left to right. 
static const char *neon64_base64_table_enc_transposed = 
{ 
	"AQgw" 
	"BRhx" 
	"CSiy" 
	"DTjz" 
	"EUk0" 
	"FVl1" 
	"GWm2" 
	"HXn3" 
	"IYo4" 
	"JZp5" 
	"Kaq6" 
	"Lbr7" 
	"Mcs8" 
	"Ndt9" 
	"Oeu+" 
	"Pfv/" 
}; 
#endif 
 
// Stride size is so large on these NEON 64-bit functions 
// (48 bytes encode, 64 bytes decode) that we inline the 
// uint64 codec to stay performant on smaller inputs. 
 
void 
neon64_base64_stream_encode 
	( struct neon64_base64_state	*state 
	, const char		*src 
	, size_t		 srclen 
	, char			*out 
	, size_t		*outlen 
	) 
{ 
#if (defined(__aarch64__) && defined(__ARM_NEON__)) 
	uint8x16x4_t tbl_enc = vld4q_u8((uint8_t const*)neon64_base64_table_enc_transposed); 
 
	#include "enc_head.c" 
	#include "enc_neon.c" 
	#include "enc_uint64.c" 
	#include "enc_tail.c" 
#else 
    (void)state; 
    (void)src; 
    (void)srclen; 
    (void)out; 
    (void)outlen; 
    abort(); 
#endif 
} 
 
int 
neon64_base64_stream_decode 
	( struct neon64_base64_state	*state 
	, const char		*src 
	, size_t		 srclen 
	, char			*out 
	, size_t		*outlen 
	) 
{ 
#if (defined(__aarch64__) && defined(__ARM_NEON__)) 
	#include "dec_head.c" 
	#include "dec_neon.c" 
	#include "dec_uint64.c" 
	#include "dec_tail.c" 
#else 
    (void)state; 
    (void)src; 
    (void)srclen; 
    (void)out; 
    (void)outlen; 
    abort(); 
#endif 
}