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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef avro_BufferDetail_hh__
#define avro_BufferDetail_hh__
#include <boost/function.hpp>
#include <boost/shared_array.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/static_assert.hpp>
#include <boost/utility.hpp>
#include <utility>
#ifdef HAVE_BOOST_ASIO
#include <boost/asio/buffer.hpp>
#endif
#include <cassert>
#include <deque>
#include <exception>
/**
* \file BufferDetail.hh
*
* \brief The implementation details for the Buffer class.
*
**/
namespace avro {
namespace detail {
typedef char data_type;
typedef size_t size_type;
#ifdef HAVE_BOOST_ASIO
typedef boost::asio::const_buffer ConstAsioBuffer;
typedef boost::asio::mutable_buffer MutableAsioBuffer;
#endif
/// The size in bytes for blocks backing buffer chunks.
const size_type kMinBlockSize = 4096;
const size_type kMaxBlockSize = 16384;
const size_type kDefaultBlockSize = kMinBlockSize;
typedef boost::function<void(void)> free_func;
/**
* Simple class to hold a functor that executes on delete
**/
class CallOnDestroy {
public:
explicit CallOnDestroy(free_func func) : func_(std::move(func)) {}
~CallOnDestroy() {
if (func_) {
func_();
}
}
private:
free_func func_;
};
/**
* \brief A chunk is the building block for buffers.
*
* A chunk is backed by a memory block, and internally it maintains information
* about which area of the block it may use, and the portion of this area that
* contains valid data. More than one chunk may share the same underlying
* block, but the areas should never overlap. Chunk holds a shared pointer to
* an array of bytes so that shared blocks are reference counted.
*
* When a chunk is copied, the copy shares the same underlying buffer, but the
* copy receives its own copies of the start/cursor/end pointers, so each copy
* can be manipulated independently. This allows different buffers to share
* the same non-overlapping parts of a chunk, or even overlapping parts of a
* chunk if the situation arises.
*
**/
class Chunk {
public:
/// Default constructor, allocates a new underlying block for this chunk.
explicit Chunk(size_type size) : underlyingBlock_(new data_type[size]),
readPos_(underlyingBlock_.get()),
writePos_(readPos_),
endPos_(readPos_ + size) {}
/// Foreign buffer constructor, uses the supplied data for this chunk, and
/// only for reading.
Chunk(const data_type *data, size_type size, const free_func &func) : callOnDestroy_(new CallOnDestroy(func)),
readPos_(const_cast<data_type *>(data)),
writePos_(readPos_ + size),
endPos_(writePos_) {}
private:
// reference counted object will call a functor when it's destroyed
boost::shared_ptr<CallOnDestroy> callOnDestroy_;
public:
/// Remove readable bytes from the front of the chunk by advancing the
/// chunk start position.
void truncateFront(size_type howMuch) {
readPos_ += howMuch;
assert(readPos_ <= writePos_);
}
/// Remove readable bytes from the back of the chunk by moving the
/// chunk cursor position.
void truncateBack(size_type howMuch) {
writePos_ -= howMuch;
assert(readPos_ <= writePos_);
}
/// Tell the position the next byte may be written to.
data_type *tellWritePos() const {
return writePos_;
}
/// Tell the position of the first byte containing valid data.
const data_type *tellReadPos() const {
return readPos_;
}
/// After a write operation, increment the write position.
void incrementCursor(size_type howMuch) {
writePos_ += howMuch;
assert(writePos_ <= endPos_);
}
/// Tell how many bytes of data were written to this chunk.
size_type dataSize() const {
return (writePos_ - readPos_);
}
/// Tell how many bytes this chunk has available to write to.
size_type freeSize() const {
return (endPos_ - writePos_);
}
/// Tell how many bytes of data this chunk can hold (used and free).
size_type capacity() const {
return (endPos_ - readPos_);
}
private:
friend bool operator==(const Chunk &lhs, const Chunk &rhs);
friend bool operator!=(const Chunk &lhs, const Chunk &rhs);
// more than one buffer can share an underlying block, so use SharedPtr
boost::shared_array<data_type> underlyingBlock_;
data_type *readPos_; ///< The first readable byte in the block
data_type *writePos_; ///< The end of written data and start of free space
data_type *endPos_; ///< Marks the end of the usable block area
};
/**
* Compare underlying buffers and return true if they are equal
**/
inline bool operator==(const Chunk &lhs, const Chunk &rhs) {
return lhs.underlyingBlock_ == rhs.underlyingBlock_;
}
/**
* Compare underlying buffers and return true if they are unequal
**/
inline bool operator!=(const Chunk &lhs, const Chunk &rhs) {
return lhs.underlyingBlock_ != rhs.underlyingBlock_;
}
/**
* \brief Implementation details for Buffer class
*
* Internally, BufferImpl keeps two lists of chunks, one list consists entirely of
* chunks containing data, and one list which contains chunks with free space.
*
*
*/
class BufferImpl : boost::noncopyable {
/// Add a new chunk to the list of chunks for this buffer, growing the
/// buffer by the default block size.
void allocChunkChecked(size_type size = kDefaultBlockSize) {
writeChunks_.push_back(Chunk(size));
freeSpace_ += writeChunks_.back().freeSize();
}
/// Add a new chunk to the list of chunks for this buffer, growing the
/// buffer by the requested size, but within the range of a minimum and
/// maximum.
void allocChunk(size_type size) {
if (size < kMinBlockSize) {
size = kMinBlockSize;
} else if (size > kMaxBlockSize) {
size = kMaxBlockSize;
}
allocChunkChecked(size);
}
/// Update the state of the chunks after a write operation. This function
/// ensures the chunk states are consistent with the write.
void postWrite(size_type size) {
// precondition to this function is that the writeChunk_.front()
// contains the data that was just written, so make sure writeChunks_
// is not empty:
assert(size <= freeSpace_ && !writeChunks_.empty());
// This is probably the one tricky part of BufferImpl. The data that
// was written now exists in writeChunks_.front(). Now we must make
// sure that same data exists in readChunks_.back().
//
// There are two cases:
//
// 1. readChunks_.last() and writeChunk_.front() refer to the same
// underlying block, in which case they both just need their cursor
// updated to reflect the new state.
//
// 2. readChunk_.last() is not the same block as writeChunks_.front(),
// in which case it should be, since the writeChunk.front() contains
// the next bit of data that will be appended to readChunks_, and
// therefore needs to be copied there so we can proceed with updating
// their state.
//
// if readChunks_ is not the same as writeChunks_.front(), make a copy
// of it there
if (readChunks_.empty() || (readChunks_.back() != writeChunks_.front())) {
const Chunk &curChunk = writeChunks_.front();
readChunks_.push_back(curChunk);
// Any data that existed in the write chunk previously doesn't
// belong to this buffer (otherwise it would have already been
// added to the readChunk_ list). Here, adjust the start of the
// readChunk to begin after any data already existing in curChunk
readChunks_.back().truncateFront(curChunk.dataSize());
}
assert(readChunks_.back().freeSize() == writeChunks_.front().freeSize());
// update the states of both readChunks_ and writeChunks_ to indicate that they are
// holding the new data
readChunks_.back().incrementCursor(size);
writeChunks_.front().incrementCursor(size);
size_ += size;
freeSpace_ -= size;
// if there is no more free space in writeChunks_, the next write cannot use
// it, so dispose of it now
if (writeChunks_.front().freeSize() == 0) {
writeChunks_.pop_front();
}
}
public:
typedef std::deque<Chunk> ChunkList;
typedef boost::shared_ptr<BufferImpl> SharedPtr;
typedef boost::shared_ptr<const BufferImpl> ConstSharedPtr;
/// Default constructor, creates a buffer without any chunks
BufferImpl() : freeSpace_(0),
size_(0) {}
/// Copy constructor, gets a copy of all the chunks with data.
BufferImpl(const BufferImpl &src) : readChunks_(src.readChunks_),
freeSpace_(0),
size_(src.size_) {}
/// Amount of data held in this buffer.
size_type size() const {
return size_;
}
/// Capacity that may be written before the buffer must allocate more memory.
size_type freeSpace() const {
return freeSpace_;
}
/// Add enough free chunks to make the reservation size available.
/// Actual amount may be more (rounded up to next chunk).
void reserveFreeSpace(size_type reserveSize) {
while (freeSpace_ < reserveSize) {
allocChunk(reserveSize - freeSpace_);
}
}
/// Return the chunk avro's begin iterator for reading.
ChunkList::const_iterator beginRead() const {
return readChunks_.begin();
}
/// Return the chunk avro's end iterator for reading.
ChunkList::const_iterator endRead() const {
return readChunks_.end();
}
/// Return the chunk avro's begin iterator for writing.
ChunkList::const_iterator beginWrite() const {
return writeChunks_.begin();
}
/// Return the chunk avro's end iterator for writing.
ChunkList::const_iterator endWrite() const {
return writeChunks_.end();
}
/// Write a single value to buffer, add a new chunk if necessary.
template<typename T>
void writeTo(T val, const std::true_type &) {
if (freeSpace_ && (sizeof(T) <= writeChunks_.front().freeSize())) {
// fast path, there's enough room in the writeable chunk to just
// straight out copy it
*(reinterpret_cast<T *>(writeChunks_.front().tellWritePos())) = val;
postWrite(sizeof(T));
} else {
// need to fixup chunks first, so use the regular memcpy
// writeTo method
writeTo(reinterpret_cast<data_type *>(&val), sizeof(T));
}
}
/// An uninstantiable function, this is if boost::is_fundamental check fails,
/// and will compile-time assert.
template<typename T>
void writeTo(T /*val*/, const std::false_type &) {
BOOST_STATIC_ASSERT(sizeof(T) == 0);
}
/// Write a block of data to the buffer, adding new chunks if necessary.
size_type writeTo(const data_type *data, size_type size) {
size_type bytesLeft = size;
while (bytesLeft) {
if (freeSpace_ == 0) {
allocChunkChecked();
}
Chunk &chunk = writeChunks_.front();
size_type toCopy = std::min<size_type>(chunk.freeSize(), bytesLeft);
assert(toCopy);
memcpy(chunk.tellWritePos(), data, toCopy);
postWrite(toCopy);
data += toCopy;
bytesLeft -= toCopy;
}
return size;
}
/// Update internal status of chunks after data is written using iterator.
size_type wroteTo(size_type size) {
assert(size <= freeSpace_);
size_type bytesLeft = size;
while (bytesLeft) {
Chunk &chunk = writeChunks_.front();
size_type wrote = std::min<size_type>(chunk.freeSize(), bytesLeft);
assert(wrote);
postWrite(wrote);
bytesLeft -= wrote;
}
return size;
}
/// Append the chunks that have data in src to this buffer
void append(const BufferImpl &src) {
std::copy(src.readChunks_.begin(), src.readChunks_.end(), std::back_inserter(readChunks_));
size_ += src.size_;
}
/// Remove all the chunks that contain data from this buffer.
void discardData() {
readChunks_.clear();
size_ = 0;
}
/// Remove the specified amount of data from the chunks, starting at the front.
void discardData(size_type bytes) {
assert(bytes && bytes <= size_);
size_type bytesToDiscard = bytes;
while (bytesToDiscard) {
size_t currentSize = readChunks_.front().dataSize();
// see if entire chunk is discarded
if (currentSize <= bytesToDiscard) {
readChunks_.pop_front();
bytesToDiscard -= currentSize;
} else {
readChunks_.front().truncateFront(bytesToDiscard);
bytesToDiscard = 0;
}
}
size_ -= bytes;
}
/// Remove the specified amount of data from the chunks, moving the
/// data to dest's chunks
void extractData(BufferImpl &dest, size_type bytes) {
assert(bytes && bytes <= size_);
size_type bytesToExtract = bytes;
while (bytesToExtract) {
size_t currentSize = readChunks_.front().dataSize();
dest.readChunks_.push_back(readChunks_.front());
// see if entire chunk was extracted
if (currentSize <= bytesToExtract) {
readChunks_.pop_front();
bytesToExtract -= currentSize;
} else {
readChunks_.front().truncateFront(bytesToExtract);
size_t excess = currentSize - bytesToExtract;
dest.readChunks_.back().truncateBack(excess);
bytesToExtract = 0;
}
}
size_ -= bytes;
dest.size_ += bytes;
}
/// Move data from this to the destination, leaving this buffer without data
void extractData(BufferImpl &dest) {
assert(dest.readChunks_.empty());
dest.readChunks_.swap(readChunks_);
dest.size_ = size_;
size_ = 0;
}
/// Copy data to a different buffer by copying the chunks. It's
/// a bit like extract, but without modifying the source buffer.
static void copyData(BufferImpl &dest,
ChunkList::const_iterator iter,
size_type offset,
size_type bytes) {
// now we are positioned to start the copying, copy as many
// chunks as we need, the first chunk may have a non-zero offset
// if the data to copy is not at the start of the chunk
size_type copied = 0;
while (copied < bytes) {
dest.readChunks_.push_back(*iter);
// offset only applies in the first chunk,
// all subsequent chunks are copied from the start
dest.readChunks_.back().truncateFront(offset);
offset = 0;
copied += dest.readChunks_.back().dataSize();
++iter;
}
// if the last chunk copied has more bytes than we need, truncate it
size_type excess = copied - bytes;
dest.readChunks_.back().truncateBack(excess);
dest.size_ += bytes;
}
/// The number of chunks containing data. Used for debugging.
int numDataChunks() const {
return readChunks_.size();
}
/// The number of chunks containing free space (note that an entire chunk
/// may not be free). Used for debugging.
int numFreeChunks() const {
return writeChunks_.size();
}
/// Add unmanaged data to the buffer. The buffer will not automatically
/// free the data, but it will call the supplied function when the data is
/// no longer referenced by the buffer (or copies of the buffer).
void appendForeignData(const data_type *data, size_type size, const free_func &func) {
readChunks_.push_back(Chunk(data, size, func));
size_ += size;
}
BufferImpl &operator=(const BufferImpl &src) = delete;
private:
ChunkList readChunks_; ///< chunks of this buffer containing data
ChunkList writeChunks_; ///< chunks of this buffer containing free space
size_type freeSpace_; ///< capacity of buffer before allocation required
size_type size_; ///< amount of data in buffer
};
} // namespace detail
} // namespace avro
#endif
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