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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
#pragma once
#include <atomic>
#include "Recognizer.h"
#include "atn/ATN.h"
#include "atn/ATNState.h"
#include "atn/PredictionContextType.h"
namespace antlr4 {
class RuleContext;
namespace atn {
class ATN;
class ArrayPredictionContext;
class SingletonPredictionContext;
class PredictionContextCache;
class PredictionContextMergeCache;
class ANTLR4CPP_PUBLIC PredictionContext {
public:
/// Represents $ in local context prediction, which means wildcard.
/// *+x = *.
static const Ref<const PredictionContext> EMPTY;
/// Represents $ in an array in full context mode, when $
/// doesn't mean wildcard: $ + x = [$,x]. Here,
/// $ = EMPTY_RETURN_STATE.
// ml: originally Integer.MAX_VALUE, which would be -1 for us, but this is already used in places where
// -1 is converted to unsigned, so we use a different value here. Any value does the job provided it doesn't
// conflict with real return states.
static constexpr size_t EMPTY_RETURN_STATE = std::numeric_limits<size_t>::max() - 9;
// dispatch
static Ref<const PredictionContext> merge(Ref<const PredictionContext> a,
Ref<const PredictionContext> b,
bool rootIsWildcard,
PredictionContextMergeCache *mergeCache);
/// <summary>
/// Merge two <seealso cref="SingletonPredictionContext"/> instances.
///
/// <p/>
///
/// Stack tops equal, parents merge is same; return left graph.<br/>
/// <embed src="images/SingletonMerge_SameRootSamePar.svg" type="image/svg+xml"/>
///
/// <p/>
///
/// Same stack top, parents differ; merge parents giving array node, then
/// remainders of those graphs. A new root node is created to point to the
/// merged parents.<br/>
/// <embed src="images/SingletonMerge_SameRootDiffPar.svg" type="image/svg+xml"/>
///
/// <p/>
///
/// Different stack tops pointing to same parent. Make array node for the
/// root where both element in the root point to the same (original)
/// parent.<br/>
/// <embed src="images/SingletonMerge_DiffRootSamePar.svg" type="image/svg+xml"/>
///
/// <p/>
///
/// Different stack tops pointing to different parents. Make array node for
/// the root where each element points to the corresponding original
/// parent.<br/>
/// <embed src="images/SingletonMerge_DiffRootDiffPar.svg" type="image/svg+xml"/>
/// </summary>
/// <param name="a"> the first <seealso cref="SingletonPredictionContext"/> </param>
/// <param name="b"> the second <seealso cref="SingletonPredictionContext"/> </param>
/// <param name="rootIsWildcard"> {@code true} if this is a local-context merge,
/// otherwise false to indicate a full-context merge </param>
/// <param name="mergeCache"> </param>
static Ref<const PredictionContext> mergeSingletons(Ref<const SingletonPredictionContext> a,
Ref<const SingletonPredictionContext> b,
bool rootIsWildcard,
PredictionContextMergeCache *mergeCache);
/**
* Handle case where at least one of {@code a} or {@code b} is
* {@link #EMPTY}. In the following diagrams, the symbol {@code $} is used
* to represent {@link #EMPTY}.
*
* <h2>Local-Context Merges</h2>
*
* <p>These local-context merge operations are used when {@code rootIsWildcard}
* is true.</p>
*
* <p>{@link #EMPTY} is superset of any graph; return {@link #EMPTY}.<br>
* <embed src="images/LocalMerge_EmptyRoot.svg" type="image/svg+xml"/></p>
*
* <p>{@link #EMPTY} and anything is {@code #EMPTY}, so merged parent is
* {@code #EMPTY}; return left graph.<br>
* <embed src="images/LocalMerge_EmptyParent.svg" type="image/svg+xml"/></p>
*
* <p>Special case of last merge if local context.<br>
* <embed src="images/LocalMerge_DiffRoots.svg" type="image/svg+xml"/></p>
*
* <h2>Full-Context Merges</h2>
*
* <p>These full-context merge operations are used when {@code rootIsWildcard}
* is false.</p>
*
* <p><embed src="images/FullMerge_EmptyRoots.svg" type="image/svg+xml"/></p>
*
* <p>Must keep all contexts; {@link #EMPTY} in array is a special value (and
* null parent).<br>
* <embed src="images/FullMerge_EmptyRoot.svg" type="image/svg+xml"/></p>
*
* <p><embed src="images/FullMerge_SameRoot.svg" type="image/svg+xml"/></p>
*
* @param a the first {@link SingletonPredictionContext}
* @param b the second {@link SingletonPredictionContext}
* @param rootIsWildcard {@code true} if this is a local-context merge,
* otherwise false to indicate a full-context merge
*/
static Ref<const PredictionContext> mergeRoot(Ref<const SingletonPredictionContext> a,
Ref<const SingletonPredictionContext> b,
bool rootIsWildcard);
/**
* Merge two {@link ArrayPredictionContext} instances.
*
* <p>Different tops, different parents.<br>
* <embed src="images/ArrayMerge_DiffTopDiffPar.svg" type="image/svg+xml"/></p>
*
* <p>Shared top, same parents.<br>
* <embed src="images/ArrayMerge_ShareTopSamePar.svg" type="image/svg+xml"/></p>
*
* <p>Shared top, different parents.<br>
* <embed src="images/ArrayMerge_ShareTopDiffPar.svg" type="image/svg+xml"/></p>
*
* <p>Shared top, all shared parents.<br>
* <embed src="images/ArrayMerge_ShareTopSharePar.svg" type="image/svg+xml"/></p>
*
* <p>Equal tops, merge parents and reduce top to
* {@link SingletonPredictionContext}.<br>
* <embed src="images/ArrayMerge_EqualTop.svg" type="image/svg+xml"/></p>
*/
static Ref<const PredictionContext> mergeArrays(Ref<const ArrayPredictionContext> a,
Ref<const ArrayPredictionContext> b,
bool rootIsWildcard,
PredictionContextMergeCache *mergeCache);
static std::string toDOTString(const Ref<const PredictionContext> &context);
static Ref<const PredictionContext> getCachedContext(const Ref<const PredictionContext> &context,
PredictionContextCache &contextCache);
static std::vector<Ref<const PredictionContext>> getAllContextNodes(const Ref<const PredictionContext> &context);
/// Convert a RuleContext tree to a PredictionContext graph.
/// Return EMPTY if outerContext is empty.
static Ref<const PredictionContext> fromRuleContext(const ATN &atn, RuleContext *outerContext);
PredictionContext(const PredictionContext&) = delete;
virtual ~PredictionContext() = default;
PredictionContext& operator=(const PredictionContext&) = delete;
PredictionContext& operator=(PredictionContext&&) = delete;
PredictionContextType getContextType() const { return _contextType; }
virtual size_t size() const = 0;
virtual const Ref<const PredictionContext>& getParent(size_t index) const = 0;
virtual size_t getReturnState(size_t index) const = 0;
/// This means only the EMPTY (wildcard? not sure) context is in set.
virtual bool isEmpty() const = 0;
bool hasEmptyPath() const;
size_t hashCode() const;
virtual bool equals(const PredictionContext &other) const = 0;
virtual std::string toString() const = 0;
std::vector<std::string> toStrings(Recognizer *recognizer, int currentState) const;
std::vector<std::string> toStrings(Recognizer *recognizer,
const Ref<const PredictionContext> &stop,
int currentState) const;
protected:
explicit PredictionContext(PredictionContextType contextType);
PredictionContext(PredictionContext&& other);
virtual size_t hashCodeImpl() const = 0;
size_t cachedHashCode() const { return _hashCode.load(std::memory_order_relaxed); }
private:
const PredictionContextType _contextType;
mutable std::atomic<size_t> _hashCode;
};
inline bool operator==(const PredictionContext &lhs, const PredictionContext &rhs) {
return lhs.equals(rhs);
}
inline bool operator!=(const PredictionContext &lhs, const PredictionContext &rhs) {
return !operator==(lhs, rhs);
}
} // namespace atn
} // namespace antlr4
namespace std {
template <>
struct hash<::antlr4::atn::PredictionContext> {
size_t operator()(const ::antlr4::atn::PredictionContext &predictionContext) const {
return predictionContext.hashCode();
}
};
} // namespace std
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