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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
#include "ANTLRFileStream.h"
using namespace antlr4;
void ANTLRFileStream::loadFromFile(const std::string &fileName) {
_fileName = fileName;
if (_fileName.empty()) {
return;
}
std::ifstream stream(fileName, std::ios::binary);
ANTLRInputStream::load(stream);
}
std::string ANTLRFileStream::getSourceName() const {
return _fileName;
}
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