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#ifndef _ANTLR3_TRAITS_HPP
#define _ANTLR3_TRAITS_HPP
namespace antlr3 {
/**
* Users implementing overrides should inherit from this
*
* All classes typenames reffer to Empty class
*/
template<class ImplTraits>
class CustomTraitsBase
{
public:
typedef Empty AllocPolicyType;
typedef Empty StringType;
typedef Empty StringStreamType;
typedef Empty StreamDataType;
typedef Empty Endianness;
//collections
typedef Empty BitsetType;
typedef Empty BitsetListType;
typedef Empty InputStreamType;
template<class StreamType>
class IntStreamType : public Empty
{
public:
typedef Empty BaseType;
};
typedef Empty LexStateType;
typedef Empty CommonTokenType;
typedef Empty TokenUserDataType;
typedef Empty TokenIntStreamType;
typedef Empty TokenStreamType;
typedef Empty TreeNodeIntStreamType;
typedef Empty TreeNodeStreamType;
typedef Empty DebugEventListenerType;
template<class StreamType>
class RecognizerSharedStateType : public Empty
{
public:
typedef Empty BaseType;
};
template<class StreamType>
class RecognizerType : public Empty
{
public:
typedef Empty BaseType;
};
typedef Empty TreeType;
typedef Empty TreeUserDataType;
typedef Empty TreeAdaptorType;
typedef Empty TreeStoreType;
template<class StreamType>
class ExceptionBaseType : public Empty
{
public:
typedef Empty BaseType;
};
//this should be overridden with generated lexer
typedef Empty BaseLexerType;
typedef Empty TokenSourceType;
typedef Empty BaseParserType;//this should be overridden with generated lexer
typedef Empty BaseTreeParserType;
template<class ElementType>
class RewriteStreamType : public Empty
{
public:
typedef Empty BaseType;
};
typedef Empty RuleReturnValueType;
//If we want to change the way tokens are stored
static const bool TOKENS_ACCESSED_FROM_OWNING_RULE = false;
static const unsigned TOKEN_FILL_BUFFER_INCREMENT = 100; //used only if the above val is true
static void displayRecognitionError( const std::string& str ) { printf("%s", str.c_str() ); }
};
/**
* Traits manipulation classes
*/
template<class A, class B>
class TraitsSelector
{
public:
typedef A selected;
};
template<class B>
class TraitsSelector<Empty, B>
{
public:
typedef B selected;
};
template<class A, class B, class C>
class TraitsOneArgSelector
{
public:
typedef A selected;
};
template<class A, class B>
class TraitsOneArgSelector<A,B,Empty>
{
public:
typedef B selected;
};
template<bool v, class A, class B>
class BoolSelector
{
public:
typedef A selected;
};
template<class A, class B>
class BoolSelector<false, A, B>
{
public:
typedef B selected;
};
/**
* Base traits template
*
* This class contains default typenames for every trait
*/
template< template<class ImplTraits> class UserTraits >
class TraitsBase
{
public:
typedef TraitsBase TraitsType;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::AllocPolicyType,
DefaultAllocPolicy
>::selected AllocPolicyType;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::StringType,
std::string
>::selected StringType;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::StringStreamType,
std::stringstream
>::selected StringStreamType;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::StreamDataType,
ANTLR_UINT8
>::selected StreamDataType;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::Endianness,
RESOLVE_ENDIAN_AT_RUNTIME
>::selected Endianness;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::BitsetType,
Bitset<TraitsType>
>::selected BitsetType;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::BitsetListType,
BitsetList<TraitsType>
>::selected BitsetListType;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::InputStreamType,
InputStream<TraitsType>
>::selected InputStreamType;
template<class SuperType>
class IntStreamType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template IntStreamType<SuperType>,
IntStream<TraitsType, SuperType>,
typename UserTraits<TraitsType>::template IntStreamType<SuperType>::BaseType
>::selected
{ };
typedef typename TraitsSelector< typename UserTraits<TraitsType>::LexStateType,
LexState<TraitsType>
>::selected LexStateType;
static const bool TOKENS_ACCESSED_FROM_OWNING_RULE = UserTraits<TraitsType>::TOKENS_ACCESSED_FROM_OWNING_RULE;
static const unsigned TOKEN_FILL_BUFFER_INCREMENT = UserTraits<TraitsType>::TOKEN_FILL_BUFFER_INCREMENT; //used only if the above val is true
static void displayRecognitionError( const StringType& str ) { UserTraits<TraitsType>::displayRecognitionError(str); }
};
/**
* Final traits
*
* They combine Traits and user provided traits(UserTraits)
*/
template< class LxrType,
class PsrType,
template<class ImplTraits> class UserTraits = CustomTraitsBase
//,
//class TreePsrType = antlr3::Empty
//template<class ImplTraits> class TreePsrType = TreeParser
>
class Traits : public TraitsBase<UserTraits>
{
public:
typedef Traits TraitsType;
typedef TraitsBase<UserTraits> BaseTraitsType;
// CommonTokenType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::CommonTokenType,
CommonToken<TraitsType> >::selected CommonTokenType;
// TokenUserDataType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TokenUserDataType,
Empty >::selected TokenUserDataType;
// TokenListType
typedef typename BaseTraitsType::AllocPolicyType::template ListType<const CommonTokenType*> TokenListType;
// TokenIntStreamType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TokenIntStreamType,
TokenIntStream<TraitsType> >::selected TokenIntStreamType;
// TokenStreamType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TokenStreamType,
CommonTokenStream<TraitsType> >::selected TokenStreamType;
// TreeNodeIntStreamType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeNodeIntStreamType,
TreeNodeIntStream<TraitsType> >::selected TreeNodeIntStreamType;
// TreeNodeStreamType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeNodeStreamType,
CommonTreeNodeStream<TraitsType> >::selected TreeNodeStreamType;
// DebugEventListenerType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::DebugEventListenerType,
DebugEventListener<TraitsType> >::selected DebugEventListenerType;
// RecognizerSharedStateType
template<class StreamType>
class RecognizerSharedStateType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template RecognizerSharedStateType<StreamType>,
RecognizerSharedState<TraitsType, StreamType>,
typename UserTraits<TraitsType>::template RecognizerSharedStateType<StreamType>::BaseType
>::selected
{};
// RecognizerType
template<class StreamType>
class RecognizerType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template RecognizerType<StreamType>,
BaseRecognizer<TraitsType, StreamType>,
typename UserTraits<TraitsType>::template RecognizerType<StreamType>::BaseType
>::selected
{
public:
typedef typename TraitsOneArgSelector< typename UserTraits<TraitsType>::template RecognizerType<StreamType>,
BaseRecognizer<TraitsType, StreamType>,
typename UserTraits<TraitsType>::template RecognizerType<StreamType>::BaseType
>::selected BaseType;
typedef typename BaseType::RecognizerSharedStateType RecognizerSharedStateType;
public:
RecognizerType(ANTLR_UINT32 sizeHint, RecognizerSharedStateType* state)
: BaseType( sizeHint, state )
{
}
};
// TreeType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeType,
CommonTree<TraitsType> >::selected TreeType;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeUserDataType,
Empty >::selected TreeUserDataType;
// TreeAdaptorType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeAdaptorType,
CommonTreeAdaptor<TraitsType> >::selected TreeAdaptorType;
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeStoreType,
CommonTreeStore<TraitsType> >::selected TreeStoreType;
typedef typename TreeStoreType::TreeTypePtr TreeTypePtr;
//typedef std::unique_ptr<TreeType, ResourcePoolManager<ImplTraits>> TreeTypePtr;
// ExceptionBaseType
template<class StreamType>
class ExceptionBaseType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template ExceptionBaseType<StreamType>,
ANTLR_ExceptionBase<TraitsType, StreamType>,
typename UserTraits<TraitsType>::template ExceptionBaseType<StreamType>::BaseType
>::selected
{
public:
typedef typename TraitsOneArgSelector< typename UserTraits<TraitsType>::template ExceptionBaseType<StreamType>,
ANTLR_ExceptionBase<TraitsType, StreamType>,
typename UserTraits<TraitsType>::template ExceptionBaseType<StreamType>::BaseType
>::selected BaseType;
protected:
ExceptionBaseType( const typename BaseTraitsType::StringType& message )
:BaseType(message)
{
}
};
// this should be overridden with generated lexer
// BaseLexerType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::BaseLexerType,
Lexer<TraitsType> >::selected BaseLexerType;
typedef LxrType LexerType;
// TokenSourceType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::TokenSourceType,
TokenSource<TraitsType> >::selected TokenSourceType;
// this should be overridden with generated parser
// BaseParserType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::BaseParserType,
Parser<TraitsType> >::selected BaseParserType;
typedef PsrType ParserType;
// this should be overridden with generated treeparser (not implemented yet)
// BaseTreeParserType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::BaseTreeParserType,
TreeParser<TraitsType> >::selected BaseTreeParserType;
//typedef TreePsrType<Traits> TreeParserType;
typedef BaseTreeParserType TreeParserType;
// RewriteStreamType
template<class ElementType>
class RewriteStreamType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template RewriteStreamType<ElementType>,
RewriteRuleElementStream<TraitsType, ElementType>,
typename UserTraits<TraitsType>::template RewriteStreamType<ElementType>::BaseType
>::selected
{
public:
typedef typename TraitsOneArgSelector< typename UserTraits<TraitsType>::template RewriteStreamType<ElementType>,
RewriteRuleElementStream<TraitsType, ElementType>,
typename UserTraits<TraitsType>::template RewriteStreamType<ElementType>::BaseType
>::selected BaseType;
//typedef typename SuperType::StreamType StreamType;
//typedef typename BaseType::RecognizerType Recognizer_Type;
//typedef typename BaseType::ElementType ElementType;
typedef typename BaseType::ElementsType ElementsType;
public:
RewriteStreamType(TreeAdaptorType* adaptor = NULL, const char* description = NULL)
:BaseType(adaptor, description)
{
}
RewriteStreamType(TreeAdaptorType* adaptor, const char* description, ElementType* oneElement)
:BaseType(adaptor, description, oneElement)
{
}
RewriteStreamType(TreeAdaptorType* adaptor, const char* description, const ElementsType& elements)
:BaseType(adaptor, description, elements)
{
}
};
// RuleReturnValueType
typedef typename TraitsSelector< typename UserTraits<TraitsType>::RuleReturnValueType,
typename BoolSelector< TraitsType::TOKENS_ACCESSED_FROM_OWNING_RULE,
RuleReturnValue_1<TraitsType>,
RuleReturnValue<TraitsType>
>::selected
>::selected RuleReturnValueType;
};
}
#endif //_ANTLR3_TRAITS_HPP
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