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#ifndef _ANTLR3_TRAITS_HPP
#define _ANTLR3_TRAITS_HPP

namespace antlr3 {

/**
 * Users implementing overrides should inherit from this
 *
 * All classes typenames reffer to Empty class
 */
template<class ImplTraits>
class CustomTraitsBase
{
public:
	typedef Empty AllocPolicyType;
	typedef Empty StringType;
	typedef Empty StringStreamType;
	typedef Empty StreamDataType;
	typedef Empty Endianness;

	//collections
	typedef Empty BitsetType;
	typedef Empty BitsetListType;

	typedef Empty InputStreamType;

	template<class StreamType>
	class IntStreamType : public Empty
	{
	public:
		typedef Empty BaseType;
	};

	typedef Empty LexStateType;

	typedef Empty CommonTokenType;
	typedef Empty TokenUserDataType;

	typedef Empty TokenIntStreamType;
	typedef Empty TokenStreamType;

	typedef Empty TreeNodeIntStreamType;
	typedef Empty TreeNodeStreamType;


	typedef Empty DebugEventListenerType;
	template<class StreamType>
	class RecognizerSharedStateType : public Empty
	{
	public:
		typedef Empty BaseType;
	};

	template<class StreamType>
	class RecognizerType : public Empty
	{
	public:
		typedef Empty BaseType;
	};
	
	typedef Empty TreeType;
	typedef Empty TreeUserDataType;
	typedef Empty TreeAdaptorType;
	typedef Empty TreeStoreType;
	
	template<class StreamType>
	class ExceptionBaseType : public Empty
	{
	public:
		typedef Empty BaseType;
	};

	//this should be overridden with generated lexer
	typedef Empty BaseLexerType;
	
	typedef Empty TokenSourceType;
	typedef Empty BaseParserType;//this should be overridden with generated lexer
	typedef Empty BaseTreeParserType;
	
	template<class ElementType>
	class RewriteStreamType : public Empty
	{
	public:
		typedef Empty BaseType;
	};

	typedef Empty  RuleReturnValueType;

	//If we want to change the way tokens are stored
	static const bool TOKENS_ACCESSED_FROM_OWNING_RULE = false;
	static const unsigned TOKEN_FILL_BUFFER_INCREMENT = 100; //used only if the above val is true

	static void displayRecognitionError( const std::string& str ) {  printf("%s", str.c_str() ); }
};

/**
 * Traits manipulation classes
 */
template<class A, class B>
class TraitsSelector
{
public:
	typedef A selected;
};

template<class B>
class TraitsSelector<Empty, B>
{
public:
	typedef B selected;
};

template<class A, class B, class C>
class TraitsOneArgSelector
{
public:
	typedef A selected;
};

template<class A, class B>
class TraitsOneArgSelector<A,B,Empty>
{
public:
	typedef B selected;
};

template<bool v, class A, class B>
class BoolSelector
{
public:
	typedef A selected;
};

template<class A, class B>
class BoolSelector<false, A, B>
{
public:
	typedef B selected;
};

/**
 * Base traits template
 *
 * This class contains default typenames for every trait
 */
template< template<class ImplTraits> class UserTraits >
class TraitsBase
{
public:
	typedef TraitsBase  TraitsType;
	
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::AllocPolicyType,
					 DefaultAllocPolicy
					 >::selected  AllocPolicyType;

	typedef typename TraitsSelector< typename UserTraits<TraitsType>::StringType, 
					 std::string
					 >::selected StringType;
	
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::StringStreamType, 
					 std::stringstream
					 >::selected StringStreamType;

	typedef typename TraitsSelector< typename UserTraits<TraitsType>::StreamDataType, 
					 ANTLR_UINT8
					 >::selected StreamDataType;
	
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::Endianness, 
					 RESOLVE_ENDIAN_AT_RUNTIME
					 >::selected Endianness;

	typedef typename TraitsSelector< typename UserTraits<TraitsType>::BitsetType, 
					 Bitset<TraitsType>
					 >::selected BitsetType;
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::BitsetListType, 
					 BitsetList<TraitsType>
					 >::selected BitsetListType;

	typedef typename TraitsSelector< typename UserTraits<TraitsType>::InputStreamType, 
					 InputStream<TraitsType>
					 >::selected InputStreamType;

	template<class SuperType>
	class IntStreamType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template IntStreamType<SuperType>, 
							   IntStream<TraitsType, SuperType>,
							   typename UserTraits<TraitsType>::template IntStreamType<SuperType>::BaseType
							   >::selected  
	{ };
	
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::LexStateType, 
					 LexState<TraitsType>
					 >::selected LexStateType;

	static const bool TOKENS_ACCESSED_FROM_OWNING_RULE = UserTraits<TraitsType>::TOKENS_ACCESSED_FROM_OWNING_RULE;
	static const unsigned TOKEN_FILL_BUFFER_INCREMENT = UserTraits<TraitsType>::TOKEN_FILL_BUFFER_INCREMENT; //used only if the above val is true

	static void displayRecognitionError( const StringType& str ) { UserTraits<TraitsType>::displayRecognitionError(str); }
};

/**
 * Final traits
 *
 * They combine Traits and user provided traits(UserTraits)
 */
template< class LxrType, 
	  class PsrType, 
	  template<class ImplTraits> class UserTraits = CustomTraitsBase
	  //,
	  //class TreePsrType = antlr3::Empty
	  //template<class ImplTraits> class TreePsrType = TreeParser
	  >
class Traits : public TraitsBase<UserTraits>
{
public:
	typedef Traits TraitsType;
	typedef TraitsBase<UserTraits> BaseTraitsType;	

	// CommonTokenType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::CommonTokenType, 
					 CommonToken<TraitsType> >::selected CommonTokenType;

	// TokenUserDataType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TokenUserDataType,
					 Empty >::selected TokenUserDataType;

	// TokenListType
	typedef typename BaseTraitsType::AllocPolicyType::template ListType<const CommonTokenType*> TokenListType;

	// TokenIntStreamType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TokenIntStreamType, 
					 TokenIntStream<TraitsType> >::selected TokenIntStreamType;
	// TokenStreamType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TokenStreamType,
					 CommonTokenStream<TraitsType> >::selected TokenStreamType;

	// TreeNodeIntStreamType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeNodeIntStreamType,
					  TreeNodeIntStream<TraitsType> >::selected TreeNodeIntStreamType;

	// TreeNodeStreamType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeNodeStreamType, 
					 CommonTreeNodeStream<TraitsType> >::selected TreeNodeStreamType;

	// DebugEventListenerType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::DebugEventListenerType, 
					 DebugEventListener<TraitsType> >::selected DebugEventListenerType;

	// RecognizerSharedStateType
	template<class StreamType>
	class  RecognizerSharedStateType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template RecognizerSharedStateType<StreamType>, 
									RecognizerSharedState<TraitsType, StreamType>,
									typename UserTraits<TraitsType>::template RecognizerSharedStateType<StreamType>::BaseType
									>::selected 
	{};

	// RecognizerType
	template<class StreamType>
	class  RecognizerType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template RecognizerType<StreamType>, 
							     BaseRecognizer<TraitsType, StreamType>,
							     typename UserTraits<TraitsType>::template RecognizerType<StreamType>::BaseType
							     >::selected 
	{
	public:
		typedef typename TraitsOneArgSelector< typename UserTraits<TraitsType>::template RecognizerType<StreamType>, 
						       BaseRecognizer<TraitsType, StreamType>,
						       typename UserTraits<TraitsType>::template RecognizerType<StreamType>::BaseType
						       >::selected  BaseType;
		typedef typename BaseType::RecognizerSharedStateType RecognizerSharedStateType;

	public:
		RecognizerType(ANTLR_UINT32 sizeHint, RecognizerSharedStateType* state)
			: BaseType( sizeHint, state )
		{
		}
	};

	// TreeType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeType, 
					 CommonTree<TraitsType> >::selected TreeType;
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeUserDataType,
					 Empty >::selected TreeUserDataType;
	// TreeAdaptorType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeAdaptorType, 
					 CommonTreeAdaptor<TraitsType> >::selected TreeAdaptorType;
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TreeStoreType,
					 CommonTreeStore<TraitsType> >::selected TreeStoreType;
	typedef typename TreeStoreType::TreeTypePtr TreeTypePtr;
	//typedef std::unique_ptr<TreeType, ResourcePoolManager<ImplTraits>> TreeTypePtr;

	// ExceptionBaseType
	template<class StreamType>
	class ExceptionBaseType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template ExceptionBaseType<StreamType>, 
							       ANTLR_ExceptionBase<TraitsType, StreamType>, 
							       typename UserTraits<TraitsType>::template ExceptionBaseType<StreamType>::BaseType
							       >::selected 
	{
	public:
		typedef typename TraitsOneArgSelector< typename UserTraits<TraitsType>::template ExceptionBaseType<StreamType>, 
						       ANTLR_ExceptionBase<TraitsType, StreamType>,
						       typename UserTraits<TraitsType>::template ExceptionBaseType<StreamType>::BaseType
						       >::selected BaseType;
	
	protected:
		ExceptionBaseType( const typename BaseTraitsType::StringType& message )
			:BaseType(message)
		{
		}
	};

	// this should be overridden with generated lexer
	// BaseLexerType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::BaseLexerType, 
					 Lexer<TraitsType> >::selected BaseLexerType;
	typedef LxrType LexerType;

	// TokenSourceType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::TokenSourceType, 
					 TokenSource<TraitsType> >::selected TokenSourceType;

	// this should be overridden with generated parser
	// BaseParserType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::BaseParserType, 
					 Parser<TraitsType> >::selected BaseParserType;	
	typedef PsrType ParserType;

	// this should be overridden with generated treeparser (not implemented yet)
	// BaseTreeParserType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::BaseTreeParserType, 
					 TreeParser<TraitsType> >::selected BaseTreeParserType;
	//typedef TreePsrType<Traits> TreeParserType;
	typedef BaseTreeParserType TreeParserType;

	// RewriteStreamType
	template<class ElementType>
	class RewriteStreamType : public TraitsOneArgSelector< typename UserTraits<TraitsType>::template RewriteStreamType<ElementType>,
							       RewriteRuleElementStream<TraitsType, ElementType>,
							       typename UserTraits<TraitsType>::template RewriteStreamType<ElementType>::BaseType
							       >::selected 
	{
	public:
		typedef typename TraitsOneArgSelector< typename UserTraits<TraitsType>::template RewriteStreamType<ElementType>,
						       RewriteRuleElementStream<TraitsType, ElementType>,
						       typename UserTraits<TraitsType>::template RewriteStreamType<ElementType>::BaseType
						       >::selected BaseType;

		//typedef typename SuperType::StreamType StreamType;
		//typedef typename BaseType::RecognizerType Recognizer_Type;
		//typedef typename BaseType::ElementType ElementType;
		typedef typename BaseType::ElementsType ElementsType;

	public:
		RewriteStreamType(TreeAdaptorType* adaptor = NULL, const char* description = NULL)
			:BaseType(adaptor, description)
		{
		}
		RewriteStreamType(TreeAdaptorType* adaptor, const char* description, ElementType* oneElement)
			:BaseType(adaptor, description, oneElement)
		{
		}
		RewriteStreamType(TreeAdaptorType* adaptor, const char* description, const ElementsType& elements)
			:BaseType(adaptor, description, elements)
		{
		}
	};

	// RuleReturnValueType
	typedef typename TraitsSelector< typename UserTraits<TraitsType>::RuleReturnValueType, 
					 typename BoolSelector< TraitsType::TOKENS_ACCESSED_FROM_OWNING_RULE, 
								RuleReturnValue_1<TraitsType>,
								RuleReturnValue<TraitsType>
								>::selected
					 >::selected RuleReturnValueType;
};

}

#endif //_ANTLR3_TRAITS_HPP