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/** \file 
 * Defines the basic structures used to manipulate character 
 * streams from any input source. Any character size and encoding 
 * can in theory be used, so long as a set of functinos is provided that 
 * can return a 32 bit Integer representation of their characters amd efficiently mark and revert 
 * to specific offsets into their input streams. 
 */ 
#ifndef	_ANTLR_INPUT_HPP
#define	_ANTLR_INPUT_HPP
 
// [The "BSD licence"] 
// Copyright (c) 2005-2009 Gokulakannan Somasundaram, ElectronDB 
 
// 
// All rights reserved. 
// 
// Redistribution and use in source and binary forms, with or without 
// modification, are permitted provided that the following conditions 
// are met: 
// 1. Redistributions of source code must retain the above copyright 
//    notice, this list of conditions and the following disclaimer. 
// 2. Redistributions in binary form must reproduce the above copyright 
//    notice, this list of conditions and the following disclaimer in the 
//    documentation and/or other materials provided with the distribution. 
// 3. The name of the author may not be used to endorse or promote products 
//    derived from this software without specific prior written permission. 
// 
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 
namespace antlr3 {
 
/// Master context structure for an ANTLR3 C runtime based input stream. 
/// \ingroup apistructures. Calling LT on this doesn't seem right. You would
/// call it only with parser / TreeParser, and their respective input streams 
/// has that function. calling it from lexer will throw a compile time error 
/// 
 
template<class ImplTraits> 
class	InputStream :   public ImplTraits::template IntStreamType< typename ImplTraits::InputStreamType >
{ 
public: 
	typedef typename ImplTraits::AllocPolicyType AllocPolicyType;
	typedef typename ImplTraits::LexStateType LexStateType;
	typedef typename ImplTraits::template IntStreamType< typename ImplTraits::InputStreamType > IntStreamType;
	typedef IntStreamType BaseType;
	typedef typename ImplTraits::StreamDataType UnitType;
	typedef UnitType DataType;
	typedef UnitType TokenType;
	typedef typename AllocPolicyType::template VectorType<LexStateType> MarkersType;
	typedef typename ImplTraits::StringType StringType;
 
private: 
    /** Pointer the start of the input string, characters may be 
     *  taken as offsets from here and in original input format encoding. 
     */ 
    const DataType*		m_data;
 
    /** Pointer to the next character to be consumed from the input data 
     *  This is cast to point at the encoding of the original file that 
     *  was read by the functions installed as pointer in this input stream 
     *  context instance at file/string/whatever load time. 
     */ 
    const DataType*		m_nextChar;
 
    /** Number of characters that can be consumed at this point in time. 
     *  Mostly this is just what is left in the pre-read buffer, but if the 
     *  input source is a stream such as a socket or something then we may 
     *  call special read code to wait for more input. 
     */ 
    ANTLR_UINT32	m_sizeBuf;
 
    /** The line number we are traversing in the input file. This gets incremented 
     *  by a newline() call in the lexer grammar actions. 
     */ 
    ANTLR_UINT32	m_line;
 
    /** Pointer into the input buffer where the current line 
     *  started. 
     */ 
    const DataType*		m_currentLine;
 
    /** The offset within the current line of the current character 
     */ 
    ANTLR_INT32		m_charPositionInLine;
 
    /** Tracks how deep mark() calls are nested 
     */ 
    ANTLR_UINT32	m_markDepth;
 
    /** List of mark() points in the input stream 
     */ 
    MarkersType		m_markers;
 
    /** File name string, set to pointer to memory if 
     * you set it manually as it will be free()d 
     */ 
    StringType		m_fileName;
 
    /** File number, needs to be set manually to some file index of your devising. 
     */ 
    ANTLR_UINT32	m_fileNo;
 
	/// Character that automatically causes an internal line count
    ///  increment. 
    /// 
    ANTLR_UCHAR		m_newlineChar;
 
    /// Indicates the size, in 8 bit units, of a single character. Note that 
    /// the C runtime does not deal with surrogates as this would be 
    /// slow and complicated. If this is a UTF-8 stream then this field 
    /// will be set to 0. Generally you are best working internally with 32 bit characters 
    /// as this is the most efficient. 
    /// 
    ANTLR_UINT8		m_charByteSize;
 
   /** Indicates if the data pointer was allocated by us, and so should be freed 
     *  when the stream dies. 
     */ 
    bool			m_isAllocated;
 
    /// Indicates the encoding scheme used in this input stream 
    /// 
    ANTLR_UINT32    m_encoding; 
 
    /* API */ 
public: 
	InputStream(const ANTLR_UINT8* fileName, ANTLR_UINT32 encoding);
	InputStream(const ANTLR_UINT8* data, ANTLR_UINT32 encoding, ANTLR_UINT32 size, ANTLR_UINT8* name);
	~InputStream();
	const DataType* get_data() const;
	bool get_isAllocated() const;
	const DataType* get_nextChar() const;
	ANTLR_UINT32 get_sizeBuf() const;
	ANTLR_UINT32 get_line() const;
	const DataType* get_currentLine() const;
	ANTLR_INT32 get_charPositionInLine() const;
	ANTLR_UINT32 get_markDepth() const;
	MarkersType& get_markers();
	const StringType& get_fileName() const;
	ANTLR_UINT32 get_fileNo() const;
	ANTLR_UCHAR get_newlineChar() const;
	ANTLR_UINT8 get_charByteSize() const;
	ANTLR_UINT32 get_encoding() const;
 
	void  set_data( DataType* data );
	void  set_isAllocated( bool isAllocated );
	void  set_nextChar( const DataType* nextChar );
	void  set_sizeBuf( ANTLR_UINT32 sizeBuf );
	void  set_line( ANTLR_UINT32 line );
	void  set_currentLine( const DataType* currentLine );
	void  set_charPositionInLine( ANTLR_INT32 charPositionInLine );
	void  set_markDepth( ANTLR_UINT32 markDepth );
	void  set_markers( const MarkersType& markers );
	void  set_fileName( const StringType& fileName );
	void  set_fileNo( ANTLR_UINT32 fileNo );
	void  set_newlineChar( ANTLR_UCHAR newlineChar );
	void  set_charByteSize( ANTLR_UINT8 charByteSize );
	void  set_encoding( ANTLR_UINT32 encoding );
 
	void inc_charPositionInLine();
	void inc_line();	
	void inc_markDepth();
 
	IntStreamType*	get_istream();
 
    /** Function that resets the input stream 
     */ 
    void	reset();
 
    /** Pointer to a function that reuses and resets an input stream by 
     *  supplying a new 'source' 
     */ 
    void    reuse(ANTLR_UINT8* inString, ANTLR_UINT32 size, ANTLR_UINT8* name); 
 
	
    /** Function to return the total size of the input buffer. For streams 
     *  this may be just the total we have available so far. This means of course that 
     *  the input stream must be careful to accumulate enough input so that any backtracking 
     *  can be satisfied. 
     */ 
    ANTLR_UINT32	size();
 
    /** Function to return a substring of the input stream. String is returned in allocated 
     *  memory and is in same encoding as the input stream itself, NOT internal ANTLR_UCHAR form. 
     */ 
    StringType	substr(ANTLR_MARKER start, ANTLR_MARKER stop);
 
    /** Function to return the current line number in the input stream 
     */ 
    ANTLR_UINT32	get_line();
 
    /** Function to return the current line buffer in the input stream 
     *  The pointer returned is directly into the input stream so you must copy 
     *  it if you wish to manipulate it without damaging the input stream. Encoding 
     *  is obviously in the same form as the input stream. 
     *  \remark 
     *    - Note taht this function wil lbe inaccurate if setLine is called as there 
     *      is no way at the moment to position the input stream at a particular line 
     *	    number offset.
     */ 
    const DataType*	getLineBuf();
 
    /** Function to return the current offset in the current input stream line 
     */ 
    ANTLR_UINT32	get_charPositionInLine();
 
    /** Function to set the current position in the current line. 
     */ 
    void	set_charPositionInLine(ANTLR_UINT32 position);
 
    /** Function to override the default newline character that the input stream 
     *  looks for to trigger the line/offset and line buffer recording information. 
     *  \remark 
     *   - By default the chracter '\n' will be installed as the newline trigger character. When this 
     *     character is seen by the consume() function then the current line number is incremented and the 
     *     current line offset is reset to 0. The Pointer for the line of input we are consuming 
     *     is updated to point to the next character after this one in the input stream (which means it 
     *     may become invalid if the last newline character in the file is seen (so watch out). 
     *   - If for some reason you do not want the counters and pointers to be restee, you can set the 
     *     chracter to some impossible character such as '\0' or whatever. 
     *   - This is a single character only, so choose the last character in a sequence of two or more. 
     *   - This is only a simple aid to error reporting - if you have a complicated binary input structure 
     *     it may not be adequate, but you can always override every function in the input stream with your 
     *     own of course, and can even write your own complete input stream set if you like. 
     *   - It is your responsiblity to set a valid character for the input stream type. There is no point 
     *     setting this to 0xFFFFFFFF if the input stream is 8 bit ASCII, as this will just be truncated and never 
     *	   trigger as the comparison will be (INT32)0xFF == (INT32)0xFFFFFFFF
     */ 
    void	set_newLineChar(ANTLR_UINT32 newlineChar);
	
	ANTLR_MARKER index_impl();
 
private: 
	/** \brief Use the contents of an operating system file as the input
	 *         for an input stream.
	 *
	 * \param fileName Name of operating system file to read.
	 * \return
	 *	- Pointer to new input stream context upon success
	 *	- One of the ANTLR3_ERR_ defines on error.
	 */
	void createFileStream(const ANTLR_UINT8* fileName);
 
	/** \brief Use the supplied 'string' as input to the stream
	 *
	 * \param data Pointer to the input data
	 * \return
	 *	- Pointer to new input stream context upon success
	 *	- NULL defines on error.
	 */
	void createStringStream(const ANTLR_UINT8* data);
	void genericSetupStream();
 
	/// Determine endianess of the input stream and install the
	/// API required for the encoding in that format.
	///
	void setupInputStream();
 
}; 
 
/** \brief Structure for track lex input states as part of mark() 
 *  and rewind() of lexer. 
 */ 
template<class ImplTraits> 
class	LexState : public ImplTraits::AllocPolicyType
{ 
public: 
	typedef typename ImplTraits::StreamDataType DataType;
 
private: 
        /** Pointer to the next character to be consumed from the input data 
     *  This is cast to point at the encoding of the original file that 
     *  was read by the functions installed as pointer in this input stream 
     *  context instance at file/string/whatever load time. 
     */ 
    const DataType*			m_nextChar;
 
    /** The line number we are traversing in the input file. This gets incremented 
     *  by a newline() call in the lexer grammer actions. 
     */ 
    ANTLR_UINT32	m_line;
 
    /** Pointer into the input buffer where the current line 
     *  started. 
     */ 
    const DataType*			m_currentLine;
 
    /** The offset within the current line of the current character 
     */ 
    ANTLR_INT32		m_charPositionInLine;
 
public: 
	LexState();
	const DataType* get_nextChar() const;
	ANTLR_UINT32 get_line() const;
	const DataType* get_currentLine() const;
	ANTLR_INT32 get_charPositionInLine() const;
	void  set_nextChar( const DataType* nextChar );
	void  set_line( ANTLR_UINT32 line );
	void  set_currentLine( const DataType* currentLine );
	void  set_charPositionInLine( ANTLR_INT32 charPositionInLine );
}; 
 
class ParseNullStringException : public std::exception 
{ 
	virtual const char* what() const noexcept
	{
		return "Null String";
	}
}; 
 
}
 
#include "antlr3input.inl" 
 
#endif	/* _ANTLR_INPUT_H  */