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/** \file
* Defines the basic structures used to manipulate character
* streams from any input source. Any character size and encoding
* can in theory be used, so long as a set of functinos is provided that
* can return a 32 bit Integer representation of their characters amd efficiently mark and revert
* to specific offsets into their input streams.
*/
#ifndef _ANTLR_INPUT_HPP
#define _ANTLR_INPUT_HPP
// [The "BSD licence"]
// Copyright (c) 2005-2009 Gokulakannan Somasundaram, ElectronDB
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. The name of the author may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace antlr3 {
/// Master context structure for an ANTLR3 C runtime based input stream.
/// \ingroup apistructures. Calling LT on this doesn't seem right. You would
/// call it only with parser / TreeParser, and their respective input streams
/// has that function. calling it from lexer will throw a compile time error
///
template<class ImplTraits>
class InputStream : public ImplTraits::template IntStreamType< typename ImplTraits::InputStreamType >
{
public:
typedef typename ImplTraits::AllocPolicyType AllocPolicyType;
typedef typename ImplTraits::LexStateType LexStateType;
typedef typename ImplTraits::template IntStreamType< typename ImplTraits::InputStreamType > IntStreamType;
typedef IntStreamType BaseType;
typedef typename ImplTraits::StreamDataType UnitType;
typedef UnitType DataType;
typedef UnitType TokenType;
typedef typename AllocPolicyType::template VectorType<LexStateType> MarkersType;
typedef typename ImplTraits::StringType StringType;
private:
/** Pointer the start of the input string, characters may be
* taken as offsets from here and in original input format encoding.
*/
const DataType* m_data;
/** Pointer to the next character to be consumed from the input data
* This is cast to point at the encoding of the original file that
* was read by the functions installed as pointer in this input stream
* context instance at file/string/whatever load time.
*/
const DataType* m_nextChar;
/** Number of characters that can be consumed at this point in time.
* Mostly this is just what is left in the pre-read buffer, but if the
* input source is a stream such as a socket or something then we may
* call special read code to wait for more input.
*/
ANTLR_UINT32 m_sizeBuf;
/** The line number we are traversing in the input file. This gets incremented
* by a newline() call in the lexer grammar actions.
*/
ANTLR_UINT32 m_line;
/** Pointer into the input buffer where the current line
* started.
*/
const DataType* m_currentLine;
/** The offset within the current line of the current character
*/
ANTLR_INT32 m_charPositionInLine;
/** Tracks how deep mark() calls are nested
*/
ANTLR_UINT32 m_markDepth;
/** List of mark() points in the input stream
*/
MarkersType m_markers;
/** File name string, set to pointer to memory if
* you set it manually as it will be free()d
*/
StringType m_fileName;
/** File number, needs to be set manually to some file index of your devising.
*/
ANTLR_UINT32 m_fileNo;
/// Character that automatically causes an internal line count
/// increment.
///
ANTLR_UCHAR m_newlineChar;
/// Indicates the size, in 8 bit units, of a single character. Note that
/// the C runtime does not deal with surrogates as this would be
/// slow and complicated. If this is a UTF-8 stream then this field
/// will be set to 0. Generally you are best working internally with 32 bit characters
/// as this is the most efficient.
///
ANTLR_UINT8 m_charByteSize;
/** Indicates if the data pointer was allocated by us, and so should be freed
* when the stream dies.
*/
bool m_isAllocated;
/// Indicates the encoding scheme used in this input stream
///
ANTLR_UINT32 m_encoding;
/* API */
public:
InputStream(const ANTLR_UINT8* fileName, ANTLR_UINT32 encoding);
InputStream(const ANTLR_UINT8* data, ANTLR_UINT32 encoding, ANTLR_UINT32 size, ANTLR_UINT8* name);
~InputStream();
const DataType* get_data() const;
bool get_isAllocated() const;
const DataType* get_nextChar() const;
ANTLR_UINT32 get_sizeBuf() const;
ANTLR_UINT32 get_line() const;
const DataType* get_currentLine() const;
ANTLR_INT32 get_charPositionInLine() const;
ANTLR_UINT32 get_markDepth() const;
MarkersType& get_markers();
const StringType& get_fileName() const;
ANTLR_UINT32 get_fileNo() const;
ANTLR_UCHAR get_newlineChar() const;
ANTLR_UINT8 get_charByteSize() const;
ANTLR_UINT32 get_encoding() const;
void set_data( DataType* data );
void set_isAllocated( bool isAllocated );
void set_nextChar( const DataType* nextChar );
void set_sizeBuf( ANTLR_UINT32 sizeBuf );
void set_line( ANTLR_UINT32 line );
void set_currentLine( const DataType* currentLine );
void set_charPositionInLine( ANTLR_INT32 charPositionInLine );
void set_markDepth( ANTLR_UINT32 markDepth );
void set_markers( const MarkersType& markers );
void set_fileName( const StringType& fileName );
void set_fileNo( ANTLR_UINT32 fileNo );
void set_newlineChar( ANTLR_UCHAR newlineChar );
void set_charByteSize( ANTLR_UINT8 charByteSize );
void set_encoding( ANTLR_UINT32 encoding );
void inc_charPositionInLine();
void inc_line();
void inc_markDepth();
IntStreamType* get_istream();
/** Function that resets the input stream
*/
void reset();
/** Pointer to a function that reuses and resets an input stream by
* supplying a new 'source'
*/
void reuse(ANTLR_UINT8* inString, ANTLR_UINT32 size, ANTLR_UINT8* name);
/** Function to return the total size of the input buffer. For streams
* this may be just the total we have available so far. This means of course that
* the input stream must be careful to accumulate enough input so that any backtracking
* can be satisfied.
*/
ANTLR_UINT32 size();
/** Function to return a substring of the input stream. String is returned in allocated
* memory and is in same encoding as the input stream itself, NOT internal ANTLR_UCHAR form.
*/
StringType substr(ANTLR_MARKER start, ANTLR_MARKER stop);
/** Function to return the current line number in the input stream
*/
ANTLR_UINT32 get_line();
/** Function to return the current line buffer in the input stream
* The pointer returned is directly into the input stream so you must copy
* it if you wish to manipulate it without damaging the input stream. Encoding
* is obviously in the same form as the input stream.
* \remark
* - Note taht this function wil lbe inaccurate if setLine is called as there
* is no way at the moment to position the input stream at a particular line
* number offset.
*/
const DataType* getLineBuf();
/** Function to return the current offset in the current input stream line
*/
ANTLR_UINT32 get_charPositionInLine();
/** Function to set the current position in the current line.
*/
void set_charPositionInLine(ANTLR_UINT32 position);
/** Function to override the default newline character that the input stream
* looks for to trigger the line/offset and line buffer recording information.
* \remark
* - By default the chracter '\n' will be installed as the newline trigger character. When this
* character is seen by the consume() function then the current line number is incremented and the
* current line offset is reset to 0. The Pointer for the line of input we are consuming
* is updated to point to the next character after this one in the input stream (which means it
* may become invalid if the last newline character in the file is seen (so watch out).
* - If for some reason you do not want the counters and pointers to be restee, you can set the
* chracter to some impossible character such as '\0' or whatever.
* - This is a single character only, so choose the last character in a sequence of two or more.
* - This is only a simple aid to error reporting - if you have a complicated binary input structure
* it may not be adequate, but you can always override every function in the input stream with your
* own of course, and can even write your own complete input stream set if you like.
* - It is your responsiblity to set a valid character for the input stream type. There is no point
* setting this to 0xFFFFFFFF if the input stream is 8 bit ASCII, as this will just be truncated and never
* trigger as the comparison will be (INT32)0xFF == (INT32)0xFFFFFFFF
*/
void set_newLineChar(ANTLR_UINT32 newlineChar);
ANTLR_MARKER index_impl();
private:
/** \brief Use the contents of an operating system file as the input
* for an input stream.
*
* \param fileName Name of operating system file to read.
* \return
* - Pointer to new input stream context upon success
* - One of the ANTLR3_ERR_ defines on error.
*/
void createFileStream(const ANTLR_UINT8* fileName);
/** \brief Use the supplied 'string' as input to the stream
*
* \param data Pointer to the input data
* \return
* - Pointer to new input stream context upon success
* - NULL defines on error.
*/
void createStringStream(const ANTLR_UINT8* data);
void genericSetupStream();
/// Determine endianess of the input stream and install the
/// API required for the encoding in that format.
///
void setupInputStream();
};
/** \brief Structure for track lex input states as part of mark()
* and rewind() of lexer.
*/
template<class ImplTraits>
class LexState : public ImplTraits::AllocPolicyType
{
public:
typedef typename ImplTraits::StreamDataType DataType;
private:
/** Pointer to the next character to be consumed from the input data
* This is cast to point at the encoding of the original file that
* was read by the functions installed as pointer in this input stream
* context instance at file/string/whatever load time.
*/
const DataType* m_nextChar;
/** The line number we are traversing in the input file. This gets incremented
* by a newline() call in the lexer grammer actions.
*/
ANTLR_UINT32 m_line;
/** Pointer into the input buffer where the current line
* started.
*/
const DataType* m_currentLine;
/** The offset within the current line of the current character
*/
ANTLR_INT32 m_charPositionInLine;
public:
LexState();
const DataType* get_nextChar() const;
ANTLR_UINT32 get_line() const;
const DataType* get_currentLine() const;
ANTLR_INT32 get_charPositionInLine() const;
void set_nextChar( const DataType* nextChar );
void set_line( ANTLR_UINT32 line );
void set_currentLine( const DataType* currentLine );
void set_charPositionInLine( ANTLR_INT32 charPositionInLine );
};
class ParseNullStringException : public std::exception
{
virtual const char* what() const noexcept
{
return "Null String";
}
};
}
#include "antlr3input.inl"
#endif /* _ANTLR_INPUT_H */
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