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// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !s390x
// This is a large group of functions that most architectures don't
// implement in assembly.
package math
const haveArchAcos = false
func archAcos(x float64) float64 {
panic("not implemented")
}
const haveArchAcosh = false
func archAcosh(x float64) float64 {
panic("not implemented")
}
const haveArchAsin = false
func archAsin(x float64) float64 {
panic("not implemented")
}
const haveArchAsinh = false
func archAsinh(x float64) float64 {
panic("not implemented")
}
const haveArchAtan = false
func archAtan(x float64) float64 {
panic("not implemented")
}
const haveArchAtan2 = false
func archAtan2(y, x float64) float64 {
panic("not implemented")
}
const haveArchAtanh = false
func archAtanh(x float64) float64 {
panic("not implemented")
}
const haveArchCbrt = false
func archCbrt(x float64) float64 {
panic("not implemented")
}
const haveArchCos = false
func archCos(x float64) float64 {
panic("not implemented")
}
const haveArchCosh = false
func archCosh(x float64) float64 {
panic("not implemented")
}
const haveArchErf = false
func archErf(x float64) float64 {
panic("not implemented")
}
const haveArchErfc = false
func archErfc(x float64) float64 {
panic("not implemented")
}
const haveArchExpm1 = false
func archExpm1(x float64) float64 {
panic("not implemented")
}
const haveArchFrexp = false
func archFrexp(x float64) (float64, int) {
panic("not implemented")
}
const haveArchLdexp = false
func archLdexp(frac float64, exp int) float64 {
panic("not implemented")
}
const haveArchLog10 = false
func archLog10(x float64) float64 {
panic("not implemented")
}
const haveArchLog2 = false
func archLog2(x float64) float64 {
panic("not implemented")
}
const haveArchLog1p = false
func archLog1p(x float64) float64 {
panic("not implemented")
}
const haveArchMod = false
func archMod(x, y float64) float64 {
panic("not implemented")
}
const haveArchPow = false
func archPow(x, y float64) float64 {
panic("not implemented")
}
const haveArchRemainder = false
func archRemainder(x, y float64) float64 {
panic("not implemented")
}
const haveArchSin = false
func archSin(x float64) float64 {
panic("not implemented")
}
const haveArchSinh = false
func archSinh(x float64) float64 {
panic("not implemented")
}
const haveArchTan = false
func archTan(x float64) float64 {
panic("not implemented")
}
const haveArchTanh = false
func archTanh(x float64) float64 {
panic("not implemented")
}
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