1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
|
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Memory statistics
package runtime
import (
"runtime/internal/atomic"
"unsafe"
)
type mstats struct {
// Statistics about malloc heap.
heapStats consistentHeapStats
// Statistics about stacks.
stacks_sys sysMemStat // only counts newosproc0 stack in mstats; differs from MemStats.StackSys
// Statistics about allocation of low-level fixed-size structures.
mspan_sys sysMemStat
mcache_sys sysMemStat
buckhash_sys sysMemStat // profiling bucket hash table
// Statistics about GC overhead.
gcMiscSys sysMemStat // updated atomically or during STW
// Miscellaneous statistics.
other_sys sysMemStat // updated atomically or during STW
// Statistics about the garbage collector.
// Protected by mheap or stopping the world during GC.
last_gc_unix uint64 // last gc (in unix time)
pause_total_ns uint64
pause_ns [256]uint64 // circular buffer of recent gc pause lengths
pause_end [256]uint64 // circular buffer of recent gc end times (nanoseconds since 1970)
numgc uint32
numforcedgc uint32 // number of user-forced GCs
gc_cpu_fraction float64 // fraction of CPU time used by GC
last_gc_nanotime uint64 // last gc (monotonic time)
lastHeapInUse uint64 // heapInUse at mark termination of the previous GC
enablegc bool
// gcPauseDist represents the distribution of all GC-related
// application pauses in the runtime.
//
// Each individual pause is counted separately, unlike pause_ns.
gcPauseDist timeHistogram
}
var memstats mstats
// A MemStats records statistics about the memory allocator.
type MemStats struct {
// General statistics.
// Alloc is bytes of allocated heap objects.
//
// This is the same as HeapAlloc (see below).
Alloc uint64
// TotalAlloc is cumulative bytes allocated for heap objects.
//
// TotalAlloc increases as heap objects are allocated, but
// unlike Alloc and HeapAlloc, it does not decrease when
// objects are freed.
TotalAlloc uint64
// Sys is the total bytes of memory obtained from the OS.
//
// Sys is the sum of the XSys fields below. Sys measures the
// virtual address space reserved by the Go runtime for the
// heap, stacks, and other internal data structures. It's
// likely that not all of the virtual address space is backed
// by physical memory at any given moment, though in general
// it all was at some point.
Sys uint64
// Lookups is the number of pointer lookups performed by the
// runtime.
//
// This is primarily useful for debugging runtime internals.
Lookups uint64
// Mallocs is the cumulative count of heap objects allocated.
// The number of live objects is Mallocs - Frees.
Mallocs uint64
// Frees is the cumulative count of heap objects freed.
Frees uint64
// Heap memory statistics.
//
// Interpreting the heap statistics requires some knowledge of
// how Go organizes memory. Go divides the virtual address
// space of the heap into "spans", which are contiguous
// regions of memory 8K or larger. A span may be in one of
// three states:
//
// An "idle" span contains no objects or other data. The
// physical memory backing an idle span can be released back
// to the OS (but the virtual address space never is), or it
// can be converted into an "in use" or "stack" span.
//
// An "in use" span contains at least one heap object and may
// have free space available to allocate more heap objects.
//
// A "stack" span is used for goroutine stacks. Stack spans
// are not considered part of the heap. A span can change
// between heap and stack memory; it is never used for both
// simultaneously.
// HeapAlloc is bytes of allocated heap objects.
//
// "Allocated" heap objects include all reachable objects, as
// well as unreachable objects that the garbage collector has
// not yet freed. Specifically, HeapAlloc increases as heap
// objects are allocated and decreases as the heap is swept
// and unreachable objects are freed. Sweeping occurs
// incrementally between GC cycles, so these two processes
// occur simultaneously, and as a result HeapAlloc tends to
// change smoothly (in contrast with the sawtooth that is
// typical of stop-the-world garbage collectors).
HeapAlloc uint64
// HeapSys is bytes of heap memory obtained from the OS.
//
// HeapSys measures the amount of virtual address space
// reserved for the heap. This includes virtual address space
// that has been reserved but not yet used, which consumes no
// physical memory, but tends to be small, as well as virtual
// address space for which the physical memory has been
// returned to the OS after it became unused (see HeapReleased
// for a measure of the latter).
//
// HeapSys estimates the largest size the heap has had.
HeapSys uint64
// HeapIdle is bytes in idle (unused) spans.
//
// Idle spans have no objects in them. These spans could be
// (and may already have been) returned to the OS, or they can
// be reused for heap allocations, or they can be reused as
// stack memory.
//
// HeapIdle minus HeapReleased estimates the amount of memory
// that could be returned to the OS, but is being retained by
// the runtime so it can grow the heap without requesting more
// memory from the OS. If this difference is significantly
// larger than the heap size, it indicates there was a recent
// transient spike in live heap size.
HeapIdle uint64
// HeapInuse is bytes in in-use spans.
//
// In-use spans have at least one object in them. These spans
// can only be used for other objects of roughly the same
// size.
//
// HeapInuse minus HeapAlloc estimates the amount of memory
// that has been dedicated to particular size classes, but is
// not currently being used. This is an upper bound on
// fragmentation, but in general this memory can be reused
// efficiently.
HeapInuse uint64
// HeapReleased is bytes of physical memory returned to the OS.
//
// This counts heap memory from idle spans that was returned
// to the OS and has not yet been reacquired for the heap.
HeapReleased uint64
// HeapObjects is the number of allocated heap objects.
//
// Like HeapAlloc, this increases as objects are allocated and
// decreases as the heap is swept and unreachable objects are
// freed.
HeapObjects uint64
// Stack memory statistics.
//
// Stacks are not considered part of the heap, but the runtime
// can reuse a span of heap memory for stack memory, and
// vice-versa.
// StackInuse is bytes in stack spans.
//
// In-use stack spans have at least one stack in them. These
// spans can only be used for other stacks of the same size.
//
// There is no StackIdle because unused stack spans are
// returned to the heap (and hence counted toward HeapIdle).
StackInuse uint64
// StackSys is bytes of stack memory obtained from the OS.
//
// StackSys is StackInuse, plus any memory obtained directly
// from the OS for OS thread stacks.
//
// In non-cgo programs this metric is currently equal to StackInuse
// (but this should not be relied upon, and the value may change in
// the future).
//
// In cgo programs this metric includes OS thread stacks allocated
// directly from the OS. Currently, this only accounts for one stack in
// c-shared and c-archive build modes and other sources of stacks from
// the OS (notably, any allocated by C code) are not currently measured.
// Note this too may change in the future.
StackSys uint64
// Off-heap memory statistics.
//
// The following statistics measure runtime-internal
// structures that are not allocated from heap memory (usually
// because they are part of implementing the heap). Unlike
// heap or stack memory, any memory allocated to these
// structures is dedicated to these structures.
//
// These are primarily useful for debugging runtime memory
// overheads.
// MSpanInuse is bytes of allocated mspan structures.
MSpanInuse uint64
// MSpanSys is bytes of memory obtained from the OS for mspan
// structures.
MSpanSys uint64
// MCacheInuse is bytes of allocated mcache structures.
MCacheInuse uint64
// MCacheSys is bytes of memory obtained from the OS for
// mcache structures.
MCacheSys uint64
// BuckHashSys is bytes of memory in profiling bucket hash tables.
BuckHashSys uint64
// GCSys is bytes of memory in garbage collection metadata.
GCSys uint64
// OtherSys is bytes of memory in miscellaneous off-heap
// runtime allocations.
OtherSys uint64
// Garbage collector statistics.
// NextGC is the target heap size of the next GC cycle.
//
// The garbage collector's goal is to keep HeapAlloc ≤ NextGC.
// At the end of each GC cycle, the target for the next cycle
// is computed based on the amount of reachable data and the
// value of GOGC.
NextGC uint64
// LastGC is the time the last garbage collection finished, as
// nanoseconds since 1970 (the UNIX epoch).
LastGC uint64
// PauseTotalNs is the cumulative nanoseconds in GC
// stop-the-world pauses since the program started.
//
// During a stop-the-world pause, all goroutines are paused
// and only the garbage collector can run.
PauseTotalNs uint64
// PauseNs is a circular buffer of recent GC stop-the-world
// pause times in nanoseconds.
//
// The most recent pause is at PauseNs[(NumGC+255)%256]. In
// general, PauseNs[N%256] records the time paused in the most
// recent N%256th GC cycle. There may be multiple pauses per
// GC cycle; this is the sum of all pauses during a cycle.
PauseNs [256]uint64
// PauseEnd is a circular buffer of recent GC pause end times,
// as nanoseconds since 1970 (the UNIX epoch).
//
// This buffer is filled the same way as PauseNs. There may be
// multiple pauses per GC cycle; this records the end of the
// last pause in a cycle.
PauseEnd [256]uint64
// NumGC is the number of completed GC cycles.
NumGC uint32
// NumForcedGC is the number of GC cycles that were forced by
// the application calling the GC function.
NumForcedGC uint32
// GCCPUFraction is the fraction of this program's available
// CPU time used by the GC since the program started.
//
// GCCPUFraction is expressed as a number between 0 and 1,
// where 0 means GC has consumed none of this program's CPU. A
// program's available CPU time is defined as the integral of
// GOMAXPROCS since the program started. That is, if
// GOMAXPROCS is 2 and a program has been running for 10
// seconds, its "available CPU" is 20 seconds. GCCPUFraction
// does not include CPU time used for write barrier activity.
//
// This is the same as the fraction of CPU reported by
// GODEBUG=gctrace=1.
GCCPUFraction float64
// EnableGC indicates that GC is enabled. It is always true,
// even if GOGC=off.
EnableGC bool
// DebugGC is currently unused.
DebugGC bool
// BySize reports per-size class allocation statistics.
//
// BySize[N] gives statistics for allocations of size S where
// BySize[N-1].Size < S ≤ BySize[N].Size.
//
// This does not report allocations larger than BySize[60].Size.
BySize [61]struct {
// Size is the maximum byte size of an object in this
// size class.
Size uint32
// Mallocs is the cumulative count of heap objects
// allocated in this size class. The cumulative bytes
// of allocation is Size*Mallocs. The number of live
// objects in this size class is Mallocs - Frees.
Mallocs uint64
// Frees is the cumulative count of heap objects freed
// in this size class.
Frees uint64
}
}
func init() {
if offset := unsafe.Offsetof(memstats.heapStats); offset%8 != 0 {
println(offset)
throw("memstats.heapStats not aligned to 8 bytes")
}
// Ensure the size of heapStatsDelta causes adjacent fields/slots (e.g.
// [3]heapStatsDelta) to be 8-byte aligned.
if size := unsafe.Sizeof(heapStatsDelta{}); size%8 != 0 {
println(size)
throw("heapStatsDelta not a multiple of 8 bytes in size")
}
}
// ReadMemStats populates m with memory allocator statistics.
//
// The returned memory allocator statistics are up to date as of the
// call to ReadMemStats. This is in contrast with a heap profile,
// which is a snapshot as of the most recently completed garbage
// collection cycle.
func ReadMemStats(m *MemStats) {
_ = m.Alloc // nil check test before we switch stacks, see issue 61158
stopTheWorld(stwReadMemStats)
systemstack(func() {
readmemstats_m(m)
})
startTheWorld()
}
// readmemstats_m populates stats for internal runtime values.
//
// The world must be stopped.
func readmemstats_m(stats *MemStats) {
assertWorldStopped()
// Flush mcaches to mcentral before doing anything else.
//
// Flushing to the mcentral may in general cause stats to
// change as mcentral data structures are manipulated.
systemstack(flushallmcaches)
// Calculate memory allocator stats.
// During program execution we only count number of frees and amount of freed memory.
// Current number of alive objects in the heap and amount of alive heap memory
// are calculated by scanning all spans.
// Total number of mallocs is calculated as number of frees plus number of alive objects.
// Similarly, total amount of allocated memory is calculated as amount of freed memory
// plus amount of alive heap memory.
// Collect consistent stats, which are the source-of-truth in some cases.
var consStats heapStatsDelta
memstats.heapStats.unsafeRead(&consStats)
// Collect large allocation stats.
totalAlloc := consStats.largeAlloc
nMalloc := consStats.largeAllocCount
totalFree := consStats.largeFree
nFree := consStats.largeFreeCount
// Collect per-sizeclass stats.
var bySize [_NumSizeClasses]struct {
Size uint32
Mallocs uint64
Frees uint64
}
for i := range bySize {
bySize[i].Size = uint32(class_to_size[i])
// Malloc stats.
a := consStats.smallAllocCount[i]
totalAlloc += a * uint64(class_to_size[i])
nMalloc += a
bySize[i].Mallocs = a
// Free stats.
f := consStats.smallFreeCount[i]
totalFree += f * uint64(class_to_size[i])
nFree += f
bySize[i].Frees = f
}
// Account for tiny allocations.
// For historical reasons, MemStats includes tiny allocations
// in both the total free and total alloc count. This double-counts
// memory in some sense because their tiny allocation block is also
// counted. Tracking the lifetime of individual tiny allocations is
// currently not done because it would be too expensive.
nFree += consStats.tinyAllocCount
nMalloc += consStats.tinyAllocCount
// Calculate derived stats.
stackInUse := uint64(consStats.inStacks)
gcWorkBufInUse := uint64(consStats.inWorkBufs)
gcProgPtrScalarBitsInUse := uint64(consStats.inPtrScalarBits)
totalMapped := gcController.heapInUse.load() + gcController.heapFree.load() + gcController.heapReleased.load() +
memstats.stacks_sys.load() + memstats.mspan_sys.load() + memstats.mcache_sys.load() +
memstats.buckhash_sys.load() + memstats.gcMiscSys.load() + memstats.other_sys.load() +
stackInUse + gcWorkBufInUse + gcProgPtrScalarBitsInUse
heapGoal := gcController.heapGoal()
// The world is stopped, so the consistent stats (after aggregation)
// should be identical to some combination of memstats. In particular:
//
// * memstats.heapInUse == inHeap
// * memstats.heapReleased == released
// * memstats.heapInUse + memstats.heapFree == committed - inStacks - inWorkBufs - inPtrScalarBits
// * memstats.totalAlloc == totalAlloc
// * memstats.totalFree == totalFree
//
// Check if that's actually true.
//
// TODO(mknyszek): Maybe don't throw here. It would be bad if a
// bug in otherwise benign accounting caused the whole application
// to crash.
if gcController.heapInUse.load() != uint64(consStats.inHeap) {
print("runtime: heapInUse=", gcController.heapInUse.load(), "\n")
print("runtime: consistent value=", consStats.inHeap, "\n")
throw("heapInUse and consistent stats are not equal")
}
if gcController.heapReleased.load() != uint64(consStats.released) {
print("runtime: heapReleased=", gcController.heapReleased.load(), "\n")
print("runtime: consistent value=", consStats.released, "\n")
throw("heapReleased and consistent stats are not equal")
}
heapRetained := gcController.heapInUse.load() + gcController.heapFree.load()
consRetained := uint64(consStats.committed - consStats.inStacks - consStats.inWorkBufs - consStats.inPtrScalarBits)
if heapRetained != consRetained {
print("runtime: global value=", heapRetained, "\n")
print("runtime: consistent value=", consRetained, "\n")
throw("measures of the retained heap are not equal")
}
if gcController.totalAlloc.Load() != totalAlloc {
print("runtime: totalAlloc=", gcController.totalAlloc.Load(), "\n")
print("runtime: consistent value=", totalAlloc, "\n")
throw("totalAlloc and consistent stats are not equal")
}
if gcController.totalFree.Load() != totalFree {
print("runtime: totalFree=", gcController.totalFree.Load(), "\n")
print("runtime: consistent value=", totalFree, "\n")
throw("totalFree and consistent stats are not equal")
}
// Also check that mappedReady lines up with totalMapped - released.
// This isn't really the same type of "make sure consistent stats line up" situation,
// but this is an opportune time to check.
if gcController.mappedReady.Load() != totalMapped-uint64(consStats.released) {
print("runtime: mappedReady=", gcController.mappedReady.Load(), "\n")
print("runtime: totalMapped=", totalMapped, "\n")
print("runtime: released=", uint64(consStats.released), "\n")
print("runtime: totalMapped-released=", totalMapped-uint64(consStats.released), "\n")
throw("mappedReady and other memstats are not equal")
}
// We've calculated all the values we need. Now, populate stats.
stats.Alloc = totalAlloc - totalFree
stats.TotalAlloc = totalAlloc
stats.Sys = totalMapped
stats.Mallocs = nMalloc
stats.Frees = nFree
stats.HeapAlloc = totalAlloc - totalFree
stats.HeapSys = gcController.heapInUse.load() + gcController.heapFree.load() + gcController.heapReleased.load()
// By definition, HeapIdle is memory that was mapped
// for the heap but is not currently used to hold heap
// objects. It also specifically is memory that can be
// used for other purposes, like stacks, but this memory
// is subtracted out of HeapSys before it makes that
// transition. Put another way:
//
// HeapSys = bytes allocated from the OS for the heap - bytes ultimately used for non-heap purposes
// HeapIdle = bytes allocated from the OS for the heap - bytes ultimately used for any purpose
//
// or
//
// HeapSys = sys - stacks_inuse - gcWorkBufInUse - gcProgPtrScalarBitsInUse
// HeapIdle = sys - stacks_inuse - gcWorkBufInUse - gcProgPtrScalarBitsInUse - heapInUse
//
// => HeapIdle = HeapSys - heapInUse = heapFree + heapReleased
stats.HeapIdle = gcController.heapFree.load() + gcController.heapReleased.load()
stats.HeapInuse = gcController.heapInUse.load()
stats.HeapReleased = gcController.heapReleased.load()
stats.HeapObjects = nMalloc - nFree
stats.StackInuse = stackInUse
// memstats.stacks_sys is only memory mapped directly for OS stacks.
// Add in heap-allocated stack memory for user consumption.
stats.StackSys = stackInUse + memstats.stacks_sys.load()
stats.MSpanInuse = uint64(mheap_.spanalloc.inuse)
stats.MSpanSys = memstats.mspan_sys.load()
stats.MCacheInuse = uint64(mheap_.cachealloc.inuse)
stats.MCacheSys = memstats.mcache_sys.load()
stats.BuckHashSys = memstats.buckhash_sys.load()
// MemStats defines GCSys as an aggregate of all memory related
// to the memory management system, but we track this memory
// at a more granular level in the runtime.
stats.GCSys = memstats.gcMiscSys.load() + gcWorkBufInUse + gcProgPtrScalarBitsInUse
stats.OtherSys = memstats.other_sys.load()
stats.NextGC = heapGoal
stats.LastGC = memstats.last_gc_unix
stats.PauseTotalNs = memstats.pause_total_ns
stats.PauseNs = memstats.pause_ns
stats.PauseEnd = memstats.pause_end
stats.NumGC = memstats.numgc
stats.NumForcedGC = memstats.numforcedgc
stats.GCCPUFraction = memstats.gc_cpu_fraction
stats.EnableGC = true
// stats.BySize and bySize might not match in length.
// That's OK, stats.BySize cannot change due to backwards
// compatibility issues. copy will copy the minimum amount
// of values between the two of them.
copy(stats.BySize[:], bySize[:])
}
//go:linkname readGCStats runtime/debug.readGCStats
func readGCStats(pauses *[]uint64) {
systemstack(func() {
readGCStats_m(pauses)
})
}
// readGCStats_m must be called on the system stack because it acquires the heap
// lock. See mheap for details.
//
//go:systemstack
func readGCStats_m(pauses *[]uint64) {
p := *pauses
// Calling code in runtime/debug should make the slice large enough.
if cap(p) < len(memstats.pause_ns)+3 {
throw("short slice passed to readGCStats")
}
// Pass back: pauses, pause ends, last gc (absolute time), number of gc, total pause ns.
lock(&mheap_.lock)
n := memstats.numgc
if n > uint32(len(memstats.pause_ns)) {
n = uint32(len(memstats.pause_ns))
}
// The pause buffer is circular. The most recent pause is at
// pause_ns[(numgc-1)%len(pause_ns)], and then backward
// from there to go back farther in time. We deliver the times
// most recent first (in p[0]).
p = p[:cap(p)]
for i := uint32(0); i < n; i++ {
j := (memstats.numgc - 1 - i) % uint32(len(memstats.pause_ns))
p[i] = memstats.pause_ns[j]
p[n+i] = memstats.pause_end[j]
}
p[n+n] = memstats.last_gc_unix
p[n+n+1] = uint64(memstats.numgc)
p[n+n+2] = memstats.pause_total_ns
unlock(&mheap_.lock)
*pauses = p[:n+n+3]
}
// flushmcache flushes the mcache of allp[i].
//
// The world must be stopped.
//
//go:nowritebarrier
func flushmcache(i int) {
assertWorldStopped()
p := allp[i]
c := p.mcache
if c == nil {
return
}
c.releaseAll()
stackcache_clear(c)
}
// flushallmcaches flushes the mcaches of all Ps.
//
// The world must be stopped.
//
//go:nowritebarrier
func flushallmcaches() {
assertWorldStopped()
for i := 0; i < int(gomaxprocs); i++ {
flushmcache(i)
}
}
// sysMemStat represents a global system statistic that is managed atomically.
//
// This type must structurally be a uint64 so that mstats aligns with MemStats.
type sysMemStat uint64
// load atomically reads the value of the stat.
//
// Must be nosplit as it is called in runtime initialization, e.g. newosproc0.
//
//go:nosplit
func (s *sysMemStat) load() uint64 {
return atomic.Load64((*uint64)(s))
}
// add atomically adds the sysMemStat by n.
//
// Must be nosplit as it is called in runtime initialization, e.g. newosproc0.
//
//go:nosplit
func (s *sysMemStat) add(n int64) {
val := atomic.Xadd64((*uint64)(s), n)
if (n > 0 && int64(val) < n) || (n < 0 && int64(val)+n < n) {
print("runtime: val=", val, " n=", n, "\n")
throw("sysMemStat overflow")
}
}
// heapStatsDelta contains deltas of various runtime memory statistics
// that need to be updated together in order for them to be kept
// consistent with one another.
type heapStatsDelta struct {
// Memory stats.
committed int64 // byte delta of memory committed
released int64 // byte delta of released memory generated
inHeap int64 // byte delta of memory placed in the heap
inStacks int64 // byte delta of memory reserved for stacks
inWorkBufs int64 // byte delta of memory reserved for work bufs
inPtrScalarBits int64 // byte delta of memory reserved for unrolled GC prog bits
// Allocator stats.
//
// These are all uint64 because they're cumulative, and could quickly wrap
// around otherwise.
tinyAllocCount uint64 // number of tiny allocations
largeAlloc uint64 // bytes allocated for large objects
largeAllocCount uint64 // number of large object allocations
smallAllocCount [_NumSizeClasses]uint64 // number of allocs for small objects
largeFree uint64 // bytes freed for large objects (>maxSmallSize)
largeFreeCount uint64 // number of frees for large objects (>maxSmallSize)
smallFreeCount [_NumSizeClasses]uint64 // number of frees for small objects (<=maxSmallSize)
// NOTE: This struct must be a multiple of 8 bytes in size because it
// is stored in an array. If it's not, atomic accesses to the above
// fields may be unaligned and fail on 32-bit platforms.
}
// merge adds in the deltas from b into a.
func (a *heapStatsDelta) merge(b *heapStatsDelta) {
a.committed += b.committed
a.released += b.released
a.inHeap += b.inHeap
a.inStacks += b.inStacks
a.inWorkBufs += b.inWorkBufs
a.inPtrScalarBits += b.inPtrScalarBits
a.tinyAllocCount += b.tinyAllocCount
a.largeAlloc += b.largeAlloc
a.largeAllocCount += b.largeAllocCount
for i := range b.smallAllocCount {
a.smallAllocCount[i] += b.smallAllocCount[i]
}
a.largeFree += b.largeFree
a.largeFreeCount += b.largeFreeCount
for i := range b.smallFreeCount {
a.smallFreeCount[i] += b.smallFreeCount[i]
}
}
// consistentHeapStats represents a set of various memory statistics
// whose updates must be viewed completely to get a consistent
// state of the world.
//
// To write updates to memory stats use the acquire and release
// methods. To obtain a consistent global snapshot of these statistics,
// use read.
type consistentHeapStats struct {
// stats is a ring buffer of heapStatsDelta values.
// Writers always atomically update the delta at index gen.
//
// Readers operate by rotating gen (0 -> 1 -> 2 -> 0 -> ...)
// and synchronizing with writers by observing each P's
// statsSeq field. If the reader observes a P not writing,
// it can be sure that it will pick up the new gen value the
// next time it writes.
//
// The reader then takes responsibility by clearing space
// in the ring buffer for the next reader to rotate gen to
// that space (i.e. it merges in values from index (gen-2) mod 3
// to index (gen-1) mod 3, then clears the former).
//
// Note that this means only one reader can be reading at a time.
// There is no way for readers to synchronize.
//
// This process is why we need a ring buffer of size 3 instead
// of 2: one is for the writers, one contains the most recent
// data, and the last one is clear so writers can begin writing
// to it the moment gen is updated.
stats [3]heapStatsDelta
// gen represents the current index into which writers
// are writing, and can take on the value of 0, 1, or 2.
gen atomic.Uint32
// noPLock is intended to provide mutual exclusion for updating
// stats when no P is available. It does not block other writers
// with a P, only other writers without a P and the reader. Because
// stats are usually updated when a P is available, contention on
// this lock should be minimal.
noPLock mutex
}
// acquire returns a heapStatsDelta to be updated. In effect,
// it acquires the shard for writing. release must be called
// as soon as the relevant deltas are updated.
//
// The returned heapStatsDelta must be updated atomically.
//
// The caller's P must not change between acquire and
// release. This also means that the caller should not
// acquire a P or release its P in between. A P also must
// not acquire a given consistentHeapStats if it hasn't
// yet released it.
//
// nosplit because a stack growth in this function could
// lead to a stack allocation that could reenter the
// function.
//
//go:nosplit
func (m *consistentHeapStats) acquire() *heapStatsDelta {
if pp := getg().m.p.ptr(); pp != nil {
seq := pp.statsSeq.Add(1)
if seq%2 == 0 {
// Should have been incremented to odd.
print("runtime: seq=", seq, "\n")
throw("bad sequence number")
}
} else {
lock(&m.noPLock)
}
gen := m.gen.Load() % 3
return &m.stats[gen]
}
// release indicates that the writer is done modifying
// the delta. The value returned by the corresponding
// acquire must no longer be accessed or modified after
// release is called.
//
// The caller's P must not change between acquire and
// release. This also means that the caller should not
// acquire a P or release its P in between.
//
// nosplit because a stack growth in this function could
// lead to a stack allocation that causes another acquire
// before this operation has completed.
//
//go:nosplit
func (m *consistentHeapStats) release() {
if pp := getg().m.p.ptr(); pp != nil {
seq := pp.statsSeq.Add(1)
if seq%2 != 0 {
// Should have been incremented to even.
print("runtime: seq=", seq, "\n")
throw("bad sequence number")
}
} else {
unlock(&m.noPLock)
}
}
// unsafeRead aggregates the delta for this shard into out.
//
// Unsafe because it does so without any synchronization. The
// world must be stopped.
func (m *consistentHeapStats) unsafeRead(out *heapStatsDelta) {
assertWorldStopped()
for i := range m.stats {
out.merge(&m.stats[i])
}
}
// unsafeClear clears the shard.
//
// Unsafe because the world must be stopped and values should
// be donated elsewhere before clearing.
func (m *consistentHeapStats) unsafeClear() {
assertWorldStopped()
for i := range m.stats {
m.stats[i] = heapStatsDelta{}
}
}
// read takes a globally consistent snapshot of m
// and puts the aggregated value in out. Even though out is a
// heapStatsDelta, the resulting values should be complete and
// valid statistic values.
//
// Not safe to call concurrently. The world must be stopped
// or metricsSema must be held.
func (m *consistentHeapStats) read(out *heapStatsDelta) {
// Getting preempted after this point is not safe because
// we read allp. We need to make sure a STW can't happen
// so it doesn't change out from under us.
mp := acquirem()
// Get the current generation. We can be confident that this
// will not change since read is serialized and is the only
// one that modifies currGen.
currGen := m.gen.Load()
prevGen := currGen - 1
if currGen == 0 {
prevGen = 2
}
// Prevent writers without a P from writing while we update gen.
lock(&m.noPLock)
// Rotate gen, effectively taking a snapshot of the state of
// these statistics at the point of the exchange by moving
// writers to the next set of deltas.
//
// This exchange is safe to do because we won't race
// with anyone else trying to update this value.
m.gen.Swap((currGen + 1) % 3)
// Allow P-less writers to continue. They'll be writing to the
// next generation now.
unlock(&m.noPLock)
for _, p := range allp {
// Spin until there are no more writers.
for p.statsSeq.Load()%2 != 0 {
}
}
// At this point we've observed that each sequence
// number is even, so any future writers will observe
// the new gen value. That means it's safe to read from
// the other deltas in the stats buffer.
// Perform our responsibilities and free up
// stats[prevGen] for the next time we want to take
// a snapshot.
m.stats[currGen].merge(&m.stats[prevGen])
m.stats[prevGen] = heapStatsDelta{}
// Finally, copy out the complete delta.
*out = m.stats[currGen]
releasem(mp)
}
type cpuStats struct {
// All fields are CPU time in nanoseconds computed by comparing
// calls of nanotime. This means they're all overestimates, because
// they don't accurately compute on-CPU time (so some of the time
// could be spent scheduled away by the OS).
gcAssistTime int64 // GC assists
gcDedicatedTime int64 // GC dedicated mark workers + pauses
gcIdleTime int64 // GC idle mark workers
gcPauseTime int64 // GC pauses (all GOMAXPROCS, even if just 1 is running)
gcTotalTime int64
scavengeAssistTime int64 // background scavenger
scavengeBgTime int64 // scavenge assists
scavengeTotalTime int64
idleTime int64 // Time Ps spent in _Pidle.
userTime int64 // Time Ps spent in _Prunning or _Psyscall that's not any of the above.
totalTime int64 // GOMAXPROCS * (monotonic wall clock time elapsed)
}
// accumulate takes a cpuStats and adds in the current state of all GC CPU
// counters.
//
// gcMarkPhase indicates that we're in the mark phase and that certain counter
// values should be used.
func (s *cpuStats) accumulate(now int64, gcMarkPhase bool) {
// N.B. Mark termination and sweep termination pauses are
// accumulated in work.cpuStats at the end of their respective pauses.
var (
markAssistCpu int64
markDedicatedCpu int64
markFractionalCpu int64
markIdleCpu int64
)
if gcMarkPhase {
// N.B. These stats may have stale values if the GC is not
// currently in the mark phase.
markAssistCpu = gcController.assistTime.Load()
markDedicatedCpu = gcController.dedicatedMarkTime.Load()
markFractionalCpu = gcController.fractionalMarkTime.Load()
markIdleCpu = gcController.idleMarkTime.Load()
}
// The rest of the stats below are either derived from the above or
// are reset on each mark termination.
scavAssistCpu := scavenge.assistTime.Load()
scavBgCpu := scavenge.backgroundTime.Load()
// Update cumulative GC CPU stats.
s.gcAssistTime += markAssistCpu
s.gcDedicatedTime += markDedicatedCpu + markFractionalCpu
s.gcIdleTime += markIdleCpu
s.gcTotalTime += markAssistCpu + markDedicatedCpu + markFractionalCpu + markIdleCpu
// Update cumulative scavenge CPU stats.
s.scavengeAssistTime += scavAssistCpu
s.scavengeBgTime += scavBgCpu
s.scavengeTotalTime += scavAssistCpu + scavBgCpu
// Update total CPU.
s.totalTime = sched.totaltime + (now-sched.procresizetime)*int64(gomaxprocs)
s.idleTime += sched.idleTime.Load()
// Compute userTime. We compute this indirectly as everything that's not the above.
//
// Since time spent in _Pgcstop is covered by gcPauseTime, and time spent in _Pidle
// is covered by idleTime, what we're left with is time spent in _Prunning and _Psyscall,
// the latter of which is fine because the P will either go idle or get used for something
// else via sysmon. Meanwhile if we subtract GC time from whatever's left, we get non-GC
// _Prunning time. Note that this still leaves time spent in sweeping and in the scheduler,
// but that's fine. The overwhelming majority of this time will be actual user time.
s.userTime = s.totalTime - (s.gcTotalTime + s.scavengeTotalTime + s.idleTime)
}
|