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// Copyright 2023 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package zstd
import (
"io"
)
// debug can be set in the source to print debug info using println.
const debug = false
// compressedBlock decompresses a compressed block, storing the decompressed
// data in r.buffer. The blockSize argument is the compressed size.
// RFC 3.1.1.3.
func (r *Reader) compressedBlock(blockSize int) error {
if len(r.compressedBuf) >= blockSize {
r.compressedBuf = r.compressedBuf[:blockSize]
} else {
// We know that blockSize <= 128K,
// so this won't allocate an enormous amount.
need := blockSize - len(r.compressedBuf)
r.compressedBuf = append(r.compressedBuf, make([]byte, need)...)
}
if _, err := io.ReadFull(r.r, r.compressedBuf); err != nil {
return r.wrapNonEOFError(0, err)
}
data := block(r.compressedBuf)
off := 0
r.buffer = r.buffer[:0]
litoff, litbuf, err := r.readLiterals(data, off, r.literals[:0])
if err != nil {
return err
}
r.literals = litbuf
off = litoff
seqCount, off, err := r.initSeqs(data, off)
if err != nil {
return err
}
if seqCount == 0 {
// No sequences, just literals.
if off < len(data) {
return r.makeError(off, "extraneous data after no sequences")
}
if len(litbuf) == 0 {
return r.makeError(off, "no sequences and no literals")
}
r.buffer = append(r.buffer, litbuf...)
return nil
}
return r.execSeqs(data, off, litbuf, seqCount)
}
// seqCode is the kind of sequence codes we have to handle.
type seqCode int
const (
seqLiteral seqCode = iota
seqOffset
seqMatch
)
// seqCodeInfoData is the information needed to set up seqTables and
// seqTableBits for a particular kind of sequence code.
type seqCodeInfoData struct {
predefTable []fseBaselineEntry // predefined FSE
predefTableBits int // number of bits in predefTable
maxSym int // max symbol value in FSE
maxBits int // max bits for FSE
// toBaseline converts from an FSE table to an FSE baseline table.
toBaseline func(*Reader, int, []fseEntry, []fseBaselineEntry) error
}
// seqCodeInfo is the seqCodeInfoData for each kind of sequence code.
var seqCodeInfo = [3]seqCodeInfoData{
seqLiteral: {
predefTable: predefinedLiteralTable[:],
predefTableBits: 6,
maxSym: 35,
maxBits: 9,
toBaseline: (*Reader).makeLiteralBaselineFSE,
},
seqOffset: {
predefTable: predefinedOffsetTable[:],
predefTableBits: 5,
maxSym: 31,
maxBits: 8,
toBaseline: (*Reader).makeOffsetBaselineFSE,
},
seqMatch: {
predefTable: predefinedMatchTable[:],
predefTableBits: 6,
maxSym: 52,
maxBits: 9,
toBaseline: (*Reader).makeMatchBaselineFSE,
},
}
// initSeqs reads the Sequences_Section_Header and sets up the FSE
// tables used to read the sequence codes. It returns the number of
// sequences and the new offset. RFC 3.1.1.3.2.1.
func (r *Reader) initSeqs(data block, off int) (int, int, error) {
if off >= len(data) {
return 0, 0, r.makeEOFError(off)
}
seqHdr := data[off]
off++
if seqHdr == 0 {
return 0, off, nil
}
var seqCount int
if seqHdr < 128 {
seqCount = int(seqHdr)
} else if seqHdr < 255 {
if off >= len(data) {
return 0, 0, r.makeEOFError(off)
}
seqCount = ((int(seqHdr) - 128) << 8) + int(data[off])
off++
} else {
if off+1 >= len(data) {
return 0, 0, r.makeEOFError(off)
}
seqCount = int(data[off]) + (int(data[off+1]) << 8) + 0x7f00
off += 2
}
// Read the Symbol_Compression_Modes byte.
if off >= len(data) {
return 0, 0, r.makeEOFError(off)
}
symMode := data[off]
if symMode&3 != 0 {
return 0, 0, r.makeError(off, "invalid symbol compression mode")
}
off++
// Set up the FSE tables used to decode the sequence codes.
var err error
off, err = r.setSeqTable(data, off, seqLiteral, (symMode>>6)&3)
if err != nil {
return 0, 0, err
}
off, err = r.setSeqTable(data, off, seqOffset, (symMode>>4)&3)
if err != nil {
return 0, 0, err
}
off, err = r.setSeqTable(data, off, seqMatch, (symMode>>2)&3)
if err != nil {
return 0, 0, err
}
return seqCount, off, nil
}
// setSeqTable uses the Compression_Mode in mode to set up r.seqTables and
// r.seqTableBits for kind. We store these in the Reader because one of
// the modes simply reuses the value from the last block in the frame.
func (r *Reader) setSeqTable(data block, off int, kind seqCode, mode byte) (int, error) {
info := &seqCodeInfo[kind]
switch mode {
case 0:
// Predefined_Mode
r.seqTables[kind] = info.predefTable
r.seqTableBits[kind] = uint8(info.predefTableBits)
return off, nil
case 1:
// RLE_Mode
if off >= len(data) {
return 0, r.makeEOFError(off)
}
rle := data[off]
off++
// Build a simple baseline table that always returns rle.
entry := []fseEntry{
{
sym: rle,
bits: 0,
base: 0,
},
}
if cap(r.seqTableBuffers[kind]) == 0 {
r.seqTableBuffers[kind] = make([]fseBaselineEntry, 1<<info.maxBits)
}
r.seqTableBuffers[kind] = r.seqTableBuffers[kind][:1]
if err := info.toBaseline(r, off, entry, r.seqTableBuffers[kind]); err != nil {
return 0, err
}
r.seqTables[kind] = r.seqTableBuffers[kind]
r.seqTableBits[kind] = 0
return off, nil
case 2:
// FSE_Compressed_Mode
if cap(r.fseScratch) < 1<<info.maxBits {
r.fseScratch = make([]fseEntry, 1<<info.maxBits)
}
r.fseScratch = r.fseScratch[:1<<info.maxBits]
tableBits, roff, err := r.readFSE(data, off, info.maxSym, info.maxBits, r.fseScratch)
if err != nil {
return 0, err
}
r.fseScratch = r.fseScratch[:1<<tableBits]
if cap(r.seqTableBuffers[kind]) == 0 {
r.seqTableBuffers[kind] = make([]fseBaselineEntry, 1<<info.maxBits)
}
r.seqTableBuffers[kind] = r.seqTableBuffers[kind][:1<<tableBits]
if err := info.toBaseline(r, roff, r.fseScratch, r.seqTableBuffers[kind]); err != nil {
return 0, err
}
r.seqTables[kind] = r.seqTableBuffers[kind]
r.seqTableBits[kind] = uint8(tableBits)
return roff, nil
case 3:
// Repeat_Mode
if len(r.seqTables[kind]) == 0 {
return 0, r.makeError(off, "missing repeat sequence FSE table")
}
return off, nil
}
panic("unreachable")
}
// execSeqs reads and executes the sequences. RFC 3.1.1.3.2.1.2.
func (r *Reader) execSeqs(data block, off int, litbuf []byte, seqCount int) error {
// Set up the initial states for the sequence code readers.
rbr, err := r.makeReverseBitReader(data, len(data)-1, off)
if err != nil {
return err
}
literalState, err := rbr.val(r.seqTableBits[seqLiteral])
if err != nil {
return err
}
offsetState, err := rbr.val(r.seqTableBits[seqOffset])
if err != nil {
return err
}
matchState, err := rbr.val(r.seqTableBits[seqMatch])
if err != nil {
return err
}
// Read and perform all the sequences. RFC 3.1.1.4.
seq := 0
for seq < seqCount {
if len(r.buffer)+len(litbuf) > 128<<10 {
return rbr.makeError("uncompressed size too big")
}
ptoffset := &r.seqTables[seqOffset][offsetState]
ptmatch := &r.seqTables[seqMatch][matchState]
ptliteral := &r.seqTables[seqLiteral][literalState]
add, err := rbr.val(ptoffset.basebits)
if err != nil {
return err
}
offset := ptoffset.baseline + add
add, err = rbr.val(ptmatch.basebits)
if err != nil {
return err
}
match := ptmatch.baseline + add
add, err = rbr.val(ptliteral.basebits)
if err != nil {
return err
}
literal := ptliteral.baseline + add
// Handle repeat offsets. RFC 3.1.1.5.
// See the comment in makeOffsetBaselineFSE.
if ptoffset.basebits > 1 {
r.repeatedOffset3 = r.repeatedOffset2
r.repeatedOffset2 = r.repeatedOffset1
r.repeatedOffset1 = offset
} else {
if literal == 0 {
offset++
}
switch offset {
case 1:
offset = r.repeatedOffset1
case 2:
offset = r.repeatedOffset2
r.repeatedOffset2 = r.repeatedOffset1
r.repeatedOffset1 = offset
case 3:
offset = r.repeatedOffset3
r.repeatedOffset3 = r.repeatedOffset2
r.repeatedOffset2 = r.repeatedOffset1
r.repeatedOffset1 = offset
case 4:
offset = r.repeatedOffset1 - 1
r.repeatedOffset3 = r.repeatedOffset2
r.repeatedOffset2 = r.repeatedOffset1
r.repeatedOffset1 = offset
}
}
seq++
if seq < seqCount {
// Update the states.
add, err = rbr.val(ptliteral.bits)
if err != nil {
return err
}
literalState = uint32(ptliteral.base) + add
add, err = rbr.val(ptmatch.bits)
if err != nil {
return err
}
matchState = uint32(ptmatch.base) + add
add, err = rbr.val(ptoffset.bits)
if err != nil {
return err
}
offsetState = uint32(ptoffset.base) + add
}
// The next sequence is now in literal, offset, match.
if debug {
println("literal", literal, "offset", offset, "match", match)
}
// Copy literal bytes from litbuf.
if literal > uint32(len(litbuf)) {
return rbr.makeError("literal byte overflow")
}
if literal > 0 {
r.buffer = append(r.buffer, litbuf[:literal]...)
litbuf = litbuf[literal:]
}
if match > 0 {
if err := r.copyFromWindow(&rbr, offset, match); err != nil {
return err
}
}
}
if len(litbuf) > 0 {
r.buffer = append(r.buffer, litbuf...)
}
if rbr.cnt != 0 {
return r.makeError(off, "extraneous data after sequences")
}
return nil
}
// Copy match bytes from the decoded output, or the window, at offset.
func (r *Reader) copyFromWindow(rbr *reverseBitReader, offset, match uint32) error {
if offset == 0 {
return rbr.makeError("invalid zero offset")
}
lenBlock := uint32(len(r.buffer))
if lenBlock < offset {
lenWindow := uint32(len(r.window))
windowOffset := offset - lenBlock
if windowOffset > lenWindow {
return rbr.makeError("offset past window")
}
from := lenWindow - windowOffset
if from+match <= lenWindow {
r.buffer = append(r.buffer, r.window[from:from+match]...)
return nil
}
r.buffer = append(r.buffer, r.window[from:]...)
copied := lenWindow - from
offset -= copied
match -= copied
if offset == 0 && match > 0 {
return rbr.makeError("invalid offset")
}
}
from := lenBlock - offset
if offset >= match {
r.buffer = append(r.buffer, r.buffer[from:from+match]...)
return nil
}
// We are being asked to copy data that we are adding to the
// buffer in the same copy.
for match > 0 {
var copy uint32
if offset >= match {
copy = match
} else {
copy = offset
}
r.buffer = append(r.buffer, r.buffer[from:from+copy]...)
match -= copy
from += copy
}
return nil
}
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