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#pragma once
#include <optional>
#include <Storages/IStorage.h>
namespace DB
{
/** Implements a table engine for the system table "zeros".
* The table contains the only column zero UInt8.
* From this table, you can read non-materialized zeros.
*
* You could also specify a limit (how many zeros to give).
* If multithreaded is specified, zeros will be generated in several streams.
*/
class StorageSystemZeros final : public IStorage
{
public:
/// If even_distribution is true, numbers are distributed evenly between streams.
/// Otherwise, streams concurrently increment atomic.
StorageSystemZeros(const StorageID & table_id_, bool multithreaded_, std::optional<UInt64> limit_ = std::nullopt);
std::string getName() const override { return "SystemZeros"; }
Pipe read(
const Names & column_names,
const StorageSnapshotPtr & storage_snapshot,
SelectQueryInfo & query_info,
ContextPtr context,
QueryProcessingStage::Enum processed_stage,
size_t max_block_size,
size_t num_streams) override;
bool hasEvenlyDistributedRead() const override { return true; }
bool isSystemStorage() const override { return true; }
bool supportsTransactions() const override { return true; }
private:
bool multithreaded;
std::optional<UInt64> limit;
};
}
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