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#include <Storages/System/StorageSystemServerSettings.h>
#include <DataTypes/DataTypeString.h>
#include <DataTypes/DataTypesNumber.h>
#include <Interpreters/Context.h>
#include <Core/ServerSettings.h>
namespace DB
{
NamesAndTypesList StorageSystemServerSettings::getNamesAndTypes()
{
return {
{"name", std::make_shared<DataTypeString>()},
{"value", std::make_shared<DataTypeString>()},
{"default", std::make_shared<DataTypeString>()},
{"changed", std::make_shared<DataTypeUInt8>()},
{"description", std::make_shared<DataTypeString>()},
{"type", std::make_shared<DataTypeString>()},
{"is_obsolete", std::make_shared<DataTypeUInt8>()},
};
}
void StorageSystemServerSettings::fillData(MutableColumns & res_columns, ContextPtr context, const SelectQueryInfo &) const
{
const auto & config = context->getConfigRef();
ServerSettings settings;
settings.loadSettingsFromConfig(config);
for (const auto & setting : settings.all())
{
const auto & setting_name = setting.getName();
res_columns[0]->insert(setting_name);
res_columns[1]->insert(setting.getValueString());
res_columns[2]->insert(setting.getDefaultValueString());
res_columns[3]->insert(setting.isValueChanged());
res_columns[4]->insert(setting.getDescription());
res_columns[5]->insert(setting.getTypeName());
res_columns[6]->insert(setting.isObsolete());
}
}
}
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