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#include <Databases/IDatabase.h>
#include <DataTypes/DataTypeString.h>
#include <DataTypes/DataTypeUUID.h>
#include <Interpreters/Context.h>
#include <Interpreters/formatWithPossiblyHidingSecrets.h>
#include <Access/ContextAccess.h>
#include <Storages/System/StorageSystemDatabases.h>
#include <Storages/SelectQueryInfo.h>
#include <Storages/VirtualColumnUtils.h>
#include <Parsers/ASTCreateQuery.h>
#include <Common/logger_useful.h>
namespace DB
{
NamesAndTypesList StorageSystemDatabases::getNamesAndTypes()
{
return {
{"name", std::make_shared<DataTypeString>()},
{"engine", std::make_shared<DataTypeString>()},
{"data_path", std::make_shared<DataTypeString>()},
{"metadata_path", std::make_shared<DataTypeString>()},
{"uuid", std::make_shared<DataTypeUUID>()},
{"engine_full", std::make_shared<DataTypeString>()},
{"comment", std::make_shared<DataTypeString>()}
};
}
NamesAndAliases StorageSystemDatabases::getNamesAndAliases()
{
return {
{"database", std::make_shared<DataTypeString>(), "name"}
};
}
static String getEngineFull(const ContextPtr & ctx, const DatabasePtr & database)
{
DDLGuardPtr guard;
while (true)
{
String name = database->getDatabaseName();
guard = DatabaseCatalog::instance().getDDLGuard(name, "");
/// Ensure that the database was not renamed before we acquired the lock
auto locked_database = DatabaseCatalog::instance().tryGetDatabase(name);
if (locked_database.get() == database.get())
break;
/// Database was dropped
if (name == database->getDatabaseName())
return {};
guard.reset();
LOG_TRACE(&Poco::Logger::get("StorageSystemDatabases"), "Failed to lock database {} ({}), will retry", name, database->getUUID());
}
ASTPtr ast = database->getCreateDatabaseQuery();
auto * ast_create = ast->as<ASTCreateQuery>();
if (!ast_create || !ast_create->storage)
return {};
String engine_full = format({ctx, *ast_create->storage});
static const char * const extra_head = " ENGINE = ";
if (startsWith(engine_full, extra_head))
engine_full = engine_full.substr(strlen(extra_head));
return engine_full;
}
static ColumnPtr getFilteredDatabases(const Databases & databases, const SelectQueryInfo & query_info, ContextPtr context)
{
MutableColumnPtr name_column = ColumnString::create();
MutableColumnPtr engine_column = ColumnString::create();
MutableColumnPtr uuid_column = ColumnUUID::create();
for (const auto & [database_name, database] : databases)
{
if (database_name == DatabaseCatalog::TEMPORARY_DATABASE)
continue; /// We don't want to show the internal database for temporary tables in system.tables
name_column->insert(database_name);
engine_column->insert(database->getEngineName());
uuid_column->insert(database->getUUID());
}
Block block
{
ColumnWithTypeAndName(std::move(name_column), std::make_shared<DataTypeString>(), "name"),
ColumnWithTypeAndName(std::move(engine_column), std::make_shared<DataTypeString>(), "engine"),
ColumnWithTypeAndName(std::move(uuid_column), std::make_shared<DataTypeUUID>(), "uuid")
};
VirtualColumnUtils::filterBlockWithQuery(query_info.query, block, context);
return block.getByPosition(0).column;
}
void StorageSystemDatabases::fillData(MutableColumns & res_columns, ContextPtr context, const SelectQueryInfo & query_info) const
{
const auto access = context->getAccess();
const bool check_access_for_databases = !access->isGranted(AccessType::SHOW_DATABASES);
const auto databases = DatabaseCatalog::instance().getDatabases();
ColumnPtr filtered_databases_column = getFilteredDatabases(databases, query_info, context);
for (size_t i = 0; i < filtered_databases_column->size(); ++i)
{
auto database_name = filtered_databases_column->getDataAt(i).toString();
if (check_access_for_databases && !access->isGranted(AccessType::SHOW_DATABASES, database_name))
continue;
if (database_name == DatabaseCatalog::TEMPORARY_DATABASE)
continue; /// filter out the internal database for temporary tables in system.databases, asynchronous metric "NumberOfDatabases" behaves the same way
const auto & database = databases.at(database_name);
size_t src_index = 0;
size_t res_index = 0;
const auto & columns_mask = query_info.columns_mask;
if (columns_mask[src_index++])
res_columns[res_index++]->insert(database_name);
if (columns_mask[src_index++])
res_columns[res_index++]->insert(database->getEngineName());
if (columns_mask[src_index++])
res_columns[res_index++]->insert(context->getPath() + database->getDataPath());
if (columns_mask[src_index++])
res_columns[res_index++]->insert(database->getMetadataPath());
if (columns_mask[src_index++])
res_columns[res_index++]->insert(database->getUUID());
if (columns_mask[src_index++])
res_columns[res_index++]->insert(getEngineFull(context, database));
if (columns_mask[src_index++])
res_columns[res_index++]->insert(database->getDatabaseComment());
}
}
}
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