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#pragma once
#include <Storages/System/IStorageSystemOneBlock.h>
namespace DB
{
class Context;
/** System table "build_options" with many params used for clickhouse building
*/
class StorageSystemBuildOptions final : public IStorageSystemOneBlock<StorageSystemBuildOptions>
{
protected:
void fillData(MutableColumns & res_columns, ContextPtr context, const SelectQueryInfo & query_info) const override;
using IStorageSystemOneBlock::IStorageSystemOneBlock;
public:
std::string getName() const override { return "SystemBuildOptions"; }
static NamesAndTypesList getNamesAndTypes();
};
}
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