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#pragma once
#include <optional>
#include <Common/ActionBlocker.h>
#include <Parsers/SyncReplicaMode.h>
#include <Storages/MergeTree/ReplicatedMergeTreeLogEntry.h>
#include <Storages/MergeTree/ReplicatedMergeTreeMutationEntry.h>
#include <Storages/MergeTree/ActiveDataPartSet.h>
#include <Storages/MergeTree/MergeTreeData.h>
#include <Storages/MergeTree/MergeTreeMutationStatus.h>
#include <Storages/MergeTree/PinnedPartUUIDs.h>
#include <Storages/MergeTree/ReplicatedMergeTreeQuorumAddedParts.h>
#include <Storages/MergeTree/ReplicatedMergeTreeAltersSequence.h>
#include <Storages/MergeTree/DropPartsRanges.h>
#include <Common/ZooKeeper/ZooKeeper.h>
namespace DB
{
class StorageReplicatedMergeTree;
class MergeTreeDataMergerMutator;
class ReplicatedMergeTreeMergePredicate;
class ReplicatedMergeTreeMergeStrategyPicker;
using PartitionIdsHint = std::unordered_set<String>;
class ReplicatedMergeTreeQueue
{
private:
friend class CurrentlyExecuting;
friend class LocalMergePredicate;
friend class ReplicatedMergeTreeMergePredicate;
template<typename T, typename U> friend class BaseMergePredicate;
friend class MergeFromLogEntryTask;
friend class ReplicatedMergeMutateTaskBase;
using LogEntry = ReplicatedMergeTreeLogEntry;
using LogEntryPtr = LogEntry::Ptr;
using Queue = std::list<LogEntryPtr>;
using StringSet = std::set<String>;
struct ByTime
{
bool operator()(const LogEntryPtr & lhs, const LogEntryPtr & rhs) const
{
return std::forward_as_tuple(lhs->create_time, lhs.get())
< std::forward_as_tuple(rhs->create_time, rhs.get());
}
};
struct OperationsInQueue
{
size_t merges = 0;
size_t mutations = 0;
size_t merges_with_ttl = 0;
};
/// To calculate min_unprocessed_insert_time, max_processed_insert_time, for which the replica lag is calculated.
using InsertsByTime = std::set<LogEntryPtr, ByTime>;
StorageReplicatedMergeTree & storage;
ReplicatedMergeTreeMergeStrategyPicker & merge_strategy_picker;
MergeTreeDataFormatVersion format_version;
String zookeeper_path;
String replica_path;
String logger_name;
Poco::Logger * log = nullptr;
/// Protects the queue, future_parts and other queue state variables.
mutable std::mutex state_mutex;
/// A set of parts that should be on this replica according to the queue entries that have been done
/// up to this point. The invariant holds: `virtual_parts` = `current_parts` + `queue`.
/// Note: it can be different from the actual set of parts because the replica can decide to fetch
/// a bigger part instead of the part mentioned in the log entry.
ActiveDataPartSet current_parts;
/** The queue of what you need to do on this line to catch up. It is taken from ZooKeeper (/replicas/me/queue/).
* In ZK records in chronological order. Here they are executed in parallel and reorder after entry execution.
* Order of execution is not "queue" at all. Look at selectEntryToProcess.
*/
Queue queue;
InsertsByTime inserts_by_time;
std::atomic<time_t> min_unprocessed_insert_time = 0;
std::atomic<time_t> max_processed_insert_time = 0;
time_t last_queue_update = 0;
/// parts that will appear as a result of actions performed right now by background threads (these actions are not in the queue).
/// Used to block other actions on parts in the range covered by future_parts.
using FuturePartsSet = std::map<String, LogEntryPtr>;
FuturePartsSet future_parts;
/// Avoid parallel execution of queue enties, which may remove other entries from the queue.
std::set<MergeTreePartInfo> currently_executing_drop_replace_ranges;
/** What will be the set of active parts after executing all log entries up to log_pointer.
* Used to determine which merges can be assigned (see ReplicatedMergeTreeMergePredicate)
*/
ActiveDataPartSet virtual_parts;
/// We do not add DROP_PARTs to virtual_parts because they can intersect,
/// so we store them separately in this structure.
DropPartsRanges drop_parts;
/// A set of mutations loaded from ZooKeeper.
/// mutations_by_partition is an index partition ID -> block ID -> mutation into this set.
/// Note that mutations are updated in such a way that they are always more recent than
/// log_pointer (see pullLogsToQueue()).
struct MutationStatus
{
MutationStatus(const ReplicatedMergeTreeMutationEntryPtr & entry_, MergeTreeDataFormatVersion format_version_)
: entry(entry_)
, parts_to_do(format_version_)
{
}
ReplicatedMergeTreeMutationEntryPtr entry;
/// Current parts we have to mutate to complete mutation.
///
/// current_part_name =mutation> result_part_name
/// ^~~parts_to_do~~^ ^~virtual_parts~^
///
/// We use ActiveDataPartSet structure to be able to manage covering and
/// covered parts.
ActiveDataPartSet parts_to_do;
/// Note that is_done is not equivalent to parts_to_do.size() == 0
/// (even if parts_to_do.size() == 0 some relevant parts can still commit in the future).
/// Also we can jump over mutation when we download mutated part from other replica.
bool is_done = false;
String latest_failed_part;
MergeTreePartInfo latest_failed_part_info;
time_t latest_fail_time = 0;
String latest_fail_reason;
};
/// Mapping from znode path to Mutations Status
std::map<String, MutationStatus> mutations_by_znode;
/// Partition -> (block_number -> MutationStatus)
std::unordered_map<String, std::map<Int64, MutationStatus *>> mutations_by_partition;
/// Znode ID of the latest mutation that is done.
String mutation_pointer;
/// Provides only one simultaneous call to pullLogsToQueue.
std::mutex pull_logs_to_queue_mutex;
/// This sequence control ALTERs execution in replication queue.
/// We need it because alters have to be executed sequentially (one by one).
ReplicatedMergeTreeAltersSequence alter_sequence;
Strings broken_parts_to_enqueue_fetches_on_loading;
/// List of subscribers
/// A subscriber callback is called when an entry queue is deleted
mutable std::mutex subscribers_mutex;
using SubscriberCallBack = std::function<void(size_t /* queue_size */, const String * /* removed_log_entry_id */)>;
using Subscribers = std::list<SubscriberCallBack>;
using SubscriberIterator = Subscribers::iterator;
friend class SubscriberHandler;
struct SubscriberHandler : public boost::noncopyable
{
SubscriberHandler(SubscriberIterator it_, ReplicatedMergeTreeQueue & queue_) : it(it_), queue(queue_) {}
~SubscriberHandler();
private:
SubscriberIterator it;
ReplicatedMergeTreeQueue & queue;
};
Subscribers subscribers;
/// Notify subscribers about queue change (new queue size and entry that was removed)
void notifySubscribers(size_t new_queue_size, const String * removed_log_entry_id);
/// Check that entry_ptr is REPLACE_RANGE entry and can be removed from queue because current entry covers it
bool checkReplaceRangeCanBeRemoved(
const MergeTreePartInfo & part_info, LogEntryPtr entry_ptr, const ReplicatedMergeTreeLogEntryData & current) const;
/// Ensures that only one thread is simultaneously updating mutations.
std::mutex update_mutations_mutex;
/// Insert new entry from log into queue
void insertUnlocked(
const LogEntryPtr & entry, std::optional<time_t> & min_unprocessed_insert_time_changed,
std::lock_guard<std::mutex> & state_lock);
void removeProcessedEntry(zkutil::ZooKeeperPtr zookeeper, LogEntryPtr & entry);
/** Can I now try this action. If not, you need to leave it in the queue and try another one.
* Called under the state_mutex.
*/
bool shouldExecuteLogEntry(
const LogEntry & entry, String & out_postpone_reason,
MergeTreeDataMergerMutator & merger_mutator, MergeTreeData & data,
std::unique_lock<std::mutex> & state_lock) const;
/// Return the version (block number) of the last mutation that we don't need to apply to the part
/// with getDataVersion() == data_version. (Either this mutation was already applied or the part
/// was created after the mutation).
/// If there is no such mutation or it has already been executed and deleted, return 0.
Int64 getCurrentMutationVersion(const String & partition_id, Int64 data_version) const;
/** Check that part isn't in currently generating parts and isn't covered by them.
* Should be called under state_mutex.
*/
bool isCoveredByFuturePartsImpl(
const LogEntry & entry,
const String & new_part_name, String & out_reason,
std::unique_lock<std::mutex> & state_lock,
std::vector<LogEntryPtr> * covered_entries_to_wait) const;
/// After removing the queue element, update the insertion times in the RAM. Running under state_mutex.
/// Returns information about what times have changed - this information can be passed to updateTimesInZooKeeper.
void updateStateOnQueueEntryRemoval(const LogEntryPtr & entry,
bool is_successful,
std::optional<time_t> & min_unprocessed_insert_time_changed,
std::optional<time_t> & max_processed_insert_time_changed,
std::unique_lock<std::mutex> & state_lock);
/// Add part for mutations with block_number > part.getDataVersion()
void addPartToMutations(const String & part_name, const MergeTreePartInfo & part_info);
/// Remove covered parts from mutations (parts_to_do) which were assigned
/// for mutation. If remove_covered_parts = true, than remove parts covered
/// by first argument. If remove_part == true, than also remove part itself.
/// Both negative flags will throw exception.
///
/// Part removed from mutations which satisfy contitions:
/// block_number > part.getDataVersion()
/// or block_number == part.getDataVersion()
/// ^ (this may happen if we downloaded mutated part from other replica)
void removeCoveredPartsFromMutations(const String & part_name, bool remove_part, bool remove_covered_parts);
/// Update the insertion times in ZooKeeper.
void updateTimesInZooKeeper(zkutil::ZooKeeperPtr zookeeper,
std::optional<time_t> min_unprocessed_insert_time_changed,
std::optional<time_t> max_processed_insert_time_changed) const;
/// Marks the element of the queue as running.
class CurrentlyExecuting
{
private:
ReplicatedMergeTreeQueue::LogEntryPtr entry;
ReplicatedMergeTreeQueue & queue;
friend class ReplicatedMergeTreeQueue;
/// Created only in the selectEntryToProcess function. It is called under mutex.
CurrentlyExecuting(
const ReplicatedMergeTreeQueue::LogEntryPtr & entry_,
ReplicatedMergeTreeQueue & queue_,
std::unique_lock<std::mutex> & state_lock);
/// In case of fetch, we determine actual part during the execution, so we need to update entry. It is called under state_mutex.
static void setActualPartName(
ReplicatedMergeTreeQueue::LogEntry & entry,
const String & actual_part_name,
ReplicatedMergeTreeQueue & queue,
std::unique_lock<std::mutex> & state_lock,
std::vector<LogEntryPtr> & covered_entries_to_wait);
public:
~CurrentlyExecuting();
};
using CurrentlyExecutingPtr = std::unique_ptr<CurrentlyExecuting>;
/// ZK contains a limit on the number or total size of operations in a multi-request.
/// If the limit is exceeded, the connection is simply closed.
/// The constant is selected with a margin. The default limit in ZK is 1 MB of data in total.
/// The average size of the node value in this case is less than 10 kilobytes.
static constexpr size_t MAX_MULTI_OPS = 100;
/// Very large queue entries may appear occasionally.
/// We cannot process MAX_MULTI_OPS at once because it will fail.
/// But we have to process more than one entry at once because otherwise lagged replicas keep up slowly.
/// Let's start with one entry per transaction and increase it exponentially towards MAX_MULTI_OPS.
/// It will allow to make some progress before failing and remain operational even in extreme cases.
size_t current_multi_batch_size = 1;
public:
ReplicatedMergeTreeQueue(StorageReplicatedMergeTree & storage_, ReplicatedMergeTreeMergeStrategyPicker & merge_strategy_picker_);
~ReplicatedMergeTreeQueue() = default;
/// Clears queue state
void clear();
/// Get set of parts from zookeeper
void initialize(zkutil::ZooKeeperPtr zookeeper);
/** Inserts an action to the end of the queue.
* To restore broken parts during operation.
* Do not insert the action itself into ZK (do it yourself).
*/
void insert(zkutil::ZooKeeperPtr zookeeper, LogEntryPtr & entry);
/** Load (initialize) a queue from ZooKeeper (/replicas/me/queue/).
* If queue was not empty load() would not load duplicate records.
* return true, if we update queue.
*/
bool load(zkutil::ZooKeeperPtr zookeeper);
bool removeFailedQuorumPart(const MergeTreePartInfo & part_info);
enum PullLogsReason
{
LOAD,
UPDATE,
MERGE_PREDICATE,
SYNC,
OTHER,
};
/** Copy the new entries from the shared log to the queue of this replica. Set the log_pointer to the appropriate value.
* If watch_callback is not empty, will call it when new entries appear in the log.
* If there were new entries, notifies storage.queue_task_handle.
* Additionally loads mutations (so that the set of mutations is always more recent than the queue).
* Return the version of "logs" node (that is updated for every merge/mutation/... added to the log)
*/
int32_t pullLogsToQueue(zkutil::ZooKeeperPtr zookeeper, Coordination::WatchCallback watch_callback = {}, PullLogsReason reason = OTHER);
/// Load new mutation entries. If something new is loaded, schedule storage.merge_selecting_task.
/// If watch_callback is not empty, will call it when new mutations appear in ZK.
void updateMutations(zkutil::ZooKeeperPtr zookeeper, Coordination::WatchCallbackPtr watch_callback = {});
/// Remove a mutation from ZooKeeper and from the local set. Returns the removed entry or nullptr
/// if it could not be found. Called during KILL MUTATION query execution.
ReplicatedMergeTreeMutationEntryPtr removeMutation(zkutil::ZooKeeperPtr zookeeper, const String & mutation_id);
/** Remove the action from the queue with the parts covered by part_name (from ZK and from the RAM).
* And also wait for the completion of their execution, if they are now being executed.
* covering_entry is as an entry that caused removal of entries in range (usually, DROP_RANGE)
*/
void removePartProducingOpsInRange(zkutil::ZooKeeperPtr zookeeper,
const MergeTreePartInfo & part_info,
const std::optional<ReplicatedMergeTreeLogEntryData> & covering_entry);
/** In the case where there are not enough parts to perform the merge in part_name
* - move actions with merged parts to the end of the queue
* (in order to download a already merged part from another replica).
*/
StringSet moveSiblingPartsForMergeToEndOfQueue(const String & part_name);
/** Select the next action to process.
* merger_mutator is used only to check if the merges are not suspended.
*/
struct SelectedEntry
{
ReplicatedMergeTreeQueue::LogEntryPtr log_entry;
CurrentlyExecutingPtr currently_executing_holder;
SelectedEntry(const ReplicatedMergeTreeQueue::LogEntryPtr & log_entry_, CurrentlyExecutingPtr && currently_executing_holder_)
: log_entry(log_entry_)
, currently_executing_holder(std::move(currently_executing_holder_))
{}
};
using SelectedEntryPtr = std::shared_ptr<SelectedEntry>;
SelectedEntryPtr selectEntryToProcess(MergeTreeDataMergerMutator & merger_mutator, MergeTreeData & data);
/** Execute `func` function to handle the action.
* In this case, at runtime, mark the queue element as running
* (add into future_parts and more).
* If there was an exception during processing, it saves it in `entry`.
* Returns true if there were no exceptions during the processing.
*/
bool processEntry(std::function<zkutil::ZooKeeperPtr()> get_zookeeper, LogEntryPtr & entry, std::function<bool(LogEntryPtr &)> func);
/// Count the number of merges and mutations of single parts in the queue.
OperationsInQueue countMergesAndPartMutations() const;
/// Count the total number of active mutations.
size_t countMutations() const;
/// Count the total number of active mutations that are finished (is_done = true).
size_t countFinishedMutations() const;
/// Count the total number of active mutations that are not finished (is_done = false).
size_t countUnfinishedMutations() const;
/// Returns functor which used by MergeTreeMergerMutator to select parts for merge
ReplicatedMergeTreeMergePredicate getMergePredicate(zkutil::ZooKeeperPtr & zookeeper,
std::optional<PartitionIdsHint> && partition_ids_hint);
MutationCommands getMutationCommands(const MergeTreeData::DataPartPtr & part, Int64 desired_mutation_version,
Strings & mutation_ids) const;
/// Return mutation commands for part which could be not applied to
/// it according to part mutation version. Used when we apply alter commands on fly,
/// without actual data modification on disk.
std::map<int64_t, MutationCommands> getAlterMutationCommandsForPart(const MergeTreeData::DataPartPtr & part) const;
/// Mark finished mutations as done. If the function needs to be called again at some later time
/// (because some mutations are probably done but we are not sure yet), returns true.
bool tryFinalizeMutations(zkutil::ZooKeeperPtr zookeeper);
/// Checks that part is already in virtual parts
bool isVirtualPart(const MergeTreeData::DataPartPtr & data_part) const;
/// Returns true if part_info is covered by some DROP_RANGE or DROP_PART
bool isGoingToBeDropped(const MergeTreePartInfo & part_info, MergeTreePartInfo * out_drop_range_info = nullptr) const;
bool isGoingToBeDroppedImpl(const MergeTreePartInfo & part_info, MergeTreePartInfo * out_drop_range_info) const;
/// Check that part produced by some entry in queue and get source parts for it.
/// If there are several entries return largest source_parts set. This rarely possible
/// for example after replica clone.
bool checkPartInQueueAndGetSourceParts(const String & part_name, Strings & source_parts) const;
/// Check that part isn't in currently generating parts and isn't covered by them and add it to future_parts.
/// Locks queue's mutex.
bool addFuturePartIfNotCoveredByThem(const String & part_name, LogEntry & entry, String & reject_reason);
/// A blocker that stops selects from the queue
ActionBlocker actions_blocker;
/// A blocker that stops pulling entries from replication log to queue
ActionBlocker pull_log_blocker;
/// Adds a subscriber
SubscriberHandler addSubscriber(SubscriberCallBack && callback, std::unordered_set<String> & out_entry_names, SyncReplicaMode sync_mode);
void notifySubscribersOnPartialShutdown();
struct Status
{
/// TODO: consider using UInt64 here
UInt32 future_parts;
UInt32 queue_size;
UInt32 inserts_in_queue;
UInt32 merges_in_queue;
UInt32 part_mutations_in_queue;
UInt32 queue_oldest_time;
UInt32 inserts_oldest_time;
UInt32 merges_oldest_time;
UInt32 part_mutations_oldest_time;
String oldest_part_to_get;
String oldest_part_to_merge_to;
String oldest_part_to_mutate_to;
UInt32 last_queue_update;
};
/// Get information about the queue.
Status getStatus() const;
/// Get the data of the queue elements.
using LogEntriesData = std::vector<ReplicatedMergeTreeLogEntryData>;
void getEntries(LogEntriesData & res) const;
/// Get information about the insertion times.
void getInsertTimes(time_t & out_min_unprocessed_insert_time, time_t & out_max_processed_insert_time) const;
/// Return empty optional if mutation was killed. Otherwise return partially
/// filled mutation status with information about error (latest_fail*) and
/// is_done. mutation_ids filled with all mutations with same errors,
/// because they may be executed simultaneously as one mutation. Order is
/// important for better readability of exception message. If mutation was
/// killed doesn't return any ids.
std::optional<MergeTreeMutationStatus> getIncompleteMutationsStatus(const String & znode_name, std::set<String> * mutation_ids = nullptr) const;
std::vector<MergeTreeMutationStatus> getMutationsStatus() const;
void removeCurrentPartsFromMutations();
using QueueLocks = std::scoped_lock<std::mutex, std::mutex, std::mutex>;
/// This method locks all important queue mutexes: state_mutex,
/// pull_logs_to_queue and update_mutations_mutex. It should be used only
/// once while we want to shutdown our queue and remove it's task from pool.
/// It's needed because queue itself can trigger it's task handler and in
/// this case race condition is possible.
QueueLocks lockQueue();
/// Can be called only on data parts loading.
/// We need loaded queue to create GET_PART entry for broken (or missing) part,
/// but queue is not loaded yet on data parts loading.
void setBrokenPartsToEnqueueFetchesOnLoading(Strings && parts_to_fetch);
/// Must be called right after queue loading.
void createLogEntriesToFetchBrokenParts();
};
using CommittingBlocks = std::unordered_map<String, std::set<Int64>>;
template<typename VirtualPartsT, typename MutationsStateT>
class BaseMergePredicate
{
public:
BaseMergePredicate() = default;
BaseMergePredicate(std::optional<PartitionIdsHint> && partition_ids_hint_) : partition_ids_hint(std::move(partition_ids_hint_)) {}
/// Depending on the existence of left part checks a merge predicate for two parts or for single part.
bool operator()(const MergeTreeData::DataPartPtr & left,
const MergeTreeData::DataPartPtr & right,
const MergeTreeTransaction * txn,
String & out_reason) const;
/// Can we assign a merge with these two parts?
/// (assuming that no merge was assigned after the predicate was constructed)
/// If we can't and out_reason is not nullptr, set it to the reason why we can't merge.
bool canMergeTwoParts(const MergeTreeData::DataPartPtr & left,
const MergeTreeData::DataPartPtr & right,
String & out_reason) const;
/// Can we assign a merge this part and some other part?
/// For example a merge of a part and itself is needed for TTL.
/// This predicate is checked for the first part of each range.
bool canMergeSinglePart(const MergeTreeData::DataPartPtr & part, String & out_reason) const;
CommittingBlocks getCommittingBlocks(zkutil::ZooKeeperPtr & zookeeper, const std::string & zookeeper_path, Poco::Logger * log_);
protected:
/// A list of partitions that can be used in the merge predicate
std::optional<PartitionIdsHint> partition_ids_hint;
/// A snapshot of active parts that would appear if the replica executes all log entries in its queue.
const VirtualPartsT * prev_virtual_parts_ = nullptr;
const VirtualPartsT * virtual_parts_ = nullptr;
/// partition ID -> block numbers of the inserts and mutations that are about to commit
/// (loaded at some later time than prev_virtual_parts).
const CommittingBlocks * committing_blocks_ = nullptr;
/// List of UUIDs for parts that have their identity "pinned".
const PinnedPartUUIDs * pinned_part_uuids_ = nullptr;
/// Quorum state taken at some later time than prev_virtual_parts.
const String * inprogress_quorum_part_ = nullptr;
/// An object that provides current mutation version for a part
const MutationsStateT * mutations_state_ = nullptr;
std::mutex * virtual_parts_mutex = nullptr;
};
/// Lightweight version of ReplicatedMergeTreeMergePredicate that do not make any ZooKeeper requests,
/// but may return false-positive results. Checks only a subset of required conditions.
class LocalMergePredicate : public BaseMergePredicate<ActiveDataPartSet, ReplicatedMergeTreeQueue>
{
public:
LocalMergePredicate(ReplicatedMergeTreeQueue & queue_);
};
class ReplicatedMergeTreeMergePredicate : public BaseMergePredicate<ActiveDataPartSet, ReplicatedMergeTreeQueue>
{
public:
ReplicatedMergeTreeMergePredicate(ReplicatedMergeTreeQueue & queue_, zkutil::ZooKeeperPtr & zookeeper,
std::optional<PartitionIdsHint> && partition_ids_hint_);
/// Returns true if part is needed for some REPLACE_RANGE entry.
/// We should not drop part in this case, because replication queue may stuck without that part.
bool partParticipatesInReplaceRange(const MergeTreeData::DataPartPtr & part, String & out_reason) const;
/// Return nonempty optional of desired mutation version and alter version.
/// If we have no alter (modify/drop) mutations in mutations queue, than we return biggest possible
/// mutation version (and -1 as alter version). In other case, we return biggest mutation version with
/// smallest alter version. This required, because we have to execute alter mutations sequentially and
/// don't glue them together. Alter is rare operation, so it shouldn't affect performance.
std::optional<std::pair<Int64, int>> getDesiredMutationVersion(const MergeTreeData::DataPartPtr & part) const;
bool isMutationFinished(const std::string & znode_name, const std::map<String, int64_t> & block_numbers,
std::unordered_set<String> & checked_partitions_cache) const;
/// The version of "log" node that is used to check that no new merges have appeared.
int32_t getVersion() const { return merges_version; }
/// Returns true if there's a drop range covering new_drop_range_info
bool isGoingToBeDropped(const MergeTreePartInfo & new_drop_range_info, MergeTreePartInfo * out_drop_range_info = nullptr) const;
/// Returns virtual part covering part_name (if any) or empty string
String getCoveringVirtualPart(const String & part_name) const;
private:
const ReplicatedMergeTreeQueue & queue;
/// We copy a merge predicate when we cast it to AllowedMergingPredicate, let's keep the pointers valid
std::shared_ptr<ActiveDataPartSet> prev_virtual_parts;
std::shared_ptr<CommittingBlocks> committing_blocks;
std::shared_ptr<PinnedPartUUIDs> pinned_part_uuids;
std::shared_ptr<String> inprogress_quorum_part;
int32_t merges_version = -1;
};
/** Convert a number to a string in the format of the suffixes of auto-incremental nodes in ZooKeeper.
* Negative numbers are also supported - for them the name of the node looks somewhat silly
* and does not match any auto-incremented node in ZK.
*/
String padIndex(Int64 index);
}
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