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#pragma once
#include <Processors/Sinks/SinkToStorage.h>
#include <Storages/StorageInMemoryMetadata.h>
namespace DB
{
class Block;
class StorageMergeTree;
struct StorageSnapshot;
using StorageSnapshotPtr = std::shared_ptr<StorageSnapshot>;
class MergeTreeSink : public SinkToStorage
{
public:
MergeTreeSink(
StorageMergeTree & storage_,
StorageMetadataPtr metadata_snapshot_,
size_t max_parts_per_block_,
ContextPtr context_);
~MergeTreeSink() override;
String getName() const override { return "MergeTreeSink"; }
void consume(Chunk chunk) override;
void onStart() override;
void onFinish() override;
private:
StorageMergeTree & storage;
StorageMetadataPtr metadata_snapshot;
size_t max_parts_per_block;
ContextPtr context;
StorageSnapshotPtr storage_snapshot;
UInt64 chunk_dedup_seqnum = 0; /// input chunk ordinal number in case of dedup token
UInt64 num_blocks_processed = 0;
/// We can delay processing for previous chunk and start writing a new one.
struct DelayedChunk;
std::unique_ptr<DelayedChunk> delayed_chunk;
void finishDelayedChunk();
};
}
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