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#pragma once
#include <Poco/SharedPtr.h>
#include <Server/TCPProtocolStackData.h>
namespace Poco
{
namespace Net
{
class StreamSocket;
class TCPServerConnection;
}
}
namespace DB
{
class TCPServer;
class TCPServerConnectionFactory
{
public:
using Ptr = Poco::SharedPtr<TCPServerConnectionFactory>;
virtual ~TCPServerConnectionFactory() = default;
/// Same as Poco::Net::TCPServerConnectionFactory except we can pass the TCPServer
virtual Poco::Net::TCPServerConnection * createConnection(const Poco::Net::StreamSocket & socket, TCPServer & tcp_server) = 0;
virtual Poco::Net::TCPServerConnection * createConnection(const Poco::Net::StreamSocket & socket, TCPServer & tcp_server, TCPProtocolStackData &/* stack_data */)
{
return createConnection(socket, tcp_server);
}
};
}
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