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#include <Poco/Net/TCPServerConnectionFactory.h>
#include <Server/TCPServer.h>
namespace DB
{
class TCPServerConnectionFactoryImpl : public Poco::Net::TCPServerConnectionFactory
{
public:
TCPServerConnectionFactoryImpl(TCPServer & tcp_server_, DB::TCPServerConnectionFactory::Ptr factory_)
: tcp_server(tcp_server_)
, factory(factory_)
{}
Poco::Net::TCPServerConnection * createConnection(const Poco::Net::StreamSocket & socket) override
{
return factory->createConnection(socket, tcp_server);
}
private:
TCPServer & tcp_server;
DB::TCPServerConnectionFactory::Ptr factory;
};
TCPServer::TCPServer(
TCPServerConnectionFactory::Ptr factory_,
Poco::ThreadPool & thread_pool,
Poco::Net::ServerSocket & socket_,
Poco::Net::TCPServerParams::Ptr params)
: Poco::Net::TCPServer(new TCPServerConnectionFactoryImpl(*this, factory_), thread_pool, socket_, params)
, factory(factory_)
, socket(socket_)
, is_open(true)
, port_number(socket.address().port())
{}
}
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