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#pragma once
#include <Poco/Net/NetException.h>
#include <Poco/Net/TCPServerConnection.h>
#include <Server/ProxyV1Handler.h>
#include <Common/logger_useful.h>
#include <Server/IServer.h>
#include <Server/TCPServer.h>
#include <Server/TCPProtocolStackData.h>
namespace DB
{
class ProxyV1HandlerFactory : public TCPServerConnectionFactory
{
private:
IServer & server;
Poco::Logger * log;
std::string conf_name;
class DummyTCPHandler : public Poco::Net::TCPServerConnection
{
public:
using Poco::Net::TCPServerConnection::TCPServerConnection;
void run() override {}
};
public:
explicit ProxyV1HandlerFactory(IServer & server_, const std::string & conf_name_)
: server(server_), log(&Poco::Logger::get("ProxyV1HandlerFactory")), conf_name(conf_name_)
{
}
Poco::Net::TCPServerConnection * createConnection(const Poco::Net::StreamSocket & socket, TCPServer & tcp_server) override
{
TCPProtocolStackData stack_data;
return createConnection(socket, tcp_server, stack_data);
}
Poco::Net::TCPServerConnection * createConnection(const Poco::Net::StreamSocket & socket, TCPServer &/* tcp_server*/, TCPProtocolStackData & stack_data) override
{
try
{
LOG_TRACE(log, "TCP Request. Address: {}", socket.peerAddress().toString());
return new ProxyV1Handler(socket, server, conf_name, stack_data);
}
catch (const Poco::Net::NetException &)
{
LOG_TRACE(log, "TCP Request. Client is not connected (most likely RST packet was sent).");
return new DummyTCPHandler(socket);
}
}
};
}
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