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#include <Processors/Transforms/MaterializingTransform.h>
#include <Columns/ColumnSparse.h>
namespace DB
{
MaterializingTransform::MaterializingTransform(const Block & header)
: ISimpleTransform(header, materializeBlock(header), false) {}
void MaterializingTransform::transform(Chunk & chunk)
{
auto num_rows = chunk.getNumRows();
auto columns = chunk.detachColumns();
for (auto & col : columns)
col = recursiveRemoveSparse(col->convertToFullColumnIfConst());
chunk.setColumns(std::move(columns), num_rows);
}
}
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