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#pragma once
#include <IO/BufferWithOwnMemory.h>
#include <IO/CompressionMethod.h>
#include <IO/WriteBuffer.h>
#include <IO/WriteBufferDecorator.h>
#include <lz4.h>
#include <lz4frame.h>
namespace DB
{
/// Performs compression using lz4 library and writes compressed data to out_ WriteBuffer.
class Lz4DeflatingWriteBuffer : public WriteBufferWithOwnMemoryDecorator
{
public:
Lz4DeflatingWriteBuffer(
std::unique_ptr<WriteBuffer> out_,
int compression_level,
size_t buf_size = DBMS_DEFAULT_BUFFER_SIZE,
char * existing_memory = nullptr,
size_t alignment = 0);
~Lz4DeflatingWriteBuffer() override;
private:
void nextImpl() override;
void finalizeBefore() override;
void finalizeAfter() override;
LZ4F_preferences_t kPrefs; /// NOLINT
LZ4F_compressionContext_t ctx;
void * in_data;
void * out_data;
size_t in_capacity;
size_t out_capacity;
bool first_time = true;
};
}
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