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#pragma once
#include <bit>
#include <base/types.h>
#include <Common/BitHelpers.h>
#include <Common/Exception.h>
#include <cstring>
#include <cassert>
namespace DB
{
namespace ErrorCodes
{
extern const int CANNOT_WRITE_AFTER_END_OF_BUFFER;
extern const int ATTEMPT_TO_READ_AFTER_EOF;
}
/** Reads data from underlying ReadBuffer bit by bit, max 64 bits at once.
*
* reads MSB bits first, imagine that you have a data:
* 11110000 10101010 00100100 11111110
*
* Given that r is BitReader created with a ReadBuffer that reads from data above:
* r.readBits(3) => 0b111
* r.readBit() => 0b1
* r.readBits(8) => 0b1010 // 4 leading zero-bits are not shown
* r.readBit() => 0b1
* r.readBit() => 0b0
* r.readBits(15) => 0b10001001001111111
* r.readBit() => 0b0
**/
class BitReader
{
const char * const source_begin;
const char * const source_end;
const char * source_current;
using BufferType = unsigned __int128;
BufferType bits_buffer = 0;
UInt8 bits_count = 0;
public:
BitReader(const char * begin, size_t size)
: source_begin(begin)
, source_end(begin + size)
, source_current(begin)
{}
~BitReader() = default;
// reads bits_to_read high-bits from bits_buffer
ALWAYS_INLINE UInt64 readBits(UInt8 bits_to_read)
{
if (bits_to_read > bits_count)
fillBitBuffer();
return getBitsFromBitBuffer<CONSUME>(bits_to_read);
}
UInt8 peekByte()
{
if (bits_count < 8)
fillBitBuffer();
return getBitsFromBitBuffer<PEEK>(8);
}
ALWAYS_INLINE UInt8 readBit()
{
return static_cast<UInt8>(readBits(1));
}
// skip bits from bits_buffer
void skipBufferedBits(UInt8 bits)
{
bits_buffer <<= bits;
bits_count -= bits;
}
bool eof() const
{
return bits_count == 0 && source_current >= source_end;
}
// number of bits that was already read by clients with readBits()
UInt64 count() const
{
return (source_current - source_begin) * 8 - bits_count;
}
UInt64 remaining() const
{
return (source_end - source_current) * 8 + bits_count;
}
private:
enum GetBitsMode {CONSUME, PEEK};
// read data from internal buffer, if it has not enough bits, result is undefined.
template <GetBitsMode mode>
UInt64 getBitsFromBitBuffer(UInt8 bits_to_read)
{
assert(bits_to_read > 0);
// push down the high-bits
const UInt64 result = static_cast<UInt64>(bits_buffer >> (sizeof(bits_buffer) * 8 - bits_to_read));
if constexpr (mode == CONSUME)
{
// 'erase' high-bits that were have read
skipBufferedBits(bits_to_read);
}
return result;
}
// Fills internal bits_buffer with data from source, reads at most 64 bits
ALWAYS_INLINE size_t fillBitBuffer()
{
const size_t available = source_end - source_current;
const auto bytes_to_read = std::min<size_t>(64 / 8, available);
if (available == 0)
{
if (bytes_to_read == 0)
return 0;
throw Exception(ErrorCodes::ATTEMPT_TO_READ_AFTER_EOF, "Buffer is empty, but requested to read {} more bytes.",
bytes_to_read);
}
UInt64 tmp_buffer = 0;
memcpy(&tmp_buffer, source_current, bytes_to_read);
source_current += bytes_to_read;
if constexpr (std::endian::native == std::endian::little)
tmp_buffer = DB::byteswap(tmp_buffer);
bits_buffer |= BufferType(tmp_buffer) << ((sizeof(BufferType) - sizeof(tmp_buffer)) * 8 - bits_count);
bits_count += static_cast<UInt8>(bytes_to_read) * 8;
return bytes_to_read;
}
};
class BitWriter
{
char * dest_begin;
char * dest_end;
char * dest_current;
using BufferType = unsigned __int128;
BufferType bits_buffer = 0;
UInt8 bits_count = 0;
static constexpr UInt8 BIT_BUFFER_SIZE = sizeof(bits_buffer) * 8;
public:
BitWriter(char * begin, size_t size)
: dest_begin(begin)
, dest_end(begin + size)
, dest_current(begin)
{}
~BitWriter()
{
flush();
}
// write `bits_to_write` low-bits of `value` to the buffer
void writeBits(UInt8 bits_to_write, UInt64 value)
{
assert(bits_to_write > 0);
UInt32 capacity = BIT_BUFFER_SIZE - bits_count;
if (capacity < bits_to_write)
{
doFlush();
capacity = BIT_BUFFER_SIZE - bits_count;
}
// write low bits of value as high bits of bits_buffer
const UInt64 mask = maskLowBits<UInt64>(bits_to_write);
BufferType v = value & mask;
v <<= capacity - bits_to_write;
bits_buffer |= v;
bits_count += bits_to_write;
}
// flush contents of bits_buffer to the dest_current, partial bytes are completed with zeroes.
void flush()
{
bits_count = (bits_count + 8 - 1) & ~(8 - 1); // align up to 8-bytes, so doFlush will write all data from bits_buffer
while (bits_count != 0)
doFlush();
}
UInt64 count() const
{
return (dest_current - dest_begin) * 8 + bits_count;
}
private:
void doFlush()
{
// write whole bytes to the dest_current, leaving partial bits in bits_buffer
const size_t available = dest_end - dest_current;
const size_t to_write = std::min<size_t>(sizeof(UInt64), bits_count / 8); // align to 8-bit boundary
if (available < to_write)
{
throw Exception(ErrorCodes::CANNOT_WRITE_AFTER_END_OF_BUFFER,
"Can not write past end of buffer. Space available is {} bytes, required to write {} bytes.",
available, to_write);
}
UInt64 tmp_buffer = static_cast<UInt64>(bits_buffer >> (sizeof(bits_buffer) - sizeof(UInt64)) * 8);
if constexpr (std::endian::native == std::endian::little)
tmp_buffer = DB::byteswap(tmp_buffer);
memcpy(dest_current, &tmp_buffer, to_write);
dest_current += to_write;
bits_buffer <<= to_write * 8;
bits_count -= to_write * 8;
}
};
}
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