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#include <DataTypes/IDataType.h>
#include <Functions/FunctionFactory.h>
#include <Functions/FunctionMathUnary.h>
namespace DB
{
namespace
{
struct RadiansName
{
static constexpr auto name = "radians";
};
Float64 radians(Float64 d)
{
Float64 radians = d * (M_PI / 180);
return radians;
}
using FunctionRadians = FunctionMathUnary<UnaryFunctionVectorized<RadiansName, radians>>;
}
REGISTER_FUNCTION(Radians)
{
factory.registerFunction<FunctionRadians>({}, FunctionFactory::CaseInsensitive);
}
}
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