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path: root/contrib/clickhouse/src/Functions/divide.cpp
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#include <Functions/FunctionFactory.h>
#include <Functions/FunctionBinaryArithmetic.h>

namespace DB
{
namespace ErrorCodes
{
    extern const int LOGICAL_ERROR;
}

template <typename A, typename B>
struct DivideFloatingImpl
{
    using ResultType = typename NumberTraits::ResultOfFloatingPointDivision<A, B>::Type;
    static const constexpr bool allow_fixed_string = false;
    static const constexpr bool allow_string_integer = false;

    template <typename Result = ResultType>
    static inline NO_SANITIZE_UNDEFINED Result apply(A a [[maybe_unused]], B b [[maybe_unused]])
    {
        return static_cast<Result>(a) / b;
    }

#if USE_EMBEDDED_COMPILER
    static constexpr bool compilable = true;

    static inline llvm::Value * compile(llvm::IRBuilder<> & b, llvm::Value * left, llvm::Value * right, bool)
    {
        if (left->getType()->isIntegerTy())
            throw Exception(ErrorCodes::LOGICAL_ERROR, "DivideFloatingImpl expected a floating-point type");
        return b.CreateFDiv(left, right);
    }
#endif
};

struct NameDivide { static constexpr auto name = "divide"; };
using FunctionDivide = BinaryArithmeticOverloadResolver<DivideFloatingImpl, NameDivide>;

REGISTER_FUNCTION(Divide)
{
    factory.registerFunction<FunctionDivide>();
}

}