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#include <DataTypes/IDataType.h>
#include <Functions/FunctionFactory.h>
#include <Functions/FunctionMathUnary.h>
namespace DB
{
namespace
{
struct DegreesName
{
static constexpr auto name = "degrees";
};
Float64 degrees(Float64 r)
{
Float64 degrees = r * (180 / M_PI);
return degrees;
}
using FunctionDegrees = FunctionMathUnary<UnaryFunctionVectorized<DegreesName, degrees>>;
}
REGISTER_FUNCTION(Degrees)
{
factory.registerFunction<FunctionDegrees>({}, FunctionFactory::CaseInsensitive);
}
}
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