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#pragma once
#include <Functions/UserDefined/IUserDefinedSQLObjectsLoader.h>
#include <Interpreters/Context_fwd.h>
#include <Parsers/IAST_fwd.h>
namespace DB
{
/// Loads user-defined sql objects from a specified folder.
class UserDefinedSQLObjectsLoaderFromDisk : public IUserDefinedSQLObjectsLoader
{
public:
UserDefinedSQLObjectsLoaderFromDisk(const ContextPtr & global_context_, const String & dir_path_);
void loadObjects() override;
void reloadObjects() override;
void reloadObject(UserDefinedSQLObjectType object_type, const String & object_name) override;
bool storeObject(
UserDefinedSQLObjectType object_type,
const String & object_name,
const IAST & create_object_query,
bool throw_if_exists,
bool replace_if_exists,
const Settings & settings) override;
bool removeObject(UserDefinedSQLObjectType object_type, const String & object_name, bool throw_if_not_exists) override;
private:
void createDirectory();
void loadObjectsImpl();
ASTPtr tryLoadObject(UserDefinedSQLObjectType object_type, const String & object_name);
ASTPtr tryLoadObject(UserDefinedSQLObjectType object_type, const String & object_name, const String & file_path, bool check_file_exists);
String getFilePath(UserDefinedSQLObjectType object_type, const String & object_name) const;
ContextPtr global_context;
String dir_path;
Poco::Logger * log;
std::atomic<bool> objects_loaded = false;
};
}
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