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#include <base/defines.h>
#include <Disks/ObjectStorages/MetadataFromDiskTransactionState.h>
namespace DB
{
std::string toString(MetadataFromDiskTransactionState state)
{
switch (state)
{
case MetadataFromDiskTransactionState::PREPARING:
return "PREPARING";
case MetadataFromDiskTransactionState::FAILED:
return "FAILED";
case MetadataFromDiskTransactionState::COMMITTED:
return "COMMITTED";
case MetadataFromDiskTransactionState::PARTIALLY_ROLLED_BACK:
return "PARTIALLY_ROLLED_BACK";
}
UNREACHABLE();
}
}
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