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#include <Disks/ObjectStorages/IObjectStorage.h>
#include <Disks/IO/ThreadPoolRemoteFSReader.h>
#include <Common/getRandomASCIIString.h>
#include <IO/WriteBufferFromFileBase.h>
#include <IO/copyData.h>
#include <IO/ReadBufferFromFileBase.h>
#include <Interpreters/Context.h>
#include <Disks/ObjectStorages/ObjectStorageIterator.h>
namespace DB
{
namespace ErrorCodes
{
extern const int NOT_IMPLEMENTED;
extern const int LOGICAL_ERROR;
}
bool IObjectStorage::existsOrHasAnyChild(const std::string & path) const
{
RelativePathsWithMetadata files;
listObjects(path, files, 1);
return !files.empty();
}
void IObjectStorage::listObjects(const std::string &, RelativePathsWithMetadata &, int) const
{
throw Exception(ErrorCodes::NOT_IMPLEMENTED, "listObjects() is not supported");
}
ObjectStorageIteratorPtr IObjectStorage::iterate(const std::string & path_prefix) const
{
RelativePathsWithMetadata files;
listObjects(path_prefix, files, 0);
return std::make_shared<ObjectStorageIteratorFromList>(std::move(files));
}
std::optional<ObjectMetadata> IObjectStorage::tryGetObjectMetadata(const std::string & path) const
{
try
{
return getObjectMetadata(path);
}
catch (...)
{
return {};
}
}
ThreadPool & IObjectStorage::getThreadPoolWriter()
{
auto context = Context::getGlobalContextInstance();
if (!context)
throw Exception(ErrorCodes::LOGICAL_ERROR, "Global context not initialized");
return context->getThreadPoolWriter();
}
void IObjectStorage::copyObjectToAnotherObjectStorage( // NOLINT
const StoredObject & object_from,
const StoredObject & object_to,
IObjectStorage & object_storage_to,
std::optional<ObjectAttributes> object_to_attributes)
{
if (&object_storage_to == this)
copyObject(object_from, object_to, object_to_attributes);
auto in = readObject(object_from);
auto out = object_storage_to.writeObject(object_to, WriteMode::Rewrite);
copyData(*in, *out);
out->finalize();
}
const std::string & IObjectStorage::getCacheName() const
{
throw Exception(ErrorCodes::NOT_IMPLEMENTED, "getCacheName() is not implemented for object storage");
}
ReadSettings IObjectStorage::patchSettings(const ReadSettings & read_settings) const
{
ReadSettings settings{read_settings};
settings.for_object_storage = true;
return settings;
}
WriteSettings IObjectStorage::patchSettings(const WriteSettings & write_settings) const
{
WriteSettings settings{write_settings};
settings.for_object_storage = true;
return settings;
}
std::string IObjectStorage::generateBlobNameForPath(const std::string & /* path */)
{
/// Path to store the new S3 object.
/// Total length is 32 a-z characters for enough randomness.
/// First 3 characters are used as a prefix for
/// https://aws.amazon.com/premiumsupport/knowledge-center/s3-object-key-naming-pattern/
constexpr size_t key_name_total_size = 32;
constexpr size_t key_name_prefix_size = 3;
/// Path to store new S3 object.
return fmt::format("{}/{}",
getRandomASCIIString(key_name_prefix_size),
getRandomASCIIString(key_name_total_size - key_name_prefix_size));
}
}
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