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#pragma once
#include "clickhouse_config.h"
#include <IO/WriteBufferFromFile.h>
#include <IO/WriteBufferFromFileDecorator.h>
namespace DB
{
using FinalizeCallback = std::function<void(size_t bytes_count)>;
/// Stores data in S3/HDFS and adds the object path and object size to metadata file on local FS.
class WriteBufferWithFinalizeCallback final : public WriteBufferFromFileDecorator
{
public:
WriteBufferWithFinalizeCallback(
std::unique_ptr<WriteBuffer> impl_,
FinalizeCallback && create_callback_,
const String & remote_path_);
String getFileName() const override { return remote_path; }
private:
void finalizeImpl() override;
FinalizeCallback create_metadata_callback;
String remote_path;
};
}
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