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#pragma once
#include <Core/Block.h>
#include <Core/ExternalResultDescription.h>
#include <Processors/ISource.h>
#include <Poco/Redis/Array.h>
#include <Poco/Redis/Type.h>
#include <Storages/RedisCommon.h>
namespace DB
{
class RedisSource final : public ISource
{
public:
RedisSource(
RedisConnectionPtr connection_,
const RedisArray & keys_,
const RedisStorageType & storage_type_,
const DB::Block & sample_block,
size_t max_block_size);
~RedisSource() override;
String getName() const override { return "Redis"; }
private:
Chunk generate() override;
RedisConnectionPtr connection;
Poco::Redis::Array keys;
RedisStorageType storage_type;
const size_t max_block_size;
ExternalResultDescription description;
size_t cursor = 0;
bool all_read = false;
};
}
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