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#include "clickhouse_config.h"
#if USE_MYSQL
# include <string>
# include <DataTypes/DataTypeDateTime.h>
# include <DataTypes/DataTypeNullable.h>
# include <DataTypes/DataTypeString.h>
# include <DataTypes/DataTypesNumber.h>
# include <DataTypes/convertMySQLDataType.h>
# include <Databases/MySQL/DatabaseMySQL.h>
# include <Databases/MySQL/FetchTablesColumnsList.h>
# error #include <Processors/Sources/MySQLSource.h>
# include <Processors/Executors/PullingPipelineExecutor.h>
# include <QueryPipeline/QueryPipelineBuilder.h>
# include <IO/Operators.h>
# include <Interpreters/Context.h>
# include <Parsers/ASTCreateQuery.h>
# include <Parsers/ASTFunction.h>
# include <Parsers/ParserCreateQuery.h>
# include <Parsers/parseQuery.h>
# include <Parsers/queryToString.h>
# include <Storages/StorageMySQL.h>
# include <Storages/MySQL/MySQLSettings.h>
# include <Common/escapeForFileName.h>
# include <Common/parseAddress.h>
# include <Common/setThreadName.h>
# include <filesystem>
# include <Common/filesystemHelpers.h>
# include <Parsers/ASTIdentifier.h>
namespace fs = std::filesystem;
namespace DB
{
namespace ErrorCodes
{
extern const int NOT_IMPLEMENTED;
extern const int LOGICAL_ERROR;
extern const int UNKNOWN_TABLE;
extern const int TABLE_IS_DROPPED;
extern const int TABLE_ALREADY_EXISTS;
extern const int UNEXPECTED_AST_STRUCTURE;
}
constexpr static const auto suffix = ".remove_flag";
static constexpr const std::chrono::seconds cleaner_sleep_time{30};
static const std::chrono::seconds lock_acquire_timeout{10};
DatabaseMySQL::DatabaseMySQL(
ContextPtr context_,
const String & database_name_,
const String & metadata_path_,
const ASTStorage * database_engine_define_,
const String & database_name_in_mysql_,
std::unique_ptr<MySQLSettings> settings_,
mysqlxx::PoolWithFailover && pool,
bool attach)
: IDatabase(database_name_)
, WithContext(context_->getGlobalContext())
, metadata_path(metadata_path_)
, database_engine_define(database_engine_define_->clone())
, database_name_in_mysql(database_name_in_mysql_)
, mysql_settings(std::move(settings_))
, mysql_pool(std::move(pool)) /// NOLINT
{
try
{
/// Test that the database is working fine; it will also fetch tables.
empty(); // NOLINT(bugprone-standalone-empty)
}
catch (...)
{
if (attach)
tryLogCurrentException("DatabaseMySQL");
else
throw;
}
fs::create_directories(metadata_path);
thread = ThreadFromGlobalPool{&DatabaseMySQL::cleanOutdatedTables, this};
}
bool DatabaseMySQL::empty() const
{
std::lock_guard lock(mutex);
fetchTablesIntoLocalCache(getContext());
if (local_tables_cache.empty())
return true;
for (const auto & [table_name, storage_info] : local_tables_cache)
if (!remove_or_detach_tables.contains(table_name))
return false;
return true;
}
DatabaseTablesIteratorPtr DatabaseMySQL::getTablesIterator(ContextPtr local_context, const FilterByNameFunction & filter_by_table_name) const
{
Tables tables;
std::lock_guard lock(mutex);
fetchTablesIntoLocalCache(local_context);
for (const auto & [table_name, modify_time_and_storage] : local_tables_cache)
if (!remove_or_detach_tables.contains(table_name) && (!filter_by_table_name || filter_by_table_name(table_name)))
tables[table_name] = modify_time_and_storage.second;
return std::make_unique<DatabaseTablesSnapshotIterator>(tables, database_name);
}
bool DatabaseMySQL::isTableExist(const String & name, ContextPtr local_context) const
{
return bool(tryGetTable(name, local_context));
}
StoragePtr DatabaseMySQL::tryGetTable(const String & mysql_table_name, ContextPtr local_context) const
{
std::lock_guard lock(mutex);
fetchTablesIntoLocalCache(local_context);
if (!remove_or_detach_tables.contains(mysql_table_name) && local_tables_cache.find(mysql_table_name) != local_tables_cache.end())
return local_tables_cache[mysql_table_name].second;
return StoragePtr{};
}
ASTPtr DatabaseMySQL::getCreateTableQueryImpl(const String & table_name, ContextPtr local_context, bool throw_on_error) const
{
std::lock_guard lock(mutex);
fetchTablesIntoLocalCache(local_context);
if (local_tables_cache.find(table_name) == local_tables_cache.end())
{
if (throw_on_error)
throw Exception(ErrorCodes::UNKNOWN_TABLE, "MySQL table {}.{} doesn't exist.", database_name_in_mysql, table_name);
return nullptr;
}
auto storage = local_tables_cache[table_name].second;
auto table_storage_define = database_engine_define->clone();
{
ASTStorage * ast_storage = table_storage_define->as<ASTStorage>();
ast_storage->engine->kind = ASTFunction::Kind::TABLE_ENGINE;
ASTs storage_children = ast_storage->children;
auto storage_engine_arguments = ast_storage->engine->arguments;
/// Add table_name to engine arguments
if (typeid_cast<ASTIdentifier *>(storage_engine_arguments->children[0].get()))
{
storage_engine_arguments->children.push_back(
makeASTFunction("equals", std::make_shared<ASTIdentifier>("table"), std::make_shared<ASTLiteral>(table_name)));
}
else
{
auto mysql_table_name = std::make_shared<ASTLiteral>(table_name);
storage_engine_arguments->children.insert(storage_engine_arguments->children.begin() + 2, mysql_table_name);
}
/// Unset settings
std::erase_if(storage_children, [&](const ASTPtr & element) { return element.get() == ast_storage->settings; });
ast_storage->settings = nullptr;
}
unsigned max_parser_depth = static_cast<unsigned>(getContext()->getSettingsRef().max_parser_depth);
auto create_table_query = DB::getCreateQueryFromStorage(storage,
table_storage_define,
true,
max_parser_depth,
throw_on_error);
return create_table_query;
}
time_t DatabaseMySQL::getObjectMetadataModificationTime(const String & table_name) const
{
std::lock_guard lock(mutex);
fetchTablesIntoLocalCache(getContext());
if (local_tables_cache.find(table_name) == local_tables_cache.end())
throw Exception(ErrorCodes::UNKNOWN_TABLE, "MySQL table {}.{} doesn't exist.", database_name_in_mysql, table_name);
return time_t(local_tables_cache[table_name].first);
}
ASTPtr DatabaseMySQL::getCreateDatabaseQuery() const
{
const auto & create_query = std::make_shared<ASTCreateQuery>();
create_query->setDatabase(getDatabaseName());
create_query->set(create_query->storage, database_engine_define);
if (const auto comment_value = getDatabaseComment(); !comment_value.empty())
create_query->set(create_query->comment, std::make_shared<ASTLiteral>(comment_value));
return create_query;
}
void DatabaseMySQL::fetchTablesIntoLocalCache(ContextPtr local_context) const
{
const auto & tables_with_modification_time = fetchTablesWithModificationTime(local_context);
destroyLocalCacheExtraTables(tables_with_modification_time);
fetchLatestTablesStructureIntoCache(tables_with_modification_time, local_context);
}
void DatabaseMySQL::destroyLocalCacheExtraTables(const std::map<String, UInt64> & tables_with_modification_time) const
{
for (auto iterator = local_tables_cache.begin(); iterator != local_tables_cache.end();)
{
if (tables_with_modification_time.find(iterator->first) != tables_with_modification_time.end())
++iterator;
else
{
outdated_tables.emplace_back(iterator->second.second);
iterator = local_tables_cache.erase(iterator);
}
}
}
void DatabaseMySQL::fetchLatestTablesStructureIntoCache(
const std::map<String, UInt64> & tables_modification_time, ContextPtr local_context) const
{
std::vector<String> wait_update_tables_name;
for (const auto & table_modification_time : tables_modification_time)
{
const auto & it = local_tables_cache.find(table_modification_time.first);
/// Outdated or new table structures
if (it == local_tables_cache.end() || table_modification_time.second > it->second.first)
wait_update_tables_name.emplace_back(table_modification_time.first);
}
std::map<String, ColumnsDescription> tables_and_columns = fetchTablesColumnsList(wait_update_tables_name, local_context);
for (const auto & table_and_columns : tables_and_columns)
{
const auto & table_name = table_and_columns.first;
const auto & columns_name_and_type = table_and_columns.second;
const auto & table_modification_time = tables_modification_time.at(table_name);
const auto & iterator = local_tables_cache.find(table_name);
if (iterator != local_tables_cache.end())
{
outdated_tables.emplace_back(iterator->second.second);
local_tables_cache.erase(iterator);
}
local_tables_cache[table_name] = std::make_pair(
table_modification_time,
std::make_shared<StorageMySQL>(
StorageID(database_name, table_name),
std::move(mysql_pool),
database_name_in_mysql,
table_name,
/* replace_query_ */ false,
/* on_duplicate_clause = */ "",
ColumnsDescription{columns_name_and_type},
ConstraintsDescription{},
String{},
getContext(),
MySQLSettings{}));
}
}
std::map<String, UInt64> DatabaseMySQL::fetchTablesWithModificationTime(ContextPtr local_context) const
{
Block tables_status_sample_block
{
{ std::make_shared<DataTypeString>(), "table_name" },
{ std::make_shared<DataTypeDateTime>(), "modification_time" },
};
WriteBufferFromOwnString query;
query << "SELECT"
" TABLE_NAME AS table_name, "
" CREATE_TIME AS modification_time "
" FROM INFORMATION_SCHEMA.TABLES "
" WHERE TABLE_SCHEMA = " << quote << database_name_in_mysql;
std::map<String, UInt64> tables_with_modification_time;
StreamSettings mysql_input_stream_settings(local_context->getSettingsRef());
auto result = std::make_unique<MySQLSource>(mysql_pool.get(), query.str(), tables_status_sample_block, mysql_input_stream_settings);
QueryPipeline pipeline(std::move(result));
Block block;
PullingPipelineExecutor executor(pipeline);
while (executor.pull(block))
{
size_t rows = block.rows();
for (size_t index = 0; index < rows; ++index)
{
String table_name = (*block.getByPosition(0).column)[index].safeGet<String>();
tables_with_modification_time[table_name] = (*block.getByPosition(1).column)[index].safeGet<UInt64>();
}
}
return tables_with_modification_time;
}
std::map<String, ColumnsDescription>
DatabaseMySQL::fetchTablesColumnsList(const std::vector<String> & tables_name, ContextPtr local_context) const
{
const auto & settings = local_context->getSettingsRef();
return DB::fetchTablesColumnsList(
mysql_pool,
database_name_in_mysql,
tables_name,
settings,
mysql_settings->mysql_datatypes_support_level);
}
void DatabaseMySQL::shutdown()
{
std::map<String, ModifyTimeAndStorage> tables_snapshot;
{
std::lock_guard lock(mutex);
tables_snapshot = local_tables_cache;
}
for (const auto & [table_name, modify_time_and_storage] : tables_snapshot)
modify_time_and_storage.second->flushAndShutdown();
std::lock_guard lock(mutex);
local_tables_cache.clear();
}
void DatabaseMySQL::drop(ContextPtr /*context*/)
{
fs::remove_all(getMetadataPath());
}
void DatabaseMySQL::cleanOutdatedTables()
{
setThreadName("MySQLDBCleaner");
std::unique_lock lock{mutex};
while (!quit.load(std::memory_order_relaxed))
{
for (auto iterator = outdated_tables.begin(); iterator != outdated_tables.end();)
{
if (!iterator->unique())
++iterator;
else
{
const auto table_lock = (*iterator)->lockExclusively(RWLockImpl::NO_QUERY, lock_acquire_timeout);
(*iterator)->flushAndShutdown();
(*iterator)->is_dropped = true;
iterator = outdated_tables.erase(iterator);
}
}
cond.wait_for(lock, cleaner_sleep_time);
}
}
void DatabaseMySQL::attachTable(ContextPtr /* context_ */, const String & table_name, const StoragePtr & storage, const String &)
{
std::lock_guard lock{mutex};
if (!local_tables_cache.contains(table_name))
throw Exception(ErrorCodes::UNKNOWN_TABLE, "Cannot attach table {}.{} because it does not exist.",
backQuoteIfNeed(database_name), backQuoteIfNeed(table_name));
if (!remove_or_detach_tables.contains(table_name))
throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Cannot attach table {}.{} because it already exists.",
backQuoteIfNeed(database_name), backQuoteIfNeed(table_name));
/// We use the new storage to replace the original storage, because the original storage may have been dropped
/// Although we still keep its
local_tables_cache[table_name].second = storage;
remove_or_detach_tables.erase(table_name);
fs::path remove_flag = fs::path(getMetadataPath()) / (escapeForFileName(table_name) + suffix);
if (fs::exists(remove_flag))
fs::remove(remove_flag);
}
StoragePtr DatabaseMySQL::detachTable(ContextPtr /* context */, const String & table_name)
{
std::lock_guard lock{mutex};
if (remove_or_detach_tables.contains(table_name))
throw Exception(ErrorCodes::TABLE_IS_DROPPED, "Table {}.{} is dropped",
backQuoteIfNeed(database_name), backQuoteIfNeed(table_name));
if (!local_tables_cache.contains(table_name))
throw Exception(ErrorCodes::UNKNOWN_TABLE, "Table {}.{} doesn't exist.",
backQuoteIfNeed(database_name), backQuoteIfNeed(table_name));
remove_or_detach_tables.emplace(table_name);
return local_tables_cache[table_name].second;
}
String DatabaseMySQL::getMetadataPath() const
{
return metadata_path;
}
void DatabaseMySQL::loadStoredObjects(ContextMutablePtr, LoadingStrictnessLevel /*mode*/)
{
std::lock_guard lock{mutex};
fs::directory_iterator iter(getMetadataPath());
for (fs::directory_iterator end; iter != end; ++iter)
{
if (fs::is_regular_file(iter->path()) && endsWith(iter->path().filename(), suffix))
{
const auto & filename = iter->path().filename().string();
const auto & table_name = unescapeForFileName(filename.substr(0, filename.size() - strlen(suffix)));
remove_or_detach_tables.emplace(table_name);
}
}
}
void DatabaseMySQL::detachTablePermanently(ContextPtr, const String & table_name)
{
std::lock_guard lock{mutex};
fs::path remove_flag = fs::path(getMetadataPath()) / (escapeForFileName(table_name) + suffix);
if (remove_or_detach_tables.contains(table_name))
throw Exception(ErrorCodes::TABLE_IS_DROPPED, "Table {}.{} is dropped", backQuoteIfNeed(database_name), backQuoteIfNeed(table_name));
if (fs::exists(remove_flag))
throw Exception(ErrorCodes::LOGICAL_ERROR, "The remove flag file already exists but the {}.{} does not exists remove tables, it is bug.",
backQuoteIfNeed(database_name), backQuoteIfNeed(table_name));
auto table_iter = local_tables_cache.find(table_name);
if (table_iter == local_tables_cache.end())
throw Exception(ErrorCodes::UNKNOWN_TABLE, "Table {}.{} doesn't exist", backQuoteIfNeed(database_name), backQuoteIfNeed(table_name));
remove_or_detach_tables.emplace(table_name);
try
{
table_iter->second.second->drop();
FS::createFile(remove_flag);
}
catch (...)
{
remove_or_detach_tables.erase(table_name);
throw;
}
table_iter->second.second->is_detached = true;
}
void DatabaseMySQL::dropTable(ContextPtr local_context, const String & table_name, bool /*sync*/)
{
detachTablePermanently(local_context, table_name);
}
DatabaseMySQL::~DatabaseMySQL()
{
try
{
if (!quit)
{
{
quit = true;
std::lock_guard lock{mutex};
}
cond.notify_one();
thread.join();
}
shutdown();
}
catch (...)
{
tryLogCurrentException(__PRETTY_FUNCTION__);
}
}
void DatabaseMySQL::createTable(ContextPtr local_context, const String & table_name, const StoragePtr & storage, const ASTPtr & create_query)
{
const auto & create = create_query->as<ASTCreateQuery>();
if (!create->attach)
throw Exception(ErrorCodes::NOT_IMPLEMENTED,
"MySQL database engine does not support create table. "
"for tables that were detach or dropped before, you can use attach "
"to add them back to the MySQL database");
/// XXX: hack
/// In order to prevent users from broken the table structure by executing attach table database_name.table_name (...)
/// we should compare the old and new create_query to make them completely consistent
const auto & origin_create_query = getCreateTableQuery(table_name, getContext());
origin_create_query->as<ASTCreateQuery>()->attach = true;
if (queryToString(origin_create_query) != queryToString(create_query))
throw Exception(ErrorCodes::UNEXPECTED_AST_STRUCTURE,
"The MySQL database engine can only execute attach statements "
"of type attach table database_name.table_name");
attachTable(local_context, table_name, storage, {});
}
}
#endif
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