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#pragma once
#include <Databases/IDatabase.h>
#include <Storages/StorageMaterializedMySQL.h>
namespace DB
{
/** MaterializedMySQL database table iterator
*
* The iterator returns different storage engine types depending on the visitor.
* When MySQLSync thread accesses, it always returns MergeTree
* Other cases always convert MergeTree to StorageMaterializedMySQL
*/
class DatabaseMaterializedTablesIterator final : public IDatabaseTablesIterator
{
public:
void next() override { nested_iterator->next(); }
bool isValid() const override { return nested_iterator->isValid(); }
const String & name() const override { return nested_iterator->name(); }
const StoragePtr & table() const override
{
StoragePtr storage = std::make_shared<StorageMaterializedMySQL>(nested_iterator->table(), database);
return tables.emplace_back(storage);
}
UUID uuid() const override { return nested_iterator->uuid(); }
DatabaseMaterializedTablesIterator(DatabaseTablesIteratorPtr nested_iterator_, const IDatabase * database_)
: IDatabaseTablesIterator(database_->getDatabaseName()), nested_iterator(std::move(nested_iterator_)), database(database_)
{
}
private:
mutable std::vector<StoragePtr> tables;
DatabaseTablesIteratorPtr nested_iterator;
const IDatabase * database;
};
}
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