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#pragma once
#include <Interpreters/Context.h>
#include <Common/NamedCollections/NamedCollections_fwd.h>
#include <Common/NamedCollections/NamedCollectionUtils.h>
namespace Poco { namespace Util { class AbstractConfiguration; } }
namespace DB
{
/**
* Class to represent arbitrary-structured named collection object.
* It can be defined via config or via SQL command.
* <named_collections>
* <collection1>
* ...
* </collection1>
* ...
* </named_collections>
*/
class NamedCollection
{
public:
using Key = std::string;
using Keys = std::set<Key, std::less<>>;
using SourceId = NamedCollectionUtils::SourceId;
static MutableNamedCollectionPtr create(
const Poco::Util::AbstractConfiguration & config,
const std::string & collection_name,
const std::string & collection_path,
const Keys & keys,
SourceId source_id_,
bool is_mutable_);
bool has(const Key & key) const;
bool hasAny(const std::initializer_list<Key> & keys) const;
template <typename T> T get(const Key & key) const;
template <typename T> T getOrDefault(const Key & key, const T & default_value) const;
template <typename T> T getAny(const std::initializer_list<Key> & keys) const;
template <typename T> T getAnyOrDefault(const std::initializer_list<Key> & keys, const T & default_value) const;
std::unique_lock<std::mutex> lock();
template <typename T, bool locked = false> void set(const Key & key, const T & value);
template <typename T, bool locked = false> void setOrUpdate(const Key & key, const T & value);
template <bool locked = false> void remove(const Key & key);
MutableNamedCollectionPtr duplicate() const;
Keys getKeys(ssize_t depth = -1, const std::string & prefix = "") const;
using iterator = typename Keys::iterator;
using const_iterator = typename Keys::const_iterator;
template <bool locked = false> const_iterator begin() const;
template <bool locked = false> const_iterator end() const;
std::string dumpStructure() const;
bool isMutable() const { return is_mutable; }
SourceId getSourceId() const { return source_id; }
private:
class Impl;
using ImplPtr = std::unique_ptr<Impl>;
NamedCollection(
ImplPtr pimpl_,
const std::string & collection_name,
SourceId source_id,
bool is_mutable);
void assertMutable() const;
ImplPtr pimpl;
const std::string collection_name;
const SourceId source_id;
const bool is_mutable;
mutable std::mutex mutex;
};
/**
* A factory of immutable named collections.
*/
class NamedCollectionFactory : boost::noncopyable
{
public:
static NamedCollectionFactory & instance();
bool exists(const std::string & collection_name) const;
NamedCollectionPtr get(const std::string & collection_name) const;
NamedCollectionPtr tryGet(const std::string & collection_name) const;
MutableNamedCollectionPtr getMutable(const std::string & collection_name) const;
void add(const std::string & collection_name, MutableNamedCollectionPtr collection);
void add(NamedCollectionsMap collections);
void update(NamedCollectionsMap collections);
void remove(const std::string & collection_name);
void removeIfExists(const std::string & collection_name);
void removeById(NamedCollectionUtils::SourceId id);
NamedCollectionsMap getAll() const;
private:
bool existsUnlocked(
const std::string & collection_name,
std::lock_guard<std::mutex> & lock) const;
MutableNamedCollectionPtr tryGetUnlocked(
const std::string & collection_name,
std::lock_guard<std::mutex> & lock) const;
void addUnlocked(
const std::string & collection_name,
MutableNamedCollectionPtr collection,
std::lock_guard<std::mutex> & lock);
bool removeIfExistsUnlocked(
const std::string & collection_name,
std::lock_guard<std::mutex> & lock);
mutable NamedCollectionsMap loaded_named_collections;
mutable std::mutex mutex;
bool is_initialized = false;
};
}
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