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#pragma once
#include <cstring>
#ifdef NDEBUG
#define ALLOCATOR_ASLR 0
#else
#define ALLOCATOR_ASLR 1
#endif
#include <pcg_random.hpp>
#include <Common/thread_local_rng.h>
#if !defined(OS_DARWIN) && !defined(OS_FREEBSD)
#include <malloc.h>
#endif
#include <cstdlib>
#include <algorithm>
#include <sys/mman.h>
#include <Core/Defines.h>
#if defined(THREAD_SANITIZER) || defined(MEMORY_SANITIZER)
/// Thread and memory sanitizers do not intercept mremap. The usage of
/// mremap will lead to false positives.
#define DISABLE_MREMAP 1
#endif
#include <base/mremap.h>
#include <base/getPageSize.h>
#include <Common/CurrentMemoryTracker.h>
#include <Common/CurrentMetrics.h>
#include <Common/Exception.h>
#include <Common/formatReadable.h>
#include <Common/Allocator_fwd.h>
/// Required for older Darwin builds, that lack definition of MAP_ANONYMOUS
#ifndef MAP_ANONYMOUS
#define MAP_ANONYMOUS MAP_ANON
#endif
/**
* Many modern allocators (for example, tcmalloc) do not do a mremap for
* realloc, even in case of large enough chunks of memory. Although this allows
* you to increase performance and reduce memory consumption during realloc.
* To fix this, we do mremap manually if the chunk of memory is large enough.
* The threshold (64 MB) is chosen quite large, since changing the address
* space is very slow, especially in the case of a large number of threads. We
* expect that the set of operations mmap/something to do/mremap can only be
* performed about 1000 times per second.
*
* P.S. This is also required, because tcmalloc can not allocate a chunk of
* memory greater than 16 GB.
*
* P.P.S. Note that MMAP_THRESHOLD symbol is intentionally made weak. It allows
* to override it during linkage when using ClickHouse as a library in
* third-party applications which may already use own allocator doing mmaps
* in the implementation of alloc/realloc.
*/
extern const size_t MMAP_THRESHOLD;
static constexpr size_t MALLOC_MIN_ALIGNMENT = 8;
namespace CurrentMetrics
{
extern const Metric MMappedAllocs;
extern const Metric MMappedAllocBytes;
}
namespace DB
{
namespace ErrorCodes
{
extern const int BAD_ARGUMENTS;
extern const int CANNOT_ALLOCATE_MEMORY;
extern const int CANNOT_MUNMAP;
extern const int CANNOT_MREMAP;
extern const int LOGICAL_ERROR;
}
}
/** Responsible for allocating / freeing memory. Used, for example, in PODArray, Arena.
* Also used in hash tables.
* The interface is different from std::allocator
* - the presence of the method realloc, which for large chunks of memory uses mremap;
* - passing the size into the `free` method;
* - by the presence of the `alignment` argument;
* - the possibility of zeroing memory (used in hash tables);
* - random hint address for mmap
* - mmap_threshold for using mmap less or more
*/
template <bool clear_memory_, bool mmap_populate>
class Allocator
{
public:
/// Allocate memory range.
void * alloc(size_t size, size_t alignment = 0)
{
checkSize(size);
auto trace = CurrentMemoryTracker::alloc(size);
void * ptr = allocNoTrack(size, alignment);
trace.onAlloc(ptr, size);
return ptr;
}
/// Free memory range.
void free(void * buf, size_t size)
{
try
{
checkSize(size);
freeNoTrack(buf, size);
auto trace = CurrentMemoryTracker::free(size);
trace.onFree(buf, size);
}
catch (...)
{
DB::tryLogCurrentException("Allocator::free");
throw;
}
}
/** Enlarge memory range.
* Data from old range is moved to the beginning of new range.
* Address of memory range could change.
*/
void * realloc(void * buf, size_t old_size, size_t new_size, size_t alignment = 0)
{
checkSize(new_size);
if (old_size == new_size)
{
/// nothing to do.
/// BTW, it's not possible to change alignment while doing realloc.
}
else if (old_size < MMAP_THRESHOLD && new_size < MMAP_THRESHOLD
&& alignment <= MALLOC_MIN_ALIGNMENT)
{
/// Resize malloc'd memory region with no special alignment requirement.
auto trace_free = CurrentMemoryTracker::free(old_size);
auto trace_alloc = CurrentMemoryTracker::alloc(new_size);
trace_free.onFree(buf, old_size);
void * new_buf = ::realloc(buf, new_size);
if (nullptr == new_buf)
DB::throwFromErrno(fmt::format("Allocator: Cannot realloc from {} to {}.", ReadableSize(old_size), ReadableSize(new_size)), DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY);
buf = new_buf;
trace_alloc.onAlloc(buf, new_size);
if constexpr (clear_memory)
if (new_size > old_size)
memset(reinterpret_cast<char *>(buf) + old_size, 0, new_size - old_size);
}
else if (old_size >= MMAP_THRESHOLD && new_size >= MMAP_THRESHOLD)
{
/// Resize mmap'd memory region.
auto trace_free = CurrentMemoryTracker::free(old_size);
auto trace_alloc = CurrentMemoryTracker::alloc(new_size);
trace_free.onFree(buf, old_size);
// On apple and freebsd self-implemented mremap used (common/mremap.h)
buf = clickhouse_mremap(buf, old_size, new_size, MREMAP_MAYMOVE,
PROT_READ | PROT_WRITE, mmap_flags, -1, 0);
if (MAP_FAILED == buf)
DB::throwFromErrno(fmt::format("Allocator: Cannot mremap memory chunk from {} to {}.",
ReadableSize(old_size), ReadableSize(new_size)), DB::ErrorCodes::CANNOT_MREMAP);
/// No need for zero-fill, because mmap guarantees it.
trace_alloc.onAlloc(buf, new_size);
}
else if (new_size < MMAP_THRESHOLD)
{
/// Small allocs that requires a copy. Assume there's enough memory in system. Call CurrentMemoryTracker once.
auto trace_free = CurrentMemoryTracker::free(old_size);
auto trace_alloc = CurrentMemoryTracker::alloc(new_size);
trace_free.onFree(buf, old_size);
void * new_buf = allocNoTrack(new_size, alignment);
trace_alloc.onAlloc(buf, new_size);
memcpy(new_buf, buf, std::min(old_size, new_size));
freeNoTrack(buf, old_size);
buf = new_buf;
}
else
{
/// Big allocs that requires a copy. MemoryTracker is called inside 'alloc', 'free' methods.
void * new_buf = alloc(new_size, alignment);
memcpy(new_buf, buf, std::min(old_size, new_size));
free(buf, old_size);
buf = new_buf;
}
return buf;
}
protected:
static constexpr size_t getStackThreshold()
{
return 0;
}
static constexpr bool clear_memory = clear_memory_;
// Freshly mmapped pages are copy-on-write references to a global zero page.
// On the first write, a page fault occurs, and an actual writable page is
// allocated. If we are going to use this memory soon, such as when resizing
// hash tables, it makes sense to pre-fault the pages by passing
// MAP_POPULATE to mmap(). This takes some time, but should be faster
// overall than having a hot loop interrupted by page faults.
// It is only supported on Linux.
static constexpr int mmap_flags = MAP_PRIVATE | MAP_ANONYMOUS
#if defined(OS_LINUX)
| (mmap_populate ? MAP_POPULATE : 0)
#endif
;
private:
void * allocNoTrack(size_t size, size_t alignment)
{
void * buf;
size_t mmap_min_alignment = ::getPageSize();
if (size >= MMAP_THRESHOLD)
{
if (alignment > mmap_min_alignment)
throw DB::Exception(DB::ErrorCodes::BAD_ARGUMENTS,
"Too large alignment {}: more than page size when allocating {}.",
ReadableSize(alignment), ReadableSize(size));
buf = mmap(getMmapHint(), size, PROT_READ | PROT_WRITE,
mmap_flags, -1, 0);
if (MAP_FAILED == buf)
DB::throwFromErrno(fmt::format("Allocator: Cannot mmap {}.", ReadableSize(size)), DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY);
/// No need for zero-fill, because mmap guarantees it.
CurrentMetrics::add(CurrentMetrics::MMappedAllocs);
CurrentMetrics::add(CurrentMetrics::MMappedAllocBytes, size);
}
else
{
if (alignment <= MALLOC_MIN_ALIGNMENT)
{
if constexpr (clear_memory)
buf = ::calloc(size, 1);
else
buf = ::malloc(size);
if (nullptr == buf)
DB::throwFromErrno(fmt::format("Allocator: Cannot malloc {}.", ReadableSize(size)), DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY);
}
else
{
buf = nullptr;
int res = posix_memalign(&buf, alignment, size);
if (0 != res)
DB::throwFromErrno(fmt::format("Cannot allocate memory (posix_memalign) {}.", ReadableSize(size)),
DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY, res);
if constexpr (clear_memory)
memset(buf, 0, size);
}
}
return buf;
}
void freeNoTrack(void * buf, size_t size)
{
if (size >= MMAP_THRESHOLD)
{
if (0 != munmap(buf, size))
DB::throwFromErrno(fmt::format("Allocator: Cannot munmap {}.", ReadableSize(size)), DB::ErrorCodes::CANNOT_MUNMAP);
CurrentMetrics::sub(CurrentMetrics::MMappedAllocs);
CurrentMetrics::sub(CurrentMetrics::MMappedAllocBytes, size);
}
else
{
::free(buf);
}
}
void checkSize(size_t size)
{
/// More obvious exception in case of possible overflow (instead of just "Cannot mmap").
if (size >= 0x8000000000000000ULL)
throw DB::Exception(DB::ErrorCodes::LOGICAL_ERROR, "Too large size ({}) passed to allocator. It indicates an error.", size);
}
#ifndef NDEBUG
/// In debug builds, request mmap() at random addresses (a kind of ASLR), to
/// reproduce more memory stomping bugs. Note that Linux doesn't do it by
/// default. This may lead to worse TLB performance.
void * getMmapHint()
{
return reinterpret_cast<void *>(std::uniform_int_distribution<intptr_t>(0x100000000000UL, 0x700000000000UL)(thread_local_rng));
}
#else
void * getMmapHint()
{
return nullptr;
}
#endif
};
/** Allocator with optimization to place small memory ranges in automatic memory.
*/
template <typename Base, size_t _initial_bytes, size_t Alignment>
class AllocatorWithStackMemory : private Base
{
private:
alignas(Alignment) char stack_memory[_initial_bytes];
public:
static constexpr size_t initial_bytes = _initial_bytes;
/// Do not use boost::noncopyable to avoid the warning about direct base
/// being inaccessible due to ambiguity, when derived classes are also
/// noncopiable (-Winaccessible-base).
AllocatorWithStackMemory(const AllocatorWithStackMemory&) = delete;
AllocatorWithStackMemory & operator = (const AllocatorWithStackMemory&) = delete;
AllocatorWithStackMemory() = default;
~AllocatorWithStackMemory() = default;
void * alloc(size_t size)
{
if (size <= initial_bytes)
{
if constexpr (Base::clear_memory)
memset(stack_memory, 0, initial_bytes);
return stack_memory;
}
return Base::alloc(size, Alignment);
}
void free(void * buf, size_t size)
{
if (size > initial_bytes)
Base::free(buf, size);
}
void * realloc(void * buf, size_t old_size, size_t new_size)
{
/// Was in stack_memory, will remain there.
if (new_size <= initial_bytes)
return buf;
/// Already was big enough to not fit in stack_memory.
if (old_size > initial_bytes)
return Base::realloc(buf, old_size, new_size, Alignment);
/// Was in stack memory, but now will not fit there.
void * new_buf = Base::alloc(new_size, Alignment);
memcpy(new_buf, buf, old_size);
return new_buf;
}
protected:
static constexpr size_t getStackThreshold()
{
return initial_bytes;
}
};
// A constant that gives the number of initially available bytes in
// the allocator. Used to check that this number is in sync with the
// initial size of array or hash table that uses the allocator.
template<typename TAllocator>
constexpr size_t allocatorInitialBytes = 0;
template<typename Base, size_t initial_bytes, size_t Alignment>
constexpr size_t allocatorInitialBytes<AllocatorWithStackMemory<
Base, initial_bytes, Alignment>> = initial_bytes;
/// Prevent implicit template instantiation of Allocator
extern template class Allocator<false, false>;
extern template class Allocator<true, false>;
extern template class Allocator<false, true>;
extern template class Allocator<true, true>;
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