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#pragma once
#include <AggregateFunctions/AggregateFunctionFactory.h>
#include <AggregateFunctions/IAggregateFunction.h>
#include <DataTypes/DataTypeCustomSimpleAggregateFunction.h>
#include <DataTypes/DataTypeFactory.h>
namespace DB
{
struct Settings;
/** Not an aggregate function, but an adapter of aggregate functions.
* Aggregate functions with the `SimpleState` suffix is almost identical to the corresponding ones,
* except the return type becomes DataTypeCustomSimpleAggregateFunction.
*/
class AggregateFunctionSimpleState final : public IAggregateFunctionHelper<AggregateFunctionSimpleState>
{
private:
AggregateFunctionPtr nested_func;
public:
AggregateFunctionSimpleState(AggregateFunctionPtr nested_, const DataTypes & arguments_, const Array & params_)
: IAggregateFunctionHelper<AggregateFunctionSimpleState>(arguments_, params_, createResultType(nested_, params_))
, nested_func(nested_)
{
}
String getName() const override { return nested_func->getName() + "SimpleState"; }
static DataTypePtr createResultType(const AggregateFunctionPtr & nested_, const Array & params_)
{
DataTypeCustomSimpleAggregateFunction::checkSupportedFunctions(nested_);
// Need to make a clone to avoid recursive reference.
auto storage_type_out = DataTypeFactory::instance().get(nested_->getResultType()->getName());
// Need to make a new function with promoted argument types because SimpleAggregates requires arg_type = return_type.
AggregateFunctionProperties properties;
auto function
= AggregateFunctionFactory::instance().get(nested_->getName(), {storage_type_out}, nested_->getParameters(), properties);
// Need to make a clone because it'll be customized.
auto storage_type_arg = DataTypeFactory::instance().get(nested_->getResultType()->getName());
DataTypeCustomNamePtr custom_name
= std::make_unique<DataTypeCustomSimpleAggregateFunction>(function, DataTypes{nested_->getResultType()}, params_);
storage_type_arg->setCustomization(std::make_unique<DataTypeCustomDesc>(std::move(custom_name), nullptr));
return storage_type_arg;
}
bool isVersioned() const override
{
return nested_func->isVersioned();
}
size_t getDefaultVersion() const override
{
return nested_func->getDefaultVersion();
}
bool isState() const override
{
return nested_func->isState();
}
size_t getVersionFromRevision(size_t revision) const override
{
return nested_func->getVersionFromRevision(revision);
}
void create(AggregateDataPtr __restrict place) const override { nested_func->create(place); }
void destroy(AggregateDataPtr __restrict place) const noexcept override { nested_func->destroy(place); }
void destroyUpToState(AggregateDataPtr __restrict place) const noexcept override { nested_func->destroyUpToState(place); }
bool hasTrivialDestructor() const override { return nested_func->hasTrivialDestructor(); }
size_t sizeOfData() const override { return nested_func->sizeOfData(); }
size_t alignOfData() const override { return nested_func->alignOfData(); }
void add(AggregateDataPtr __restrict place, const IColumn ** columns, size_t row_num, Arena * arena) const override
{
nested_func->add(place, columns, row_num, arena);
}
void merge(AggregateDataPtr __restrict place, ConstAggregateDataPtr rhs, Arena * arena) const override
{
nested_func->merge(place, rhs, arena);
}
void serialize(ConstAggregateDataPtr __restrict place, WriteBuffer & buf, std::optional<size_t> version) const override
{
nested_func->serialize(place, buf, version);
}
void deserialize(AggregateDataPtr __restrict place, ReadBuffer & buf, std::optional<size_t> version, Arena * arena) const override
{
nested_func->deserialize(place, buf, version, arena);
}
void insertResultInto(AggregateDataPtr __restrict place, IColumn & to, Arena * arena) const override
{
nested_func->insertResultInto(place, to, arena);
}
bool allocatesMemoryInArena() const override { return nested_func->allocatesMemoryInArena(); }
AggregateFunctionPtr getNestedFunction() const override { return nested_func; }
};
}
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