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#pragma once

#include <Columns/ColumnArray.h>
#include <Common/assert_cast.h>
#include <Common/Arena.h>
#include <base/arithmeticOverflow.h>
#include <DataTypes/DataTypeArray.h>
#include <AggregateFunctions/IAggregateFunction.h>

#include <IO/WriteBuffer.h>
#include <IO/ReadBuffer.h>
#include <IO/WriteHelpers.h>
#include <IO/ReadHelpers.h>


namespace DB
{
struct Settings;

namespace ErrorCodes
{
    extern const int ILLEGAL_TYPE_OF_ARGUMENT;
    extern const int NUMBER_OF_ARGUMENTS_DOESNT_MATCH;
    extern const int SIZES_OF_ARRAYS_DONT_MATCH;
    extern const int TOO_LARGE_ARRAY_SIZE;
    extern const int LOGICAL_ERROR;
}


struct AggregateFunctionForEachData
{
    size_t dynamic_array_size = 0;
    char * array_of_aggregate_datas = nullptr;
};

/** Adaptor for aggregate functions.
  * Adding -ForEach suffix to aggregate function
  *  will convert that aggregate function to a function, accepting arrays,
  *  and applies aggregation for each corresponding elements of arrays independently,
  *  returning arrays of aggregated values on corresponding positions.
  *
  * Example: sumForEach of:
  *  [1, 2],
  *  [3, 4, 5],
  *  [6, 7]
  * will return:
  *  [10, 13, 5]
  *
  * TODO Allow variable number of arguments.
  */
class AggregateFunctionForEach final : public IAggregateFunctionDataHelper<AggregateFunctionForEachData, AggregateFunctionForEach>
{
private:
    AggregateFunctionPtr nested_func;
    size_t nested_size_of_data = 0;
    size_t num_arguments;

    AggregateFunctionForEachData & ensureAggregateData(AggregateDataPtr __restrict place, size_t new_size, Arena & arena) const
    {
        AggregateFunctionForEachData & state = data(place);

        /// Ensure we have aggregate states for new_size elements, allocate
        /// from arena if needed. When reallocating, we can't copy the
        /// states to new buffer with memcpy, because they may contain pointers
        /// to themselves. In particular, this happens when a state contains
        /// a PODArrayWithStackMemory, which stores small number of elements
        /// inline. This is why we create new empty states in the new buffer,
        /// and merge the old states to them.
        size_t old_size = state.dynamic_array_size;
        if (old_size < new_size)
        {
            static constexpr size_t MAX_ARRAY_SIZE = 100_GiB;
            if (new_size > MAX_ARRAY_SIZE)
                throw Exception(ErrorCodes::TOO_LARGE_ARRAY_SIZE, "Suspiciously large array size ({}) in -ForEach aggregate function", new_size);

            size_t allocation_size = 0;
            if (common::mulOverflow(new_size, nested_size_of_data, allocation_size))
                throw Exception(ErrorCodes::LOGICAL_ERROR, "Allocation size ({} * {}) overflows in -ForEach aggregate function, but it should've been prevented by previous checks", new_size, nested_size_of_data);

            char * old_state = state.array_of_aggregate_datas;

            char * new_state = arena.alignedAlloc(allocation_size, nested_func->alignOfData());

            size_t i;
            try
            {
                for (i = 0; i < new_size; ++i)
                {
                    nested_func->create(&new_state[i * nested_size_of_data]);
                }
            }
            catch (...)
            {
                size_t cleanup_size = i;

                for (i = 0; i < cleanup_size; ++i)
                {
                    nested_func->destroy(&new_state[i * nested_size_of_data]);
                }

                throw;
            }

            for (i = 0; i < old_size; ++i)
            {
                nested_func->merge(&new_state[i * nested_size_of_data],
                        &old_state[i * nested_size_of_data],
                        &arena);
            }

            state.array_of_aggregate_datas = new_state;
            state.dynamic_array_size = new_size;
        }

        return state;
    }

public:
    AggregateFunctionForEach(AggregateFunctionPtr nested_, const DataTypes & arguments, const Array & params_)
        : IAggregateFunctionDataHelper<AggregateFunctionForEachData, AggregateFunctionForEach>(arguments, params_, createResultType(nested_))
        , nested_func(nested_), num_arguments(arguments.size())
    {
        nested_size_of_data = nested_func->sizeOfData();

        if (arguments.empty())
            throw Exception(ErrorCodes::NUMBER_OF_ARGUMENTS_DOESNT_MATCH, "Aggregate function {} require at least one argument", getName());

        for (const auto & type : arguments)
            if (!isArray(type))
                throw Exception(ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT, "All arguments for aggregate function {} must be arrays", getName());
    }

    String getName() const override
    {
        return nested_func->getName() + "ForEach";
    }

    static DataTypePtr createResultType(AggregateFunctionPtr nested_)
    {
        return std::make_shared<DataTypeArray>(nested_->getResultType());
    }

    bool isVersioned() const override
    {
        return nested_func->isVersioned();
    }

    size_t getVersionFromRevision(size_t revision) const override
    {
        return nested_func->getVersionFromRevision(revision);
    }

    size_t getDefaultVersion() const override
    {
        return nested_func->getDefaultVersion();
    }

    template <bool up_to_state>
    void destroyImpl(AggregateDataPtr __restrict place) const noexcept
    {
        AggregateFunctionForEachData & state = data(place);

        char * nested_state = state.array_of_aggregate_datas;
        for (size_t i = 0; i < state.dynamic_array_size; ++i)
        {
            if constexpr (up_to_state)
                nested_func->destroyUpToState(nested_state);
            else
                nested_func->destroy(nested_state);

            nested_state += nested_size_of_data;
        }
    }

    void destroy(AggregateDataPtr __restrict place) const noexcept override
    {
        destroyImpl<false>(place);
    }

    void destroyUpToState(AggregateDataPtr __restrict place) const noexcept override
    {
        destroyImpl<true>(place);
    }

    bool hasTrivialDestructor() const override
    {
        return std::is_trivially_destructible_v<AggregateFunctionForEachData> && nested_func->hasTrivialDestructor();
    }

    void add(AggregateDataPtr __restrict place, const IColumn ** columns, size_t row_num, Arena * arena) const override
    {
        const IColumn * nested[num_arguments];

        for (size_t i = 0; i < num_arguments; ++i)
            nested[i] = &assert_cast<const ColumnArray &>(*columns[i]).getData();

        const ColumnArray & first_array_column = assert_cast<const ColumnArray &>(*columns[0]);
        const IColumn::Offsets & offsets = first_array_column.getOffsets();

        size_t begin = offsets[row_num - 1];
        size_t end = offsets[row_num];

        /// Sanity check. NOTE We can implement specialization for a case with single argument, if the check will hurt performance.
        for (size_t i = 1; i < num_arguments; ++i)
        {
            const ColumnArray & ith_column = assert_cast<const ColumnArray &>(*columns[i]);
            const IColumn::Offsets & ith_offsets = ith_column.getOffsets();

            if (ith_offsets[row_num] != end || (row_num != 0 && ith_offsets[row_num - 1] != begin))
                throw Exception(ErrorCodes::SIZES_OF_ARRAYS_DONT_MATCH, "Arrays passed to {} aggregate function have different sizes", getName());
        }

        AggregateFunctionForEachData & state = ensureAggregateData(place, end - begin, *arena);

        char * nested_state = state.array_of_aggregate_datas;
        for (size_t i = begin; i < end; ++i)
        {
            nested_func->add(nested_state, nested, i, arena);
            nested_state += nested_size_of_data;
        }
    }

    void merge(AggregateDataPtr __restrict place, ConstAggregateDataPtr rhs, Arena * arena) const override
    {
        const AggregateFunctionForEachData & rhs_state = data(rhs);
        AggregateFunctionForEachData & state = ensureAggregateData(place, rhs_state.dynamic_array_size, *arena);

        const char * rhs_nested_state = rhs_state.array_of_aggregate_datas;
        char * nested_state = state.array_of_aggregate_datas;

        for (size_t i = 0; i < state.dynamic_array_size && i < rhs_state.dynamic_array_size; ++i)
        {
            nested_func->merge(nested_state, rhs_nested_state, arena);

            rhs_nested_state += nested_size_of_data;
            nested_state += nested_size_of_data;
        }
    }

    void serialize(ConstAggregateDataPtr __restrict place, WriteBuffer & buf, std::optional<size_t> /* version */) const override
    {
        const AggregateFunctionForEachData & state = data(place);
        writeBinaryLittleEndian(state.dynamic_array_size, buf);

        const char * nested_state = state.array_of_aggregate_datas;
        for (size_t i = 0; i < state.dynamic_array_size; ++i)
        {
            nested_func->serialize(nested_state, buf);
            nested_state += nested_size_of_data;
        }
    }

    void deserialize(AggregateDataPtr __restrict place, ReadBuffer & buf, std::optional<size_t> version, Arena * arena) const override
    {
        AggregateFunctionForEachData & state = data(place);

        size_t new_size = 0;
        readBinaryLittleEndian(new_size, buf);

        ensureAggregateData(place, new_size, *arena);

        char * nested_state = state.array_of_aggregate_datas;
        for (size_t i = 0; i < new_size; ++i)
        {
            nested_func->deserialize(nested_state, buf, version, arena);
            nested_state += nested_size_of_data;
        }
    }

    template <bool merge>
    void insertResultIntoImpl(AggregateDataPtr __restrict place, IColumn & to, Arena * arena) const
    {
        AggregateFunctionForEachData & state = data(place);

        ColumnArray & arr_to = assert_cast<ColumnArray &>(to);
        ColumnArray::Offsets & offsets_to = arr_to.getOffsets();
        IColumn & elems_to = arr_to.getData();

        char * nested_state = state.array_of_aggregate_datas;
        for (size_t i = 0; i < state.dynamic_array_size; ++i)
        {
            if constexpr (merge)
                nested_func->insertMergeResultInto(nested_state, elems_to, arena);
            else
                nested_func->insertResultInto(nested_state, elems_to, arena);
            nested_state += nested_size_of_data;
        }

        offsets_to.push_back(offsets_to.back() + state.dynamic_array_size);
    }

    void insertResultInto(AggregateDataPtr __restrict place, IColumn & to, Arena * arena) const override
    {
        insertResultIntoImpl<false>(place, to, arena);
    }

    void insertMergeResultInto(AggregateDataPtr __restrict place, IColumn & to, Arena * arena) const override
    {
        insertResultIntoImpl<true>(place, to, arena);
    }

    bool allocatesMemoryInArena() const override
    {
        return true;
    }

    bool isState() const override
    {
        return nested_func->isState();
    }

    AggregateFunctionPtr getNestedFunction() const override { return nested_func; }
};


}