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#include <Access/IAccessStorage.h>
#include <Access/Authentication.h>
#include <Access/Credentials.h>
#include <Access/User.h>
#include <Access/AccessBackup.h>
#include <Backups/BackupEntriesCollector.h>
#include <Common/Exception.h>
#include <Common/quoteString.h>
#include <IO/WriteHelpers.h>
#include <Interpreters/Context.h>
#include <Poco/UUIDGenerator.h>
#include <Poco/Logger.h>
#include <base/FnTraits.h>
#include <boost/algorithm/string/join.hpp>
#include <boost/algorithm/string/replace.hpp>
#include <boost/range/adaptor/reversed.hpp>
#include <boost/range/algorithm_ext/erase.hpp>
namespace DB
{
namespace ErrorCodes
{
extern const int ACCESS_ENTITY_ALREADY_EXISTS;
extern const int ACCESS_ENTITY_NOT_FOUND;
extern const int ACCESS_STORAGE_READONLY;
extern const int ACCESS_STORAGE_DOESNT_ALLOW_BACKUP;
extern const int WRONG_PASSWORD;
extern const int IP_ADDRESS_NOT_ALLOWED;
extern const int LOGICAL_ERROR;
extern const int NOT_IMPLEMENTED;
extern const int AUTHENTICATION_FAILED;
}
namespace
{
String outputID(const UUID & id)
{
return "ID(" + toString(id) + ")";
}
}
std::vector<UUID> IAccessStorage::findAll(AccessEntityType type) const
{
return findAllImpl(type);
}
std::optional<UUID> IAccessStorage::find(AccessEntityType type, const String & name) const
{
return findImpl(type, name);
}
std::vector<UUID> IAccessStorage::find(AccessEntityType type, const Strings & names) const
{
std::vector<UUID> ids;
ids.reserve(names.size());
for (const String & name : names)
{
auto id = findImpl(type, name);
if (id)
ids.push_back(*id);
}
return ids;
}
UUID IAccessStorage::getID(AccessEntityType type, const String & name) const
{
auto id = findImpl(type, name);
if (id)
return *id;
throwNotFound(type, name);
}
std::vector<UUID> IAccessStorage::getIDs(AccessEntityType type, const Strings & names) const
{
std::vector<UUID> ids;
ids.reserve(names.size());
for (const String & name : names)
ids.push_back(getID(type, name));
return ids;
}
String IAccessStorage::readName(const UUID & id) const
{
return readNameWithType(id).first;
}
bool IAccessStorage::exists(const std::vector<UUID> & ids) const
{
for (const auto & id : ids)
{
if (!exists(id))
return false;
}
return true;
}
std::optional<String> IAccessStorage::readName(const UUID & id, bool throw_if_not_exists) const
{
if (auto name_and_type = readNameWithType(id, throw_if_not_exists))
return name_and_type->first;
return std::nullopt;
}
Strings IAccessStorage::readNames(const std::vector<UUID> & ids, bool throw_if_not_exists) const
{
Strings res;
res.reserve(ids.size());
for (const auto & id : ids)
{
if (auto name = readName(id, throw_if_not_exists))
res.emplace_back(std::move(name).value());
}
return res;
}
std::optional<String> IAccessStorage::tryReadName(const UUID & id) const
{
return readName(id, /* throw_if_not_exists = */ false);
}
Strings IAccessStorage::tryReadNames(const std::vector<UUID> & ids) const
{
return readNames(ids, /* throw_if_not_exists = */ false);
}
std::pair<String, AccessEntityType> IAccessStorage::readNameWithType(const UUID & id) const
{
return *readNameWithTypeImpl(id, /* throw_if_not_exists = */ true);
}
std::optional<std::pair<String, AccessEntityType>> IAccessStorage::readNameWithType(const UUID & id, bool throw_if_not_exists) const
{
return readNameWithTypeImpl(id, throw_if_not_exists);
}
std::optional<std::pair<String, AccessEntityType>> IAccessStorage::tryReadNameWithType(const UUID & id) const
{
return readNameWithTypeImpl(id, /* throw_if_not_exists = */ false);
}
std::optional<std::pair<String, AccessEntityType>> IAccessStorage::readNameWithTypeImpl(const UUID & id, bool throw_if_not_exists) const
{
if (auto entity = read(id, throw_if_not_exists))
return std::make_pair(entity->getName(), entity->getType());
return std::nullopt;
}
std::vector<std::pair<UUID, AccessEntityPtr>> IAccessStorage::readAllWithIDs(AccessEntityType type) const
{
std::vector<std::pair<UUID, AccessEntityPtr>> entities;
for (const auto & id : findAll(type))
{
if (auto entity = tryRead(id))
entities.emplace_back(id, entity);
}
return entities;
}
UUID IAccessStorage::insert(const AccessEntityPtr & entity)
{
return *insert(entity, /* replace_if_exists = */ false, /* throw_if_exists = */ true);
}
std::optional<UUID> IAccessStorage::insert(const AccessEntityPtr & entity, bool replace_if_exists, bool throw_if_exists)
{
auto id = generateRandomID();
if (insert(id, entity, replace_if_exists, throw_if_exists))
return id;
return std::nullopt;
}
bool IAccessStorage::insert(const DB::UUID & id, const DB::AccessEntityPtr & entity, bool replace_if_exists, bool throw_if_exists)
{
return insertImpl(id, entity, replace_if_exists, throw_if_exists);
}
std::vector<UUID> IAccessStorage::insert(const std::vector<AccessEntityPtr> & multiple_entities, bool replace_if_exists, bool throw_if_exists)
{
return insert(multiple_entities, /* ids = */ {}, replace_if_exists, throw_if_exists);
}
std::vector<UUID> IAccessStorage::insert(const std::vector<AccessEntityPtr> & multiple_entities, const std::vector<UUID> & ids, bool replace_if_exists, bool throw_if_exists)
{
assert(ids.empty() || (multiple_entities.size() == ids.size()));
if (multiple_entities.empty())
return {};
if (multiple_entities.size() == 1)
{
UUID id;
if (!ids.empty())
id = ids[0];
else
id = generateRandomID();
if (insert(id, multiple_entities[0], replace_if_exists, throw_if_exists))
return {id};
return {};
}
std::vector<AccessEntityPtr> successfully_inserted;
try
{
std::vector<UUID> new_ids;
for (size_t i = 0; i < multiple_entities.size(); ++i)
{
const auto & entity = multiple_entities[i];
UUID id;
if (!ids.empty())
id = ids[i];
else
id = generateRandomID();
if (insert(id, entity, replace_if_exists, throw_if_exists))
{
successfully_inserted.push_back(entity);
new_ids.push_back(id);
}
}
return new_ids;
}
catch (Exception & e)
{
/// Try to add more information to the error message.
if (!successfully_inserted.empty())
{
String successfully_inserted_str;
for (const auto & entity : successfully_inserted)
{
if (!successfully_inserted_str.empty())
successfully_inserted_str += ", ";
successfully_inserted_str += entity->formatTypeWithName();
}
e.addMessage("After successfully inserting {}/{}: {}", successfully_inserted.size(), multiple_entities.size(), successfully_inserted_str);
}
e.rethrow();
UNREACHABLE();
}
}
std::optional<UUID> IAccessStorage::tryInsert(const AccessEntityPtr & entity)
{
return insert(entity, /* replace_if_exists = */ false, /* throw_if_exists = */ false);
}
std::vector<UUID> IAccessStorage::tryInsert(const std::vector<AccessEntityPtr> & multiple_entities)
{
return insert(multiple_entities, /* replace_if_exists = */ false, /* throw_if_exists = */ false);
}
UUID IAccessStorage::insertOrReplace(const AccessEntityPtr & entity)
{
return *insert(entity, /* replace_if_exists = */ true, /* throw_if_exists = */ false);
}
std::vector<UUID> IAccessStorage::insertOrReplace(const std::vector<AccessEntityPtr> & multiple_entities)
{
return insert(multiple_entities, /* replace_if_exists = */ true, /* throw_if_exists = */ false);
}
bool IAccessStorage::insertImpl(const UUID &, const AccessEntityPtr & entity, bool, bool)
{
if (isReadOnly())
throwReadonlyCannotInsert(entity->getType(), entity->getName());
throw Exception(ErrorCodes::NOT_IMPLEMENTED, "insertImpl() is not implemented in {}", getStorageType());
}
bool IAccessStorage::remove(const UUID & id, bool throw_if_not_exists)
{
return removeImpl(id, throw_if_not_exists);
}
std::vector<UUID> IAccessStorage::remove(const std::vector<UUID> & ids, bool throw_if_not_exists)
{
if (ids.empty())
return {};
if (ids.size() == 1)
return remove(ids[0], throw_if_not_exists) ? ids : std::vector<UUID>{};
Strings removed_names;
try
{
std::vector<UUID> removed_ids;
std::vector<UUID> readonly_ids;
/// First we call remove() for non-readonly entities.
for (const auto & id : ids)
{
if (isReadOnly(id))
readonly_ids.push_back(id);
else
{
auto name = tryReadName(id);
if (remove(id, throw_if_not_exists))
{
removed_ids.push_back(id);
if (name)
removed_names.push_back(std::move(name).value());
}
}
}
/// For readonly entities we're still going to call remove() because
/// isReadOnly(id) could change and even if it's not then a storage-specific
/// implementation of removeImpl() will probably generate a better error message.
for (const auto & id : readonly_ids)
{
auto name = tryReadName(id);
if (remove(id, throw_if_not_exists))
{
removed_ids.push_back(id);
if (name)
removed_names.push_back(std::move(name).value());
}
}
return removed_ids;
}
catch (Exception & e)
{
/// Try to add more information to the error message.
if (!removed_names.empty())
{
String removed_names_str;
for (const auto & name : removed_names)
{
if (!removed_names_str.empty())
removed_names_str += ", ";
removed_names_str += backQuote(name);
}
e.addMessage("After successfully removing {}/{}: {}", removed_names.size(), ids.size(), removed_names_str);
}
e.rethrow();
UNREACHABLE();
}
}
bool IAccessStorage::tryRemove(const UUID & id)
{
return remove(id, /* throw_if_not_exists = */ false);
}
std::vector<UUID> IAccessStorage::tryRemove(const std::vector<UUID> & ids)
{
return remove(ids, /* throw_if_not_exists = */ false);
}
bool IAccessStorage::removeImpl(const UUID & id, bool throw_if_not_exists)
{
if (isReadOnly(id))
{
auto entity = read(id, throw_if_not_exists);
if (!entity)
return false;
throwReadonlyCannotRemove(entity->getType(), entity->getName());
}
throw Exception(ErrorCodes::NOT_IMPLEMENTED, "removeImpl() is not implemented in {}", getStorageType());
}
bool IAccessStorage::update(const UUID & id, const UpdateFunc & update_func, bool throw_if_not_exists)
{
return updateImpl(id, update_func, throw_if_not_exists);
}
std::vector<UUID> IAccessStorage::update(const std::vector<UUID> & ids, const UpdateFunc & update_func, bool throw_if_not_exists)
{
if (ids.empty())
return {};
if (ids.size() == 1)
return update(ids[0], update_func, throw_if_not_exists) ? ids : std::vector<UUID>{};
Strings names_of_updated;
try
{
std::vector<UUID> ids_of_updated;
std::vector<UUID> readonly_ids;
/// First we call update() for non-readonly entities.
for (const auto & id : ids)
{
if (isReadOnly(id))
readonly_ids.push_back(id);
else
{
auto name = tryReadName(id);
if (update(id, update_func, throw_if_not_exists))
{
ids_of_updated.push_back(id);
if (name)
names_of_updated.push_back(std::move(name).value());
}
}
}
/// For readonly entities we're still going to call update() because
/// isReadOnly(id) could change and even if it's not then a storage-specific
/// implementation of updateImpl() will probably generate a better error message.
for (const auto & id : readonly_ids)
{
auto name = tryReadName(id);
if (update(id, update_func, throw_if_not_exists))
{
ids_of_updated.push_back(id);
if (name)
names_of_updated.push_back(std::move(name).value());
}
}
return ids_of_updated;
}
catch (Exception & e)
{
/// Try to add more information to the error message.
if (!names_of_updated.empty())
{
String names_of_updated_str;
for (const auto & name : names_of_updated)
{
if (!names_of_updated_str.empty())
names_of_updated_str += ", ";
names_of_updated_str += backQuote(name);
}
e.addMessage("After successfully updating {}/{}: {}", names_of_updated.size(), ids.size(), names_of_updated_str);
}
e.rethrow();
UNREACHABLE();
}
}
bool IAccessStorage::tryUpdate(const UUID & id, const UpdateFunc & update_func)
{
return update(id, update_func, /* throw_if_not_exists = */ false);
}
std::vector<UUID> IAccessStorage::tryUpdate(const std::vector<UUID> & ids, const UpdateFunc & update_func)
{
return update(ids, update_func, /* throw_if_not_exists = */ false);
}
bool IAccessStorage::updateImpl(const UUID & id, const UpdateFunc &, bool throw_if_not_exists)
{
if (isReadOnly(id))
{
auto entity = read(id, throw_if_not_exists);
if (!entity)
return false;
throwReadonlyCannotUpdate(entity->getType(), entity->getName());
}
throw Exception(ErrorCodes::NOT_IMPLEMENTED, "updateImpl() is not implemented in {}", getStorageType());
}
UUID IAccessStorage::authenticate(
const Credentials & credentials,
const Poco::Net::IPAddress & address,
const ExternalAuthenticators & external_authenticators,
bool allow_no_password,
bool allow_plaintext_password) const
{
return *authenticateImpl(credentials, address, external_authenticators, /* throw_if_user_not_exists = */ true, allow_no_password, allow_plaintext_password);
}
std::optional<UUID> IAccessStorage::authenticate(
const Credentials & credentials,
const Poco::Net::IPAddress & address,
const ExternalAuthenticators & external_authenticators,
bool throw_if_user_not_exists,
bool allow_no_password,
bool allow_plaintext_password) const
{
return authenticateImpl(credentials, address, external_authenticators, throw_if_user_not_exists, allow_no_password, allow_plaintext_password);
}
std::optional<UUID> IAccessStorage::authenticateImpl(
const Credentials & credentials,
const Poco::Net::IPAddress & address,
const ExternalAuthenticators & external_authenticators,
bool throw_if_user_not_exists,
bool allow_no_password,
bool allow_plaintext_password) const
{
if (auto id = find<User>(credentials.getUserName()))
{
if (auto user = tryRead<User>(*id))
{
if (!isAddressAllowed(*user, address))
throwAddressNotAllowed(address);
auto auth_type = user->auth_data.getType();
if (((auth_type == AuthenticationType::NO_PASSWORD) && !allow_no_password) ||
((auth_type == AuthenticationType::PLAINTEXT_PASSWORD) && !allow_plaintext_password))
throwAuthenticationTypeNotAllowed(auth_type);
if (!areCredentialsValid(*user, credentials, external_authenticators))
throwInvalidCredentials();
return id;
}
}
if (throw_if_user_not_exists)
throwNotFound(AccessEntityType::USER, credentials.getUserName());
else
return std::nullopt;
}
bool IAccessStorage::areCredentialsValid(
const User & user,
const Credentials & credentials,
const ExternalAuthenticators & external_authenticators) const
{
if (!credentials.isReady())
return false;
if (credentials.getUserName() != user.getName())
return false;
return Authentication::areCredentialsValid(credentials, user.auth_data, external_authenticators);
}
bool IAccessStorage::isAddressAllowed(const User & user, const Poco::Net::IPAddress & address) const
{
return user.allowed_client_hosts.contains(address);
}
void IAccessStorage::backup(BackupEntriesCollector & backup_entries_collector, const String & data_path_in_backup, AccessEntityType type) const
{
if (!isBackupAllowed())
throwBackupNotAllowed();
auto entities = readAllWithIDs(type);
boost::range::remove_erase_if(entities, [](const std::pair<UUID, AccessEntityPtr> & x) { return !x.second->isBackupAllowed(); });
if (entities.empty())
return;
auto backup_entry = makeBackupEntryForAccess(
entities,
data_path_in_backup,
backup_entries_collector.getAccessCounter(type),
backup_entries_collector.getContext()->getAccessControl());
backup_entries_collector.addBackupEntry(backup_entry);
}
void IAccessStorage::restoreFromBackup(RestorerFromBackup &)
{
if (!isRestoreAllowed())
throwRestoreNotAllowed();
throw Exception(ErrorCodes::NOT_IMPLEMENTED, "restoreFromBackup() is not implemented in {}", getStorageType());
}
UUID IAccessStorage::generateRandomID()
{
static Poco::UUIDGenerator generator;
UUID id;
generator.createRandom().copyTo(reinterpret_cast<char *>(&id));
return id;
}
void IAccessStorage::clearConflictsInEntitiesList(std::vector<std::pair<UUID, AccessEntityPtr>> & entities, const Poco::Logger * log_)
{
std::unordered_map<UUID, size_t> positions_by_id;
std::unordered_map<std::string_view, size_t> positions_by_type_and_name[static_cast<size_t>(AccessEntityType::MAX)];
std::vector<size_t> positions_to_remove;
for (size_t pos = 0; pos != entities.size(); ++pos)
{
const auto & [id, entity] = entities[pos];
if (auto it = positions_by_id.find(id); it == positions_by_id.end())
{
positions_by_id[id] = pos;
}
else if (it->second != pos)
{
/// Conflict: same ID is used for multiple entities. We will ignore them.
positions_to_remove.emplace_back(pos);
positions_to_remove.emplace_back(it->second);
}
std::string_view entity_name = entity->getName();
auto & positions_by_name = positions_by_type_and_name[static_cast<size_t>(entity->getType())];
if (auto it = positions_by_name.find(entity_name); it == positions_by_name.end())
{
positions_by_name[entity_name] = pos;
}
else if (it->second != pos)
{
/// Conflict: same name and type are used for multiple entities. We will ignore them.
positions_to_remove.emplace_back(pos);
positions_to_remove.emplace_back(it->second);
}
}
if (positions_to_remove.empty())
return;
std::sort(positions_to_remove.begin(), positions_to_remove.end());
positions_to_remove.erase(std::unique(positions_to_remove.begin(), positions_to_remove.end()), positions_to_remove.end());
for (size_t pos : positions_to_remove)
{
LOG_WARNING(
log_,
"Skipping {} (id={}) due to conflicts with other access entities",
entities[pos].second->formatTypeWithName(),
toString(entities[pos].first));
}
/// Remove conflicting entities.
for (size_t pos : positions_to_remove | boost::adaptors::reversed) /// Must remove in reversive order.
entities.erase(entities.begin() + pos);
}
Poco::Logger * IAccessStorage::getLogger() const
{
Poco::Logger * ptr = log.load();
if (!ptr)
log.store(ptr = &Poco::Logger::get("Access(" + storage_name + ")"), std::memory_order_relaxed);
return ptr;
}
void IAccessStorage::throwNotFound(const UUID & id) const
{
throw Exception(ErrorCodes::ACCESS_ENTITY_NOT_FOUND, "{} not found in {}", outputID(id), getStorageName());
}
void IAccessStorage::throwNotFound(AccessEntityType type, const String & name) const
{
int error_code = AccessEntityTypeInfo::get(type).not_found_error_code;
throw Exception(error_code, "There is no {} in {}", formatEntityTypeWithName(type, name), getStorageName());
}
void IAccessStorage::throwBadCast(const UUID & id, AccessEntityType type, const String & name, AccessEntityType required_type)
{
throw Exception(ErrorCodes::LOGICAL_ERROR, "{}: {} expected to be of type {}", outputID(id),
formatEntityTypeWithName(type, name), toString(required_type));
}
void IAccessStorage::throwIDCollisionCannotInsert(const UUID & id, AccessEntityType type, const String & name, AccessEntityType existing_type, const String & existing_name) const
{
throw Exception(ErrorCodes::ACCESS_ENTITY_ALREADY_EXISTS, "{}: "
"cannot insert because the {} is already used by {} in {}", formatEntityTypeWithName(type, name),
outputID(id), formatEntityTypeWithName(existing_type, existing_name), getStorageName());
}
void IAccessStorage::throwNameCollisionCannotInsert(AccessEntityType type, const String & name) const
{
throw Exception(ErrorCodes::ACCESS_ENTITY_ALREADY_EXISTS, "{}: cannot insert because {} already exists in {}",
formatEntityTypeWithName(type, name), formatEntityTypeWithName(type, name), getStorageName());
}
void IAccessStorage::throwNameCollisionCannotRename(AccessEntityType type, const String & old_name, const String & new_name) const
{
throw Exception(ErrorCodes::ACCESS_ENTITY_ALREADY_EXISTS, "{}: cannot rename to {} because {} already exists in {}",
formatEntityTypeWithName(type, old_name), backQuote(new_name), formatEntityTypeWithName(type, new_name), getStorageName());
}
void IAccessStorage::throwReadonlyCannotInsert(AccessEntityType type, const String & name) const
{
throw Exception(ErrorCodes::ACCESS_STORAGE_READONLY, "Cannot insert {} to {} because this storage is readonly",
formatEntityTypeWithName(type, name), getStorageName());
}
void IAccessStorage::throwReadonlyCannotUpdate(AccessEntityType type, const String & name) const
{
throw Exception(ErrorCodes::ACCESS_STORAGE_READONLY, "Cannot update {} in {} because this storage is readonly",
formatEntityTypeWithName(type, name), getStorageName());
}
void IAccessStorage::throwReadonlyCannotRemove(AccessEntityType type, const String & name) const
{
throw Exception(ErrorCodes::ACCESS_STORAGE_READONLY, "Cannot remove {} from {} because this storage is readonly",
formatEntityTypeWithName(type, name), getStorageName());
}
void IAccessStorage::throwAddressNotAllowed(const Poco::Net::IPAddress & address)
{
throw Exception(ErrorCodes::IP_ADDRESS_NOT_ALLOWED, "Connections from {} are not allowed", address.toString());
}
void IAccessStorage::throwAuthenticationTypeNotAllowed(AuthenticationType auth_type)
{
throw Exception(
ErrorCodes::AUTHENTICATION_FAILED,
"Authentication type {} is not allowed, check the setting allow_{} in the server configuration",
toString(auth_type), AuthenticationTypeInfo::get(auth_type).name);
}
void IAccessStorage::throwInvalidCredentials()
{
throw Exception(ErrorCodes::WRONG_PASSWORD, "Invalid credentials");
}
void IAccessStorage::throwBackupNotAllowed() const
{
throw Exception(ErrorCodes::ACCESS_STORAGE_DOESNT_ALLOW_BACKUP, "Backup of access entities is not allowed in {}", getStorageName());
}
void IAccessStorage::throwRestoreNotAllowed() const
{
throw Exception(ErrorCodes::ACCESS_STORAGE_DOESNT_ALLOW_BACKUP, "Restore of access entities is not allowed in {}", getStorageName());
}
}
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