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path: root/contrib/clickhouse/src/Access/IAccessStorage.cpp
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#include <Access/IAccessStorage.h>
#include <Access/Authentication.h>
#include <Access/Credentials.h>
#include <Access/User.h>
#include <Access/AccessBackup.h>
#include <Backups/BackupEntriesCollector.h>
#include <Common/Exception.h>
#include <Common/quoteString.h>
#include <IO/WriteHelpers.h>
#include <Interpreters/Context.h>
#include <Poco/UUIDGenerator.h>
#include <Poco/Logger.h>
#include <base/FnTraits.h>
#include <boost/algorithm/string/join.hpp>
#include <boost/algorithm/string/replace.hpp>
#include <boost/range/adaptor/reversed.hpp>
#include <boost/range/algorithm_ext/erase.hpp>


namespace DB
{
namespace ErrorCodes
{
    extern const int ACCESS_ENTITY_ALREADY_EXISTS;
    extern const int ACCESS_ENTITY_NOT_FOUND;
    extern const int ACCESS_STORAGE_READONLY;
    extern const int ACCESS_STORAGE_DOESNT_ALLOW_BACKUP;
    extern const int WRONG_PASSWORD;
    extern const int IP_ADDRESS_NOT_ALLOWED;
    extern const int LOGICAL_ERROR;
    extern const int NOT_IMPLEMENTED;
    extern const int AUTHENTICATION_FAILED;
}


namespace
{
    String outputID(const UUID & id)
    {
        return "ID(" + toString(id) + ")";
    }
}


std::vector<UUID> IAccessStorage::findAll(AccessEntityType type) const
{
    return findAllImpl(type);
}


std::optional<UUID> IAccessStorage::find(AccessEntityType type, const String & name) const
{
    return findImpl(type, name);
}


std::vector<UUID> IAccessStorage::find(AccessEntityType type, const Strings & names) const
{
    std::vector<UUID> ids;
    ids.reserve(names.size());
    for (const String & name : names)
    {
        auto id = findImpl(type, name);
        if (id)
            ids.push_back(*id);
    }
    return ids;
}


UUID IAccessStorage::getID(AccessEntityType type, const String & name) const
{
    auto id = findImpl(type, name);
    if (id)
        return *id;
    throwNotFound(type, name);
}


std::vector<UUID> IAccessStorage::getIDs(AccessEntityType type, const Strings & names) const
{
    std::vector<UUID> ids;
    ids.reserve(names.size());
    for (const String & name : names)
        ids.push_back(getID(type, name));
    return ids;
}


String IAccessStorage::readName(const UUID & id) const
{
    return readNameWithType(id).first;
}


bool IAccessStorage::exists(const std::vector<UUID> & ids) const
{
    for (const auto & id : ids)
    {
        if (!exists(id))
            return false;
    }

    return true;
}

std::optional<String> IAccessStorage::readName(const UUID & id, bool throw_if_not_exists) const
{
    if (auto name_and_type = readNameWithType(id, throw_if_not_exists))
        return name_and_type->first;
    return std::nullopt;
}


Strings IAccessStorage::readNames(const std::vector<UUID> & ids, bool throw_if_not_exists) const
{
    Strings res;
    res.reserve(ids.size());
    for (const auto & id : ids)
    {
        if (auto name = readName(id, throw_if_not_exists))
            res.emplace_back(std::move(name).value());
    }
    return res;
}


std::optional<String> IAccessStorage::tryReadName(const UUID & id) const
{
    return readName(id, /* throw_if_not_exists = */ false);
}


Strings IAccessStorage::tryReadNames(const std::vector<UUID> & ids) const
{
    return readNames(ids, /* throw_if_not_exists = */ false);
}


std::pair<String, AccessEntityType> IAccessStorage::readNameWithType(const UUID & id) const
{
    return *readNameWithTypeImpl(id, /* throw_if_not_exists = */ true);
}

std::optional<std::pair<String, AccessEntityType>> IAccessStorage::readNameWithType(const UUID & id, bool throw_if_not_exists) const
{
    return readNameWithTypeImpl(id, throw_if_not_exists);
}

std::optional<std::pair<String, AccessEntityType>> IAccessStorage::tryReadNameWithType(const UUID & id) const
{
    return readNameWithTypeImpl(id, /* throw_if_not_exists = */ false);
}


std::optional<std::pair<String, AccessEntityType>> IAccessStorage::readNameWithTypeImpl(const UUID & id, bool throw_if_not_exists) const
{
    if (auto entity = read(id, throw_if_not_exists))
        return std::make_pair(entity->getName(), entity->getType());
    return std::nullopt;
}


std::vector<std::pair<UUID, AccessEntityPtr>> IAccessStorage::readAllWithIDs(AccessEntityType type) const
{
    std::vector<std::pair<UUID, AccessEntityPtr>> entities;
    for (const auto & id : findAll(type))
    {
        if (auto entity = tryRead(id))
            entities.emplace_back(id, entity);
    }
    return entities;
}


UUID IAccessStorage::insert(const AccessEntityPtr & entity)
{
    return *insert(entity, /* replace_if_exists = */ false, /* throw_if_exists = */ true);
}

std::optional<UUID> IAccessStorage::insert(const AccessEntityPtr & entity, bool replace_if_exists, bool throw_if_exists)
{
    auto id = generateRandomID();

    if (insert(id, entity, replace_if_exists, throw_if_exists))
        return id;

    return std::nullopt;
}


bool IAccessStorage::insert(const DB::UUID & id, const DB::AccessEntityPtr & entity, bool replace_if_exists, bool throw_if_exists)
{
    return insertImpl(id, entity, replace_if_exists, throw_if_exists);
}


std::vector<UUID> IAccessStorage::insert(const std::vector<AccessEntityPtr> & multiple_entities, bool replace_if_exists, bool throw_if_exists)
{
    return insert(multiple_entities, /* ids = */ {}, replace_if_exists, throw_if_exists);
}

std::vector<UUID> IAccessStorage::insert(const std::vector<AccessEntityPtr> & multiple_entities, const std::vector<UUID> & ids, bool replace_if_exists, bool throw_if_exists)
{
    assert(ids.empty() || (multiple_entities.size() == ids.size()));

    if (multiple_entities.empty())
        return {};

    if (multiple_entities.size() == 1)
    {
        UUID id;
        if (!ids.empty())
            id = ids[0];
        else
            id = generateRandomID();

        if (insert(id, multiple_entities[0], replace_if_exists, throw_if_exists))
            return {id};
        return {};
    }

    std::vector<AccessEntityPtr> successfully_inserted;
    try
    {
        std::vector<UUID> new_ids;
        for (size_t i = 0; i < multiple_entities.size(); ++i)
        {
            const auto & entity = multiple_entities[i];

            UUID id;
            if (!ids.empty())
                id = ids[i];
            else
                id = generateRandomID();

            if (insert(id, entity, replace_if_exists, throw_if_exists))
            {
                successfully_inserted.push_back(entity);
                new_ids.push_back(id);
            }
        }
        return new_ids;
    }
    catch (Exception & e)
    {
        /// Try to add more information to the error message.
        if (!successfully_inserted.empty())
        {
            String successfully_inserted_str;
            for (const auto & entity : successfully_inserted)
            {
                if (!successfully_inserted_str.empty())
                    successfully_inserted_str += ", ";
                successfully_inserted_str += entity->formatTypeWithName();
            }
            e.addMessage("After successfully inserting {}/{}: {}", successfully_inserted.size(), multiple_entities.size(), successfully_inserted_str);
        }
        e.rethrow();
        UNREACHABLE();
    }
}


std::optional<UUID> IAccessStorage::tryInsert(const AccessEntityPtr & entity)
{
    return insert(entity, /* replace_if_exists = */ false, /* throw_if_exists = */ false);
}


std::vector<UUID> IAccessStorage::tryInsert(const std::vector<AccessEntityPtr> & multiple_entities)
{
    return insert(multiple_entities, /* replace_if_exists = */ false, /* throw_if_exists = */ false);
}


UUID IAccessStorage::insertOrReplace(const AccessEntityPtr & entity)
{
    return *insert(entity, /* replace_if_exists = */ true, /* throw_if_exists = */ false);
}


std::vector<UUID> IAccessStorage::insertOrReplace(const std::vector<AccessEntityPtr> & multiple_entities)
{
    return insert(multiple_entities, /* replace_if_exists = */ true, /* throw_if_exists = */ false);
}


bool IAccessStorage::insertImpl(const UUID &, const AccessEntityPtr & entity, bool, bool)
{
    if (isReadOnly())
        throwReadonlyCannotInsert(entity->getType(), entity->getName());
    throw Exception(ErrorCodes::NOT_IMPLEMENTED, "insertImpl() is not implemented in {}", getStorageType());
}


bool IAccessStorage::remove(const UUID & id, bool throw_if_not_exists)
{
    return removeImpl(id, throw_if_not_exists);
}


std::vector<UUID> IAccessStorage::remove(const std::vector<UUID> & ids, bool throw_if_not_exists)
{
    if (ids.empty())
        return {};
    if (ids.size() == 1)
        return remove(ids[0], throw_if_not_exists) ? ids : std::vector<UUID>{};

    Strings removed_names;
    try
    {
        std::vector<UUID> removed_ids;
        std::vector<UUID> readonly_ids;

        /// First we call remove() for non-readonly entities.
        for (const auto & id : ids)
        {
            if (isReadOnly(id))
                readonly_ids.push_back(id);
            else
            {
                auto name = tryReadName(id);
                if (remove(id, throw_if_not_exists))
                {
                    removed_ids.push_back(id);
                    if (name)
                        removed_names.push_back(std::move(name).value());
                }
            }
        }

        /// For readonly entities we're still going to call remove() because
        /// isReadOnly(id) could change and even if it's not then a storage-specific
        /// implementation of removeImpl() will probably generate a better error message.
        for (const auto & id : readonly_ids)
        {
            auto name = tryReadName(id);
            if (remove(id, throw_if_not_exists))
            {
                removed_ids.push_back(id);
                if (name)
                    removed_names.push_back(std::move(name).value());
            }
        }

        return removed_ids;
    }
    catch (Exception & e)
    {
        /// Try to add more information to the error message.
        if (!removed_names.empty())
        {
            String removed_names_str;
            for (const auto & name : removed_names)
            {
                if (!removed_names_str.empty())
                    removed_names_str += ", ";
                removed_names_str += backQuote(name);
            }
            e.addMessage("After successfully removing {}/{}: {}", removed_names.size(), ids.size(), removed_names_str);
        }
        e.rethrow();
        UNREACHABLE();
    }
}


bool IAccessStorage::tryRemove(const UUID & id)
{
    return remove(id, /* throw_if_not_exists = */ false);
}


std::vector<UUID> IAccessStorage::tryRemove(const std::vector<UUID> & ids)
{
    return remove(ids, /* throw_if_not_exists = */ false);
}


bool IAccessStorage::removeImpl(const UUID & id, bool throw_if_not_exists)
{
    if (isReadOnly(id))
    {
        auto entity = read(id, throw_if_not_exists);
        if (!entity)
            return false;
        throwReadonlyCannotRemove(entity->getType(), entity->getName());
    }
    throw Exception(ErrorCodes::NOT_IMPLEMENTED, "removeImpl() is not implemented in {}", getStorageType());
}


bool IAccessStorage::update(const UUID & id, const UpdateFunc & update_func, bool throw_if_not_exists)
{
    return updateImpl(id, update_func, throw_if_not_exists);
}


std::vector<UUID> IAccessStorage::update(const std::vector<UUID> & ids, const UpdateFunc & update_func, bool throw_if_not_exists)
{
    if (ids.empty())
        return {};
    if (ids.size() == 1)
        return update(ids[0], update_func, throw_if_not_exists) ? ids : std::vector<UUID>{};

    Strings names_of_updated;
    try
    {
        std::vector<UUID> ids_of_updated;
        std::vector<UUID> readonly_ids;

        /// First we call update() for non-readonly entities.
        for (const auto & id : ids)
        {
            if (isReadOnly(id))
                readonly_ids.push_back(id);
            else
            {
                auto name = tryReadName(id);
                if (update(id, update_func, throw_if_not_exists))
                {
                    ids_of_updated.push_back(id);
                    if (name)
                        names_of_updated.push_back(std::move(name).value());
                }
            }
        }

        /// For readonly entities we're still going to call update() because
        /// isReadOnly(id) could change and even if it's not then a storage-specific
        /// implementation of updateImpl() will probably generate a better error message.
        for (const auto & id : readonly_ids)
        {
            auto name = tryReadName(id);
            if (update(id, update_func, throw_if_not_exists))
            {
                ids_of_updated.push_back(id);
                if (name)
                    names_of_updated.push_back(std::move(name).value());
            }
        }

        return ids_of_updated;
    }
    catch (Exception & e)
    {
        /// Try to add more information to the error message.
        if (!names_of_updated.empty())
        {
            String names_of_updated_str;
            for (const auto & name : names_of_updated)
            {
                if (!names_of_updated_str.empty())
                    names_of_updated_str += ", ";
                names_of_updated_str += backQuote(name);
            }
            e.addMessage("After successfully updating {}/{}: {}", names_of_updated.size(), ids.size(), names_of_updated_str);
        }
        e.rethrow();
        UNREACHABLE();
    }
}


bool IAccessStorage::tryUpdate(const UUID & id, const UpdateFunc & update_func)
{
    return update(id, update_func, /* throw_if_not_exists = */ false);
}


std::vector<UUID> IAccessStorage::tryUpdate(const std::vector<UUID> & ids, const UpdateFunc & update_func)
{
    return update(ids, update_func, /* throw_if_not_exists = */ false);
}


bool IAccessStorage::updateImpl(const UUID & id, const UpdateFunc &, bool throw_if_not_exists)
{
    if (isReadOnly(id))
    {
        auto entity = read(id, throw_if_not_exists);
        if (!entity)
            return false;
        throwReadonlyCannotUpdate(entity->getType(), entity->getName());
    }
    throw Exception(ErrorCodes::NOT_IMPLEMENTED, "updateImpl() is not implemented in {}", getStorageType());
}


UUID IAccessStorage::authenticate(
    const Credentials & credentials,
    const Poco::Net::IPAddress & address,
    const ExternalAuthenticators & external_authenticators,
    bool allow_no_password,
    bool allow_plaintext_password) const
{
    return *authenticateImpl(credentials, address, external_authenticators, /* throw_if_user_not_exists = */ true, allow_no_password, allow_plaintext_password);
}


std::optional<UUID> IAccessStorage::authenticate(
    const Credentials & credentials,
    const Poco::Net::IPAddress & address,
    const ExternalAuthenticators & external_authenticators,
    bool throw_if_user_not_exists,
    bool allow_no_password,
    bool allow_plaintext_password) const
{
    return authenticateImpl(credentials, address, external_authenticators, throw_if_user_not_exists, allow_no_password, allow_plaintext_password);
}


std::optional<UUID> IAccessStorage::authenticateImpl(
    const Credentials & credentials,
    const Poco::Net::IPAddress & address,
    const ExternalAuthenticators & external_authenticators,
    bool throw_if_user_not_exists,
    bool allow_no_password,
    bool allow_plaintext_password) const
{
    if (auto id = find<User>(credentials.getUserName()))
    {
        if (auto user = tryRead<User>(*id))
        {
            if (!isAddressAllowed(*user, address))
                throwAddressNotAllowed(address);

            auto auth_type = user->auth_data.getType();
            if (((auth_type == AuthenticationType::NO_PASSWORD) && !allow_no_password) ||
                ((auth_type == AuthenticationType::PLAINTEXT_PASSWORD) && !allow_plaintext_password))
                throwAuthenticationTypeNotAllowed(auth_type);

            if (!areCredentialsValid(*user, credentials, external_authenticators))
                throwInvalidCredentials();

            return id;
        }
    }

    if (throw_if_user_not_exists)
        throwNotFound(AccessEntityType::USER, credentials.getUserName());
    else
        return std::nullopt;
}


bool IAccessStorage::areCredentialsValid(
    const User & user,
    const Credentials & credentials,
    const ExternalAuthenticators & external_authenticators) const
{
    if (!credentials.isReady())
        return false;

    if (credentials.getUserName() != user.getName())
        return false;

    return Authentication::areCredentialsValid(credentials, user.auth_data, external_authenticators);
}


bool IAccessStorage::isAddressAllowed(const User & user, const Poco::Net::IPAddress & address) const
{
    return user.allowed_client_hosts.contains(address);
}


void IAccessStorage::backup(BackupEntriesCollector & backup_entries_collector, const String & data_path_in_backup, AccessEntityType type) const
{
    if (!isBackupAllowed())
        throwBackupNotAllowed();

    auto entities = readAllWithIDs(type);
    boost::range::remove_erase_if(entities, [](const std::pair<UUID, AccessEntityPtr> & x) { return !x.second->isBackupAllowed(); });

    if (entities.empty())
        return;

    auto backup_entry = makeBackupEntryForAccess(
        entities,
        data_path_in_backup,
        backup_entries_collector.getAccessCounter(type),
        backup_entries_collector.getContext()->getAccessControl());

    backup_entries_collector.addBackupEntry(backup_entry);
}


void IAccessStorage::restoreFromBackup(RestorerFromBackup &)
{
    if (!isRestoreAllowed())
        throwRestoreNotAllowed();

    throw Exception(ErrorCodes::NOT_IMPLEMENTED, "restoreFromBackup() is not implemented in {}", getStorageType());
}


UUID IAccessStorage::generateRandomID()
{
    static Poco::UUIDGenerator generator;
    UUID id;
    generator.createRandom().copyTo(reinterpret_cast<char *>(&id));
    return id;
}


void IAccessStorage::clearConflictsInEntitiesList(std::vector<std::pair<UUID, AccessEntityPtr>> & entities, const Poco::Logger * log_)
{
    std::unordered_map<UUID, size_t> positions_by_id;
    std::unordered_map<std::string_view, size_t> positions_by_type_and_name[static_cast<size_t>(AccessEntityType::MAX)];
    std::vector<size_t> positions_to_remove;

    for (size_t pos = 0; pos != entities.size(); ++pos)
    {
        const auto & [id, entity] = entities[pos];

        if (auto it = positions_by_id.find(id); it == positions_by_id.end())
        {
            positions_by_id[id] = pos;
        }
        else if (it->second != pos)
        {
            /// Conflict: same ID is used for multiple entities. We will ignore them.
            positions_to_remove.emplace_back(pos);
            positions_to_remove.emplace_back(it->second);
        }

        std::string_view entity_name = entity->getName();
        auto & positions_by_name = positions_by_type_and_name[static_cast<size_t>(entity->getType())];
        if (auto it = positions_by_name.find(entity_name); it == positions_by_name.end())
        {
            positions_by_name[entity_name] = pos;
        }
        else if (it->second != pos)
        {
            /// Conflict: same name and type are used for multiple entities. We will ignore them.
            positions_to_remove.emplace_back(pos);
            positions_to_remove.emplace_back(it->second);
        }
    }

    if (positions_to_remove.empty())
        return;

    std::sort(positions_to_remove.begin(), positions_to_remove.end());
    positions_to_remove.erase(std::unique(positions_to_remove.begin(), positions_to_remove.end()), positions_to_remove.end());

    for (size_t pos : positions_to_remove)
    {
        LOG_WARNING(
            log_,
            "Skipping {} (id={}) due to conflicts with other access entities",
            entities[pos].second->formatTypeWithName(),
            toString(entities[pos].first));
    }

    /// Remove conflicting entities.
    for (size_t pos : positions_to_remove | boost::adaptors::reversed) /// Must remove in reversive order.
        entities.erase(entities.begin() + pos);
}


Poco::Logger * IAccessStorage::getLogger() const
{
    Poco::Logger * ptr = log.load();
    if (!ptr)
        log.store(ptr = &Poco::Logger::get("Access(" + storage_name + ")"), std::memory_order_relaxed);
    return ptr;
}


void IAccessStorage::throwNotFound(const UUID & id) const
{
    throw Exception(ErrorCodes::ACCESS_ENTITY_NOT_FOUND, "{} not found in {}", outputID(id), getStorageName());
}


void IAccessStorage::throwNotFound(AccessEntityType type, const String & name) const
{
    int error_code = AccessEntityTypeInfo::get(type).not_found_error_code;
    throw Exception(error_code, "There is no {} in {}", formatEntityTypeWithName(type, name), getStorageName());
}


void IAccessStorage::throwBadCast(const UUID & id, AccessEntityType type, const String & name, AccessEntityType required_type)
{
    throw Exception(ErrorCodes::LOGICAL_ERROR, "{}: {} expected to be of type {}", outputID(id),
        formatEntityTypeWithName(type, name), toString(required_type));
}


void IAccessStorage::throwIDCollisionCannotInsert(const UUID & id, AccessEntityType type, const String & name, AccessEntityType existing_type, const String & existing_name) const
{
    throw Exception(ErrorCodes::ACCESS_ENTITY_ALREADY_EXISTS, "{}: "
        "cannot insert because the {} is already used by {} in {}", formatEntityTypeWithName(type, name),
        outputID(id), formatEntityTypeWithName(existing_type, existing_name), getStorageName());
}


void IAccessStorage::throwNameCollisionCannotInsert(AccessEntityType type, const String & name) const
{
    throw Exception(ErrorCodes::ACCESS_ENTITY_ALREADY_EXISTS, "{}: cannot insert because {} already exists in {}",
                    formatEntityTypeWithName(type, name), formatEntityTypeWithName(type, name), getStorageName());
}


void IAccessStorage::throwNameCollisionCannotRename(AccessEntityType type, const String & old_name, const String & new_name) const
{
    throw Exception(ErrorCodes::ACCESS_ENTITY_ALREADY_EXISTS, "{}: cannot rename to {} because {} already exists in {}",
        formatEntityTypeWithName(type, old_name), backQuote(new_name), formatEntityTypeWithName(type, new_name), getStorageName());
}


void IAccessStorage::throwReadonlyCannotInsert(AccessEntityType type, const String & name) const
{
    throw Exception(ErrorCodes::ACCESS_STORAGE_READONLY, "Cannot insert {} to {} because this storage is readonly",
        formatEntityTypeWithName(type, name), getStorageName());
}


void IAccessStorage::throwReadonlyCannotUpdate(AccessEntityType type, const String & name) const
{
    throw Exception(ErrorCodes::ACCESS_STORAGE_READONLY, "Cannot update {} in {} because this storage is readonly",
        formatEntityTypeWithName(type, name), getStorageName());
}


void IAccessStorage::throwReadonlyCannotRemove(AccessEntityType type, const String & name) const
{
    throw Exception(ErrorCodes::ACCESS_STORAGE_READONLY, "Cannot remove {} from {} because this storage is readonly",
        formatEntityTypeWithName(type, name), getStorageName());
}


void IAccessStorage::throwAddressNotAllowed(const Poco::Net::IPAddress & address)
{
    throw Exception(ErrorCodes::IP_ADDRESS_NOT_ALLOWED, "Connections from {} are not allowed", address.toString());
}

void IAccessStorage::throwAuthenticationTypeNotAllowed(AuthenticationType auth_type)
{
    throw Exception(
        ErrorCodes::AUTHENTICATION_FAILED,
        "Authentication type {} is not allowed, check the setting allow_{} in the server configuration",
        toString(auth_type), AuthenticationTypeInfo::get(auth_type).name);
}

void IAccessStorage::throwInvalidCredentials()
{
    throw Exception(ErrorCodes::WRONG_PASSWORD, "Invalid credentials");
}

void IAccessStorage::throwBackupNotAllowed() const
{
    throw Exception(ErrorCodes::ACCESS_STORAGE_DOESNT_ALLOW_BACKUP, "Backup of access entities is not allowed in {}", getStorageName());
}

void IAccessStorage::throwRestoreNotAllowed() const
{
    throw Exception(ErrorCodes::ACCESS_STORAGE_DOESNT_ALLOW_BACKUP, "Restore of access entities is not allowed in {}", getStorageName());
}

}