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#pragma once
#include <Core/UUID.h>
#include <boost/container/flat_set.hpp>
#include <vector>
#include <unordered_map>
namespace DB
{
struct RolesOrUsersSet;
/// Roles when they are granted to a role or user.
/// Stores both the roles themselves and the roles with admin option.
class GrantedRoles
{
public:
void grant(const UUID & role_);
void grant(const std::vector<UUID> & roles_);
void grantWithAdminOption(const UUID & role_);
void grantWithAdminOption(const std::vector<UUID> & roles_);
void revoke(const UUID & role_);
void revoke(const std::vector<UUID> & roles_);
void revokeAdminOption(const UUID & role_);
void revokeAdminOption(const std::vector<UUID> & roles_);
bool isEmpty() const { return roles.empty(); }
bool isGranted(const UUID & role_) const;
bool isGrantedWithAdminOption(const UUID & role_) const;
const boost::container::flat_set<UUID> & getGranted() const { return roles; }
const boost::container::flat_set<UUID> & getGrantedWithAdminOption() const { return roles_with_admin_option; }
std::vector<UUID> findGranted(const std::vector<UUID> & ids) const;
std::vector<UUID> findGranted(const boost::container::flat_set<UUID> & ids) const;
std::vector<UUID> findGranted(const RolesOrUsersSet & ids) const;
std::vector<UUID> findGrantedWithAdminOption(const std::vector<UUID> & ids) const;
std::vector<UUID> findGrantedWithAdminOption(const boost::container::flat_set<UUID> & ids) const;
std::vector<UUID> findGrantedWithAdminOption(const RolesOrUsersSet & ids) const;
struct Element
{
std::vector<UUID> ids;
bool admin_option = false;
bool empty() const { return ids.empty(); }
};
using Elements = std::vector<Element>;
/// Retrieves the information about grants.
Elements getElements() const;
void makeUnion(const GrantedRoles & other);
void makeIntersection(const GrantedRoles & other);
friend bool operator ==(const GrantedRoles & left, const GrantedRoles & right) { return (left.roles == right.roles) && (left.roles_with_admin_option == right.roles_with_admin_option); }
friend bool operator !=(const GrantedRoles & left, const GrantedRoles & right) { return !(left == right); }
std::vector<UUID> findDependencies() const;
void replaceDependencies(const std::unordered_map<UUID, UUID> & old_to_new_ids);
private:
boost::container::flat_set<UUID> roles;
boost::container::flat_set<UUID> roles_with_admin_option;
};
}
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